The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Survival mode stats?
I've just started my first survival mode game. I like it but I'm kind of confused as to why the mechanics are so vague. I've been trying to find the stats of the mode, but can't seem to find clear answers. Maybe you guys can help me?

- What are the total of each of Hunger, Cold and Fatigue? I have a meal that restores 220 points of Hunger. Alright, out of how many?
- How many points of Sleep does sleeping for an hour in a bed restore? Is there any system of sleep quality?
- Is there any way to see the temperature of the zone you're in. Does the size of a flame, your distance to it have any impact?

I'm all in for role-playing and figuring things out, but I'm pretty sure my adventurer should have figured out how "Eating" works.
Originally posted by SteveO:
I tested how some survival stuff actually works for myself awhile back and left some notes here:
reddit.com/r/skyrim/comments/1cofl84/skyrim_survival_notes_warmth_fatigue_cold_and/

- What are the total of each of Hunger, Cold and Fatigue?
Yeah, the mode itself is terrible about how it shows its own numerical stats relevant to what they actually do. The ones mentioned are on a scale of 1000, so "220" food is healing 22% of your hunger.
0% Hunger is "Well Fed" and 100% hunger results in 0 max stamina.
0% Cold is "Warm" and at 100% you have 0 max health (dead).
0% Fatigue is "Well Rested" (werewolves work slightly different) and 96% (its actual cap) is 0 max magicka.
So getting them to 0 gives a temporary buff and maxing them fully loses a stat.

- How many points of Sleep does sleeping for an hour in a bed restore?
12% (if the game isn't glitching).

- Is there any system of sleep quality?
Full proper beds (inns or player-owned) are needed to get Fatigue down to 0%. Bedrolls and the like leave you with a bit a Fatigue no matter how long you sleep in them.

- Is there any way to see the temperature of the zone you're in.
The intensity of the snowflake icon will give a rough indication of how cold the air is. If it's lite all the way up, then the cold can eventually kill you. There's also a message that appears when you first step into cold air that vaguely tells you both the rate at which you freeze and max penalty that the cold will stop at.
Once you reach the temperature cap of an area, you won't get any colder from the ambient temperature. The "Warmth" rating will show how much resistance you have to your body temp lowering with higher Warmth reaching the area's cold cap slower.
Weather and time plays a huge part in how cold an area is. Use Clear Skies and stick to daytime (7am-7pm) and even an Argonian mage with robes won't suffer too much in cold areas.

- Does the size of a flame, your distance to it have any impact?
With environmental fires, I don't believe so. You're either considered warming up or not.
Enemy flames simply decrease Cold by 3% on every "hit". You'll notice this as your max health rises in small bursts when being attacked.
Your own flames don't affect your Cold in any way. Flame Cloak only prevents the debuff from freezing water.
< >
Showing 1-4 of 4 comments
Akytalusia Mar 29 @ 10:37pm 
survival player reporting: experience and get a feel for it, pretty much. there aren't any numbers i've seen, but it all starts making contextual sense with enough experience. you'll eventually be able to look at your bars and know approximately how much food or sleep you need.
also yeah, your proximity to the flames does matter.
also, get flame cloak. it'll let you swim in freezing water without dying.
If I remember right Hunger, Fatigue, and Cold all go to roughly 1000. Sleep restores 120 points per hour, but sleeping outdoors can not reduce your fatigue below 200, which will still leave you with penalties (and no Well Rested bonus).

There is no way to see the temperature, other than a general warming up (a sun icon) or getting colder (a snowflake icon) icon near the compass.
The author of this thread has indicated that this post answers the original topic.
SteveO Apr 1 @ 11:06pm 
I tested how some survival stuff actually works for myself awhile back and left some notes here:
reddit.com/r/skyrim/comments/1cofl84/skyrim_survival_notes_warmth_fatigue_cold_and/

- What are the total of each of Hunger, Cold and Fatigue?
Yeah, the mode itself is terrible about how it shows its own numerical stats relevant to what they actually do. The ones mentioned are on a scale of 1000, so "220" food is healing 22% of your hunger.
0% Hunger is "Well Fed" and 100% hunger results in 0 max stamina.
0% Cold is "Warm" and at 100% you have 0 max health (dead).
0% Fatigue is "Well Rested" (werewolves work slightly different) and 96% (its actual cap) is 0 max magicka.
So getting them to 0 gives a temporary buff and maxing them fully loses a stat.

- How many points of Sleep does sleeping for an hour in a bed restore?
12% (if the game isn't glitching).

- Is there any system of sleep quality?
Full proper beds (inns or player-owned) are needed to get Fatigue down to 0%. Bedrolls and the like leave you with a bit a Fatigue no matter how long you sleep in them.

- Is there any way to see the temperature of the zone you're in.
The intensity of the snowflake icon will give a rough indication of how cold the air is. If it's lite all the way up, then the cold can eventually kill you. There's also a message that appears when you first step into cold air that vaguely tells you both the rate at which you freeze and max penalty that the cold will stop at.
Once you reach the temperature cap of an area, you won't get any colder from the ambient temperature. The "Warmth" rating will show how much resistance you have to your body temp lowering with higher Warmth reaching the area's cold cap slower.
Weather and time plays a huge part in how cold an area is. Use Clear Skies and stick to daytime (7am-7pm) and even an Argonian mage with robes won't suffer too much in cold areas.

- Does the size of a flame, your distance to it have any impact?
With environmental fires, I don't believe so. You're either considered warming up or not.
Enemy flames simply decrease Cold by 3% on every "hit". You'll notice this as your max health rises in small bursts when being attacked.
Your own flames don't affect your Cold in any way. Flame Cloak only prevents the debuff from freezing water.
Last edited by SteveO; Apr 1 @ 11:11pm
Ilja Apr 1 @ 11:13pm 
If you want slightly more control over the mod - especially warmth settings - you could try this mod. It works with both Survival Mode and SunHelm. I am using the latter.

Survival Control Panel
https://www.nexusmods.com/skyrimspecialedition/mods/41891
Last edited by Ilja; Apr 1 @ 11:14pm
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 29 @ 5:30pm
Posts: 4