The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

檢視統計資料:
Community Shaders + ReShade looks just as good as ENB
With all the Community Shaders addons enabled, PBR textures, Placed Lights and a Reshade to adjust the color/add additional blood, etc I think it looks better than even the best ENBs like Cabbage and even though the performance is fairly similar I find the frame pacing of Community Shaders to be much better.

Might be worth trying out if you're tired of Plastic looking Skyrim with ENB stutters.
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目前顯示第 1-15 則留言,共 21
Hypertext Eye 3 月 25 日 下午 12:53 
引用自 Bad Distraction Carnifex
if you're tired of Plastic looking Skyrim
That's funny, considering I've seen the complaint that PBR makes everything look like plastic.
最後修改者:Hypertext Eye; 3 月 25 日 下午 12:53
Altbert 3 月 25 日 下午 1:32 
A screenhot of the inn in Dragon Bridge,
https://steamcommunity.com/sharedfiles/filedetails/?id=3426140248
using:
  • Community Shaders
  • CS Light
  • Light Limit Fix
  • Light Placer
  • Skylighting
  • Cloud Shadows
No Reshade or PBR. Used Autoparallax for this shot. I will probably soon try PGPatcher for parallax, and maybe also Reshade. I haven't made up my mind yet.

BTW: using the nVidea RTX 4060Ti GPU.
最後修改者:Altbert; 3 月 25 日 下午 1:34
引用自 Hypertext Eye
引用自 Bad Distraction Carnifex
if you're tired of Plastic looking Skyrim
That's funny, considering I've seen the complaint that PBR makes everything look like plastic.

They probably didn't patch the PBR textures/meshes properly.
引用自 Altbert
A screenhot of the inn in Dragon Bridge,
https://steamcommunity.com/sharedfiles/filedetails/?id=3426140248
using:
  • Community Shaders
  • CS Light
  • Light Limit Fix
  • Light Placer
  • Skylighting
  • Cloud Shadows
No Reshade or PBR. Used Autoparallax for this shot. I will probably soon try PGPatcher for parallax, and maybe also Reshade. I haven't made up my mind yet.

BTW: using the nVidea RTX 4060Ti GPU.

That's not bad.

https://images.steamusercontent.com/ugc/52460326726025791/2A1A42F6EFF4349D95EB02C10A4EDEC66F1F1C82/

https://images.steamusercontent.com/ugc/52460326726040981/BC1393C0AD1C18D992B0506565C82E6547D6BD08/

https://images.steamusercontent.com/ugc/52460326726045013/9E39123181D83A0CB5FA32596AC3C2080A43E6E0/
Altbert 3 月 25 日 下午 2:41 
First two images seem to use PBR, which I don't like at all. Third image also with PBR, although I'm not sure.
PaPaKat 3 月 25 日 下午 2:57 
引用自 Altbert
A screenhot of the inn in Dragon Bridge,
https://steamcommunity.com/sharedfiles/filedetails/?id=3426140248
using:
  • Community Shaders
  • CS Light
  • Light Limit Fix
  • Light Placer
  • Skylighting
  • Cloud Shadows
No Reshade or PBR. Used Autoparallax for this shot. I will probably soon try PGPatcher for parallax, and maybe also Reshade. I haven't made up my mind yet.

BTW: using the nVidea RTX 4060Ti GPU.
just curious..whats your RAM? i just upgraded mine to 32GB and amazed at the difference it made as far as quality
heres mine now:

Processor AMD Ryzen 5 7600 6-Core Processor 3.80 GHz
Installed RAM 32.0 GB (31.1 GB usable)
System type 64-bit operating system, x64-based processor
Hypertext Eye 3 月 25 日 下午 2:59 
引用自 Hypertext Eye
That's funny, considering I've seen the complaint that PBR makes everything look like plastic.
They probably didn't patch the PBR textures/meshes properly.
https://images.steamusercontent.com/ugc/52460326726025791/2A1A42F6EFF4349D95EB02C10A4EDEC66F1F1C82/

https://images.steamusercontent.com/ugc/52460326726040981/BC1393C0AD1C18D992B0506565C82E6547D6BD08/

https://images.steamusercontent.com/ugc/52460326726045013/9E39123181D83A0CB5FA32596AC3C2080A43E6E0/
I'd guess you didn't patch them properly then, since your screenshots look like plastic (especially the first one)
引用自 Hypertext Eye
They probably didn't patch the PBR textures/meshes properly.
https://images.steamusercontent.com/ugc/52460326726025791/2A1A42F6EFF4349D95EB02C10A4EDEC66F1F1C82/

https://images.steamusercontent.com/ugc/52460326726040981/BC1393C0AD1C18D992B0506565C82E6547D6BD08/

https://images.steamusercontent.com/ugc/52460326726045013/9E39123181D83A0CB5FA32596AC3C2080A43E6E0/
I'd guess you didn't patch them properly then, since your screenshots look like plastic (especially the first one)

See the difference between how light reacts to the stone and the wood in the 1st one?
引用自 Altbert
First two images seem to use PBR, which I don't like at all. Third image also with PBR, although I'm not sure.

That's Skyland PBR (Bits n Pieces PBR too). All 3. Northern Roads PBR too.
最後修改者:Bad Distraction Carnifex; 3 月 25 日 下午 3:19
Hypertext Eye 3 月 25 日 下午 3:19 
引用自 Hypertext Eye
I'd guess you didn't patch them properly then, since your screenshots look like plastic (especially the first one)
See the difference between how light reacts to the stone and the wood in the 1st one?
All I see is light reacting to plastic.
引用自 Hypertext Eye
See the difference between how light reacts to the stone and the wood in the 1st one?
All I see is light reacting to plastic.

IDK. It's a little too shiny. But That's it.
Hypertext Eye 3 月 25 日 下午 3:21 
引用自 Altbert
First two images seem to use PBR, which I don't like at all. Third image also with PBR, although I'm not sure.
That's Skyland PBR (Bits n Pieces PBR too). All 3. Northern Roads PBR too.
Impossible. I'm using Skyland PBR and it doesn't look like plastic like that.
最後修改者:Hypertext Eye; 3 月 25 日 下午 3:21
Altbert 3 月 25 日 下午 3:26 
引用自 PaPaKat
just curious..whats your RAM? i just upgraded mine to 32GB and amazed at the difference it made as far as quality
heres mine now:

Processor AMD Ryzen 5 7600 6-Core Processor 3.80 GHz
Installed RAM 32.0 GB (31.1 GB usable)
System type 64-bit operating system, x64-based processor
Processor: Intel i5-12600KF
RAM: 32 GB
OS: Windows 11 64-bit
Video: RTX 4060Ti 16 GB
Altbert 3 月 25 日 下午 3:34 
引用自 Altbert
First two images seem to use PBR, which I don't like at all. Third image also with PBR, although I'm not sure.

That's Skyland PBR (Bits n Pieces PBR too). All 3. Northern Roads PBR too.
If my game would look like that, I would instantly ditch all PBR. I think PBR is the worst thing that has been added to CS. At the moment trying to figure out Reshade, but maybe also ditching that, but giving it just another try. Next to test is PGPatcher (ParallaxGen). If it doesn't work out, I'll stick with my config mentioned above.
引用自 Hypertext Eye
That's Skyland PBR (Bits n Pieces PBR too). All 3. Northern Roads PBR too.
Impossible. I'm using Skyland PBR and it doesn't look like plastic like that.

Could be the reshade I'm using. But I 100% swear, I'm using Skyland, Skybits PBR and Nothern Roads PBR in that priority when patching.
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張貼日期: 3 月 25 日 下午 12:32
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