The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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worm_master Dec 10, 2024 @ 4:15am
Conjured Daggers
Never actually "used" the conjured daggerz, I have the conjuration perk that makes bound weapons do more damage, I noticed 2 things..... I think.

1. The Daggerz are faster, then regular daggerz
2. They seem to do more damage on legendary, then regular daggerz.

Am I right?

I don't have the Unofficial Patch, if that helps!
Originally posted by R4ndomG4mer:
Weapon speed is based on the weight. The conjured weapons don't have any weight (I think) so it would make sense that they swing faster than regular weapons.

As for damage, well....conjured weapons typically do deal more damage than regular weapons in the early game, but they pretty much become useless later on because they can't benefit from smithing upgrades or enchantments.
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R4ndomG4mer Dec 10, 2024 @ 4:55am 
Weapon speed is based on the weight. The conjured weapons don't have any weight (I think) so it would make sense that they swing faster than regular weapons.

As for damage, well....conjured weapons typically do deal more damage than regular weapons in the early game, but they pretty much become useless later on because they can't benefit from smithing upgrades or enchantments.
DeathStroke Dec 10, 2024 @ 5:03am 
conjured weapons use Daedric weapon form as their base so yes they are significantly better early on compared to steel ect. They will drop off in damage eventually once you are able to apply high level smithing and enchantments to regular weapons , however their pros are : no carry weight , cant be disarmed by things like the Dragur disarm shout , and can be summoned anywhere like in prison when you normally have no items .
Grinch Dec 10, 2024 @ 6:14am 
Yes, bound weapons are extremely powerful, but they have a few weaknesses.

You CANNOT unequip them without losing the weapon, so no quickly switching out for a twin-cast heal, or activating things that require you to sheath your blades, and they have a time limit, suddenly losing your weapon mid fight is really dangerous at higher levels, and the magicka required to summon them can be pretty expensive if your character isn't built for lots of spell casting. Those problems can all happen at once for some really bad times.
other than that, yeah they're awesome
worm_master Dec 10, 2024 @ 6:17am 
Originally posted by R4ndomG4mer:
Weapon speed is based on the weight. The conjured weapons don't have any weight (I think) so it would make sense that they swing faster than regular weapons.

As for damage, well....conjured weapons typically do deal more damage than regular weapons in the early game, but they pretty much become useless later on because they can't benefit from smithing upgrades or enchantments.

I got the daggerz quite late, level 30 or something, and they still seem to do more damage per swing, then my tricked out regular daggers.

I think I'm going to have to start a new game, bound daggers only, see how it go's
worm_master Dec 10, 2024 @ 6:19am 
Originally posted by Grinch:
Yes, bound weapons are extremely powerful, but they have a few weaknesses.

You CANNOT unequip them without losing the weapon, so no quickly switching out for a twin-cast heal, or activating things that require you to sheath your blades, and they have a time limit, suddenly losing your weapon mid fight is really dangerous at higher levels, and the magicka required to summon them can be pretty expensive if your character isn't built for lots of spell casting. Those problems can all happen at once for some really bad times.
other than that, yeah they're awesome

*sniffs* Master stealth dude here, really 120 secs, is way to long... hahaha, mana isint usely a problem I do Unlimited/100/100.

BTW killin from stealth, turbo, super charges, ya sneak skill, if u don't go 4 Instakills like me, and u use a summons to hold their attention, an strike whilst stealthed, it super boost's ya 1 handed too.
Last edited by worm_master; Dec 10, 2024 @ 6:42am
Rez Elwin Dec 10, 2024 @ 8:32am 
Conjured weapons, aside from the bow, do not attack faster than their normal counterparts, Their damage would depend on a few factors, like what are you otherwise using, and what level are you in addition to your smithing and enchanting skill.

Bound weapons do about as much damage as steel until you get the Mystic Binding Perk, then they do as much as a deadric weapon, well except the bow, it's even stronger.

So the earlier you can use them, with mystic binding the better they will be. but since they are not a physical weapon, you cannot improve them or enchant them, so if and when those skills develop, the bound weapon might fall off a bit.

As a side note, the bound daggers, they make noise when they swing, unlike normal daggers, without the patch like you said.
worm_master Dec 10, 2024 @ 7:21pm 
Well, I think the dam diff, was due to my Alc, I use it so heavily, it'z 2nd nature, coz i can say 4 sure, at lvl 20 Conjured daggerz, do as much dam as daggers of that base dam, tested it on the same dude.

U can only poison 1 of em too, which is mega annoying, I can cast Dagger in R an invis in L, since I go for Instakill's, an should I miss, i got paralyse potions.

Given the dagger'z weight, much rather be able to poison both blades, that said, with mega sneak, or a conjured creature to keep em off my back, whilst i escape do's it really matter?
Last edited by worm_master; Dec 10, 2024 @ 7:32pm
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Date Posted: Dec 10, 2024 @ 4:15am
Posts: 7