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I appreciate your response dude and if you have any more ideas, I'm happy to hear them. Thanks!
It is likely that problem is not in your end, but in mod itself.
Thanks man for looking into it. That's very considerate of you to make that effort bro
These are the directions I've been using to convert armor meshes; the video is for CBBE 3bav2, but the procedure should work essentially the same way for other body meshes. There are other tutorials available on the internet if this one doesn't meet your needs.
https://www.youtube.com/watch?v=HUlOjI5Vrs8&t=1s&ab_channel=SunJeongCh
Hey dude, I just want to say thank you for providing a long and boring but still doable solution, probably the only solution if I really was set on using Lazman's blacksmith outfit. My solution now is the same as it was when I couldn't get A Little Sexy Apparel blacksmith to work, which is just to use the vanilla BHUNP outfit (edit: for blacksmith). Maybe one day I'll look into your idea to convert the outfit myself. Probably wouldn't take that long for just one outfit, you think? Thanks again
I looked and the sliders are set to the correct values but the reference does not reflect those values (they are set correctly before the conversion but not after). Maybe I don't need to convert? But how to get the skin texture to show up? Or if it is no skin texture, will it still appear right in game after saving the project that way?
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So I just tried saving the modified outfit without seeing the skin texture on the reference. It does show up with the skin in BodySlide, however the problem now is that, with my preset (which is thick), much more of the outfit is gone/missing than what I erased myself. The regular BD Blacksmith outfit, even with my preset, looks fine in BodySlide. But like I said, after erasing part of that outfit with a skinless reference in Outfit Studio, the body appears but the outfit is all messed up (changed in a way that I did not do manually) in BodySlide
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Sorry I'm just saying I figured it out. Add Project not New Project