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https://steamcommunity.com/sharedfiles/filedetails/?id=3426140248
using:
- Community Shaders
- CS Light
- Light Limit Fix
- Light Placer
- Skylighting
- Cloud Shadows
No Reshade or PBR. Used Autoparallax for this shot. I will probably soon try PGPatcher for parallax, and maybe also Reshade. I haven't made up my mind yet.BTW: using the nVidea RTX 4060Ti GPU.
They probably didn't patch the PBR textures/meshes properly.
That's not bad.
https://images.steamusercontent.com/ugc/52460326726025791/2A1A42F6EFF4349D95EB02C10A4EDEC66F1F1C82/
https://images.steamusercontent.com/ugc/52460326726040981/BC1393C0AD1C18D992B0506565C82E6547D6BD08/
https://images.steamusercontent.com/ugc/52460326726045013/9E39123181D83A0CB5FA32596AC3C2080A43E6E0/
heres mine now:
Processor AMD Ryzen 5 7600 6-Core Processor 3.80 GHz
Installed RAM 32.0 GB (31.1 GB usable)
System type 64-bit operating system, x64-based processor
See the difference between how light reacts to the stone and the wood in the 1st one?
That's Skyland PBR (Bits n Pieces PBR too). All 3. Northern Roads PBR too.
IDK. It's a little too shiny. But That's it.
RAM: 32 GB
OS: Windows 11 64-bit
Video: RTX 4060Ti 16 GB
Could be the reshade I'm using. But I 100% swear, I'm using Skyland, Skybits PBR and Nothern Roads PBR in that priority when patching.