The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Rigmor of Cyrodiil Mod - to the devs
Well, I just finished playing Rigmor of Cyrodiil. First of all, thank you and your team so much for making this mod and its prequel Rigmor of Bruma. I was lucky and had only minimal issues that were quickly fixed by the usual methods (waiting, reloading a previous save, and once had to manually move a quest to the next stage). While that sounds like a lot to some folks, given Skyrim's age, and the sheer complexity of this mod's story and scripting, that's pretty good.

Second of all, just to address some of the comments I've seen on this and the Rigmor of Bruma mod: beware, this story is long and winding. There's plenty of action, but it comes at a time when it makes sense for the story, and not until. Rigmor herself is a complex character, and you'll either love, hate, or (in my case) simply accept her quirks, charms, tantrums, etc. I'm amazed by the creators' passion and commitment to telling a story and staying true to an arc. That's what RPG'ing is supposed to be about.
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Fear2288 Feb 11 @ 9:03pm 
I tried out Rigmor of Bruma once…I only got a little ways in.

I didn’t not like it but I wasn’t a fan of how you get shoved into starting it right outside Riverwood. I was also a little confused because given how it starts you’d think it’s alright for low level players but then very quickly it throws you into attacking a Thalmor outpost with a ton of enemies wearing Elven armor and wielding steel and elven weapons…I died ALOT while playing the first hour or so of it.

Ultimately I uninstalled it. It seemed to clash with a number of my location mods too.

Maybe one day I’ll try again…Rigmor of Tamriel sounds rather ambitious and I think takes you to a couple of places across the continent. Last I heard they were aiming for release this year but who knows.
I was going to comment that you should post this on the mod page. And then I looked at the mod page and saw you did post it there. so, good job
Yeah, Fear2288, good point about the difficulty. The combat (when it eventually occurs) does get pretty durn demanding. There's ways around that, but I know folks would prefer not change difficulty settings and interrupt immersion.
I lover every second of it. Since I had an alternate start mod I began in fifteen. I really didn't get near river wood or the main quest until I was like level 20 by then I was well equipped. It did feel like a saga that I did eventually en up enjoying and getting hooked it felt more of a main quest then Vanilla skyrim especially sinc it interrupted my main quest in such a fluid way that the ending of Bruma said at the end like hey. You should probably take care of that dragon.
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Showing 1-4 of 4 comments
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