The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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no mods on steam
this mod exists for like a decade now and theres still no mod support on steam, crazy man
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Mostrando 1-13 de 13 comentarios
there exists mods for your mod, not here though.
Dimitris 25 MAR a las 12:53 
Publicado originalmente por UsernameTaken666:
there exists mods for your mod, not here though.
i know i can find them on other apps but it is much more effort and this game exists for ages now and they still havent made that
Rez Elwin 25 MAR a las 12:54 
Bethesda made their own, so they opted not use the workshop for SE. However, the workshop and Skyrim, well Bethesda games don't always mix well, same for Bethesda Mods. Nexus is the better and safer choice.
Hypertext Eye 25 MAR a las 12:55 
Publicado originalmente por Dimitris:
Publicado originalmente por UsernameTaken666:
there exists mods for your mod, not here though.
i know i can find them on other apps but it is much more effort and this game exists for ages now and they still havent made that
And why should they? Bethesda has more control over their Creations menu, so they have no incentive to add Steam Workshop support. If you want "easy" modding, then look there.
Última edición por Hypertext Eye; 25 MAR a las 12:55
PaPaKat 25 MAR a las 14:42 
Publicado originalmente por Hypertext Eye:
Publicado originalmente por Dimitris:
i know i can find them on other apps but it is much more effort and this game exists for ages now and they still havent made that
And why should they? Bethesda has more control over their Creations menu, so they have no incentive to add Steam Workshop support. If you want "easy" modding, then look there.
i personally wouldnt use anything put out by Bethesda as far as mods go , or even their CC content. i constantly had problems with bugs and compatibility that i went and did a reinstall then never re-enabled the few that i did have on the new install.
your safer and have tons more options on Nexus , there are other sites but im not going to list those here , but im sure you can find them yourself (not being mean or vague just respect to parents out there is all):steamhappy:
Última edición por PaPaKat; 25 MAR a las 14:43
Madao 25 MAR a las 14:52 
I'm not sure how viable it would be anyway.

Maybe someone who knows more about modding could chime in but considering how relatively complicated modding skyrim is, condensing that down to work in Steam Workshop might be a tall order.

Like just think about the complicated web of dependencies, load order, conflicts when multiple mods access/replace the same thing and so on.

I don't see that work in Steam Workshop.
Ilja 25 MAR a las 14:56 
Publicado originalmente por Madao:
I'm not sure how viable it would be anyway.

Maybe someone who knows more about modding could chime in but considering how relatively complicated modding skyrim is, condensing that down to work in Steam Workshop might be a tall order.

Like just think about the complicated web of dependencies, load order, conflicts when multiple mods access/replace the same thing and so on.

I don't see that work in Steam Workshop.

32bit Skyrim had Workshop. Concept is limited to hard plugins and BSA-files. Everything is managed by load order sorting - which is of course something that LE Workshop does not explain.

Bethesda walked away from Steam Workshop after Curated Workshop back in 2015. What they didn't realize in time that Skyrim Workshop got bugged out badly during preparing update over winter 2014-2015. I have been following Workshop conversation and it looks like data loss bug is still there. No one has been around to fix it.
Nitemares 25 MAR a las 15:01 
Publicado originalmente por Madao:
I'm not sure how viable it would be anyway.

Maybe someone who knows more about modding could chime in but considering how relatively complicated modding skyrim is, condensing that down to work in Steam Workshop might be a tall order.

Like just think about the complicated web of dependencies, load order, conflicts when multiple mods access/replace the same thing and so on.

I don't see that work in Steam Workshop.

STEAM handled mods for the original release of Skyrim, so that is not the issue.
And while everything you mention is important to mod Skyrim successfully, that's your responsibility, not STEAM's and not Bethesda's if you use their mods either.

The simple truth is:

Bethesda got greedy.
They thought they had a "cash cow" on their hands with Mods, and where looking for a way to get YOU to pay for mods....
After several revisions, one HUGE PR blow back, we ended up with what we have now... Behtesda's Creator's content... where you can find free and Paid mods for all of Behtesda's popular games like Skyrim, Fallout 4, and Starfield!!! <snicker>

And if you look at Starfield's CC content and the prices.... we you can see where they want to be....
Última edición por Nitemares; 25 MAR a las 15:02
Hypertext Eye 25 MAR a las 15:04 
Publicado originalmente por PaPaKat:
Publicado originalmente por Hypertext Eye:
And why should they? Bethesda has more control over their Creations menu, so they have no incentive to add Steam Workshop support. If you want "easy" modding, then look there.
i personally wouldnt use anything put out by Bethesda as far as mods go , or even their CC content. i constantly had problems with bugs and compatibility that i went and did a reinstall then never re-enabled the few that i did have on the new install.
your safer and have tons more options on Nexus , there are other sites but im not going to list those here , but im sure you can find them yourself (not being mean or vague just respect to parents out there is all):steamhappy:
The point of the OP is that they don't want to go "offsite" to get mods. So the Creations menu is their only option.
ryo_oki 25 MAR a las 20:42 
Publicado originalmente por PaPaKat:
Publicado originalmente por Hypertext Eye:
And why should they? Bethesda has more control over their Creations menu, so they have no incentive to add Steam Workshop support. If you want "easy" modding, then look there.
i personally wouldnt use anything put out by Bethesda as far as mods go , or even their CC content. i constantly had problems with bugs and compatibility that i went and did a reinstall then never re-enabled the few that i did have on the new install.
your safer and have tons more options on Nexus , there are other sites but im not going to list those here , but im sure you can find them yourself (not being mean or vague just respect to parents out there is all):steamhappy:


THeres nothing wrong with afk mods site and you need to go there to access a lot of the house and town conversions that used to be on nexus. Perfectly safe site for all ages.
Dimitris 26 MAR a las 0:27 
how do i use the mods from those sites though? do i need to go into the files and make a new folder?
Alex 26 MAR a las 0:37 
Publicado originalmente por Dimitris:
how do i use the mods from those sites though? do i need to go into the files and make a new folder?
You can install mods with a mod manager like this one:
https://www.nexusmods.com/skyrimspecialedition/mods/6194
It even has built-in walkthroughs to help you out.
Ilja 26 MAR a las 1:37 
Pinned topics of this forum have plenty of information about mod managers and similar stuff. SMR's thread is currently most up to date, while I am still working to update my own.

https://steamcommunity.com/app/489830/discussions/0/2828702372997628701/
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Publicado el: 25 MAR a las 12:19
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