The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Anyone refunded perk points to use a perk mod
I've had it with these vanilla perks but to switch to a new perk mod with new constellations in my save I must refund my perk points with a mod. Is this feasible or should I just abandon this lvl 42 save and start a new game with a perk mod? Main reason is my magic is so weak and costly while my followers cause most of the damage to enemies.
< >
Showing 1-8 of 8 comments
Most perk mods have their own method what mod are we talking about?
god no, start fresh, this is requiem-based anyway, and it looks like constellations has two dozen or more requiem mods, so it's basically a total rewrite/overhaul of skills spells perks, etc. it's essentially a wholly different game now, treat it as such. it may even have the concept of "classes" because it can be configured that way. it's a huge modset anyway, you don't go bringing your modded game into something like that and expect things to "just work".
Alex Feb 24 @ 12:18am 
The easiest way to refund perk points in vanilla is to make that skill legendary.

However, I second Death's suggestion, don't try to install overhauls midway through. If the game is too hard, lower the difficulty setting.
Originally posted by Horror Pigeon:
Imy magic is so weak and costly
Enchanting and Alchemy will be your best friends, if only you let them

Originally posted by Death Approaches:
this is requiem-based anyway
If it's requiem based then it's gonna be harder than the vanilla game, not exactly what you're looking for
Last edited by Hypertext Eye; Feb 24 @ 3:48am
Alex Feb 24 @ 4:00am 
In vanilla, magic, especially destruction, has a weird difficulty curve. Early on, it's quite OP, but its damage output diminishes faster that weapons which can be tempered/enchanted. Further down the line, destruction will hit a DPS cap at around level 40, since there's no way to permanently upgrade your magic's strength beyond the elemental perks. You can postpone running into that dead end for a while with alchemy, but after 5 or so more levels, you'll be forced to chug a fortify destruction potion before every single fight. Especially on higher difficulty levels, or against legendary dragons. You'd need to zap those overgrown lizards with the master spell for several minutes. Honestly, that'll get annoying very fast.

Therefore, I suggest lowering the difficulty level, finish that character, and install magic/skill overhauls for the next one.
Last edited by Alex; Feb 24 @ 4:11am
Alex Feb 24 @ 4:09am 
Originally posted by Hypertext Eye:
If it's requiem based then it's gonna be harder than the vanilla game, not exactly what you're looking for
Requiem flips that magic issue around. It will be harder early on, but you can continue to grow in power far beyond the vanilla limitations. There's no longer any low ceiling you'd run into.
Last edited by Alex; Feb 24 @ 4:10am
Which Mod? I switched from Ordinator to Vokrii, and if refunds them automatically, however, both mods are made by the same person and designed specially to allow to switch at any point.

If the mod you intend to you use specifically states you need to refund your perks, then find a Mod that does it, or complete Dragonborn for the in-game option if you don't want to make your skills legendary.
uhh... hey Horror, how did you miss that it clearly states on the Constellations page:

Starting a Playthrough Start a New Game from the Main Menu Open the Skyrim Unbound MCM menu (or press [Enter] to quickstart) Load a pre-made preset that is closest to the character you want to play. (Optional) Choose your spells if you want to play a magically gifted character [2-4 spells recommended]. (Optional) Tweak some of the preset configurations to your liking. "Begin your Adventure" on the first page of the Skyrim Unbound MCM menu.

because reasons. obviously.

bringing over your established 42nd level dovahkiin created while playing a wholly different set of mods, with gawd knows how many completed quests and savebaked data values, is just not something I see going well, but hey, give it a shot if you want to. you tell us how it goes. (though I have a pretty good guess already)
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Feb 23 @ 11:29pm
Posts: 8