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For example:
Would list every listed reference along with it's reference ID of anything that has "gryphon" in the name, be it an item, npc, quest, etc.
The console search function usually only lists their base ID and not the Ref ID you want.
Hope that helps. Trouble is a dead NPC is listed as dead in your game.
Reloading a previous save before said person died is the better way of saving a NPC or a quest. A dead NPC won't get your quest to continue whether you resurrect them or not.
But it is your game, hope this helps
Yeah, console search has never given me a Ref ID.
go indoors somwhere small, any random house, store, whatever, just a small cell. open the console do 'save textsave 1' and it'll dump a text file savefile. (they can be huge and take a while to write, so be patient)
when it finishes up it'll open whatever text editor you have set to default, search for the name... it'll be at least the 2nd instance but maybe more... it goes baseID, then any quests or items or whatever might have the same name, then ACHRs, which is where your corpse will be, near the bottom of the file, about 80-90% near the end.
say you were looking to find J'zargo.. you find him once, 0001c195, find again, it finds reference to his flame scroll testing quest, but find again, and another bare "J'zargo" is found - 0001c1a3, that's the RefID you need.
whether or not it'll work mostly depends on if they have an ondeath trigger attached if you can do that or not, if they're quest givers that's common, because you usually redirect their tasks to someone still among the living, so bringing them back won't always work, and you certainly can't spawn a new copy, they'll be dumb and quest-less, it'll be that NPC, but none of the definitions attached that make them the person you want.
all you can do is try... so tab back to the game window, 'player.moveto <RefID>' and cross your fingers before your 'disable', 'resurrect', and 'enable' trinity.
Generally if I want a characters REF ID I load a save in which I know I'm close to that character so I can go and click on them in game (with Console ) to get their ref ID then reloading current save, the Ref ID will stay in console through the loading screen as long as you haven't clicked on anything else. Obviously note the ref ID so you know it and can use Prid (ref ID ) enter then Moveto player enter to bring them to you.