The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Chasing Echoes
Hello everyone, I am trying to figure out how to keep going on with my quest because it tells me to speak to Serana. I do exactly that and then I go to kill the dawnguard scouts right outside of castle volkihar and she tells me I need to get rid of the interlopers and I do that but she still repeats the same line. I have tried everything (console commands) I even know where I need to go for the secret entrance but it will just budge.
< >
Showing 1-13 of 13 comments
"get rid of the interlopers"
In all the times I've done this quest in order to get to the Soul Cairn where Serana's mum is in hiding, I've never heard her mention anything about interlopers.
If you're already a vampire, then there are 2 Dawnguard outside the castle. One to the right by the beach and one in the tower.
Once they're dealt with, just follow the along the side of the castle in a clockwise direction, take out the 4 or 5 skeletons that are lurking near the castles rear entrance and the door is up the stairs on the let hand side.
Go through door and just carry on the quest.
You wouldn't have a property where you've been with Serana and told her she can stay there, per chance? I know that breaks Serana and she'll just keep walking away.
I think this happens when you have a follower with you that has been told to wait I think it is that you have a follower somewhere in skyrim that needs to tell them to remove them as you're current follower then I think Serena will continue to talk about the quest I think it is that you still have a follower who they have been told to wait and they are still considered a follower so Serena will not talk about the quest until you dismiss the follower.:rsdihh:
Last edited by Morgan Fun Gamer; Apr 6 @ 2:31am
blomph Apr 6 @ 5:18pm 
Originally posted by Morgan Fun Gamer:
I think this happens when you have a follower with you that has been told to wait I think it is that you have a follower somewhere in skyrim that needs to tell them to remove them as you're current follower then I think Serena will continue to talk about the quest I think it is that you still have a follower who they have been told to wait and they are still considered a follower so Serena will not talk about the quest until you dismiss the follower.:rsdihh:

I've told CuSith and Skritch to go back home but I still have Lydia from Whiterun following me around. Maybe it's her?
blomph Apr 6 @ 5:20pm 
Originally posted by The Zanzibarbarian:
"get rid of the interlopers"
In all the times I've done this quest in order to get to the Soul Cairn where Serana's mum is in hiding, I've never heard her mention anything about interlopers.
If you're already a vampire, then there are 2 Dawnguard outside the castle. One to the right by the beach and one in the tower.
Once they're dealt with, just follow the along the side of the castle in a clockwise direction, take out the 4 or 5 skeletons that are lurking near the castles rear entrance and the door is up the stairs on the let hand side.
Go through door and just carry on the quest.
You wouldn't have a property where you've been with Serana and told her she can stay there, per chance? I know that breaks Serana and she'll just keep walking away.
Yea I mean I've killed both of those Dawnguard scouts a thousand times and I am a vampire. I have Skritch and Lydia following me and I have dismissed Skritch before but that didn't do anything maybe it's Lydia. Also, I need a key for unlocking that door and I think Serana has it. Yea I guess maybe I should get rid of Lydia? Idk this game has been fun until this annoying part.
Eternie Apr 6 @ 6:23pm 
I think you should load an older save dismiss all your followers (not ask them to wait ) and restart that quest so that the quest isn't half broken.

Even just do it as a quick test to see if it works before going back to your current Situation.
[/quote]
Yea I mean I've killed both of those Dawnguard scouts a thousand times and I am a vampire. I have Skritch and Lydia following me and I have dismissed Skritch before but that didn't do anything maybe it's Lydia. Also, I need a key for unlocking that door and I think Serana has it. Yea I guess maybe I should get rid of Lydia? Idk this game has been fun until this annoying part. [/quote]

I've never needed a key to open that door you talk about. I'm guessing it's the very first door you get to where if you turn around from facing that door, you've got the sea there.
For me, it's always been open.
Out of pure interest, have you got the MOD Alternate Start - Live Another Life - SSE?
And if so, get the MOD that can go with it called Alternate Start - Child of Coldharbour.
Just start a new game picking the option of being a child of cold harbour.
It starts you off a a vampire in a cave not far from where Castle Volkihar is.
It misses all the bit about you needing to find Serana in her entombment and you first have to go to the castle to do the Bloodstone Chalice quest. Once that's done, then Serana will speak to you about looking for her mum, which is where you're having the problem you first described. But this time, you won't have any other followers. Just you and Serana.
If you have the same problem doing it this way, then you really have a very weird problem/bug.
blomph Apr 6 @ 8:45pm 
Originally posted by The Zanzibarbarian:
Yea I mean I've killed both of those Dawnguard scouts a thousand times and I am a vampire. I have Skritch and Lydia following me and I have dismissed Skritch before but that didn't do anything maybe it's Lydia. Also, I need a key for unlocking that door and I think Serana has it. Yea I guess maybe I should get rid of Lydia? Idk this game has been fun until this annoying part. [/quote]

I've never needed a key to open that door you talk about. I'm guessing it's the very first door you get to where if you turn around from facing that door, you've got the sea there.
For me, it's always been open.
Out of pure interest, have you got the MOD Alternate Start - Live Another Life - SSE?
And if so, get the MOD that can go with it called Alternate Start - Child of Coldharbour.
Just start a new game picking the option of being a child of cold harbour.
It starts you off a a vampire in a cave not far from where Castle Volkihar is.
It misses all the bit about you needing to find Serana in her entombment and you first have to go to the castle to do the Bloodstone Chalice quest. Once that's done, then Serana will speak to you about looking for her mum, which is where you're having the problem you first described. But this time, you won't have any other followers. Just you and Serana.
If you have the same problem doing it this way, then you really have a very weird problem/bug. [/quote]

Thank you for the help but Im really not trying to have to start a whole new game and download a mod just to do the quest. Idk I've called bethesda customer support and there was no response. Idk I just want to play the game and complete the quest the right way. Do you have any other ideas I could do? Thank you for the help man or woman or they I appreciate it.
Going to sound really daft now. But have you tried just going home and collect your crew to follow you, then go and do either a short quest or maybe just go into a cave or something.
Anything just to try to rest Serana.
Once you done something else, then head back to to the castle and see if that's cleared up this "interloper" problem?
Originally posted by blomph:
Originally posted by Morgan Fun Gamer:
I think this happens when you have a follower with you that has been told to wait I think it is that you have a follower somewhere in skyrim that needs to tell them to remove them as you're current follower then I think Serena will continue to talk about the quest I think it is that you still have a follower who they have been told to wait and they are still considered a follower so Serena will not talk about the quest until you dismiss the follower.:rsdihh:

I've told CuSith and Skritch to go back home but I still have Lydia from Whiterun following me around. Maybe it's her?
Yes I think it must be Lydia as a follower is causing Serena to say there is an interloper and can't continue the quest I think it must be that it's Lydia still as a follower is causing it.:bms::stream:
blomph Apr 8 @ 9:17am 
Originally posted by Morgan Fun Gamer:
Originally posted by blomph:

I've told CuSith and Skritch to go back home but I still have Lydia from Whiterun following me around. Maybe it's her?
Yes I think it must be Lydia as a follower is causing Serena to say there is an interloper and can't continue the quest I think it must be that it's Lydia still as a follower is causing it.:bms::stream:
Okay I'll try sending her away
blomph Apr 8 @ 9:17am 
Originally posted by The Zanzibarbarian:
Going to sound really daft now. But have you tried just going home and collect your crew to follow you, then go and do either a short quest or maybe just go into a cave or something.
Anything just to try to rest Serana.
Once you done something else, then head back to to the castle and see if that's cleared up this "interloper" problem?
Ill try that
blomph Apr 8 @ 6:58pm 
Everybody thank you for all the help I really appreciate it! I just had to send Lydia back home. I feel like such a dummie for not simply just doing that at first but hey this game can be confusing as hell sometimes so. :steamhappy:
Originally posted by blomph:
Everybody thank you for all the help I really appreciate it! I just had to send Lydia back home. I feel like such a dummie for not simply just doing that at first but hey this game can be confusing as hell sometimes so. :steamhappy:
I am glad to have helped you with this problem.:8D::happy_yeti:
< >
Showing 1-13 of 13 comments
Per page: 1530 50