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You can actually chart the Games with a lag on the culterial zeitghast. Morrowind had a lot of dev time (because they couldn't sell it to anyone. Then Xbox picked it up. Lord of the Rings was the catalyst for oblivion, Viking stuff (there were multiple outbreaks of it) for Skyrim. Who knows what ES6 will bring, but likely we will be able to point at influences in the culture a few years (within 5-10) as the catalyst.
There are points in the lore I thought were missed opportunities (not to downplay the orc thing). The biggest one is the Magic changes (things going away, and whole schools being redefined) could have been blamed on the Tower/Anchor losses. As each bit of reality was weakened or destroyed it redifined that reality with what was and was not possible. Thats literally a 5 minute job.
Furthermore, your own headcanon's also lumping the giants into there, but that has its own problems. While the official lore never actually says where the giants are from, it DOES indicate that some scholars used to believe that Nords and Giants used to share a common ancestry, via the Atmorans. Again, it must be emphasized that SOME SCHOLARS believe this; what these scholars believe isn't official canon. There IS no official canon on the origins of the giants, and there likely never will be. So if your own headcanon says something different, perfectly fine, as long as it STAYS headcanon.
But that still doesn't make sense, as losing a Tower has MUCH bigger affects than just the way magic works. We KNOW what happens when a Tower changes or is destroyed; a Dragon Break. Those events are so major that in-universe books get written about the changes that just ONE Dragon Break creates. But here's the thing: both of the Dragon Breaks that were caused by a change in the Towers happened BEFORE the third TES game, and the third game makes no mention of magic ever having been different. So there's more to it than just laziness on the part of the devs.
So, Minor and occasionally Major things change between games and then they have to come up with some in-universe explanation for it.
The Triple A Industry as a whole seems to view it's consumers as borderline Brain Dead even though the success of Baldur's Gate 3 would indicate otherwise. Not saying that's the deepest game in the whole wide world or anything, but it's a lot deeper than Bethesda has dared to go in a very long time.
I don't know dude... I just think there is something far deeper indirectly hinted at with the Orcs. Smoking Gun being even they don't agree with their Origin Story, at least not universally. And even then, their Origin Story is more than a little Bias. Shamed High-Elves that smeared themselves in a Demon Prince known for Lying just to cause conflict's feces? It doesn't really make a lot of sense... And it comes from High-Elves none the less, not a group that's above lying so long as it makes them look good somehow.
I really do want to dismiss it as just ♥♥♥♥♥♥ writing, but there's so much there that indicates it's probably not the case.
You can't even dismiss as "Demons are a Trixy bunch" it just doesn't feel like that's whats going on here.
It's sort of Like Game of Thrones. It's a half finished story, I don't mean that in a derogatory way, I mean it literally isn't done yet, but it's still be written, just not in the areas that have been started.
Like an Author with ADHD, they get Ideas and then move on to a new idea before they finish fleshing things out.
hat never really did what they wanted because a lot of people playing took the books (as they always do) Gospel or Facts.
I think they wanted people to read between the lines, but most people can't read (understand context, metaphor, etc)....so.....
Magic is slowly leaving, Wizards of today are noticeably weaker than they were several centuries ago, smarter denizens of Nirn would realize this and invest more in Technology to make up for their over-reliance on Magic, but that doesn't seem to be the case.
Got all this Dwemer Tech laying around and only a small handful of Scholars have any interest in learning it's secrets and mass producing it themselves and these experts are usually ignored by their Leaders.
The Empire would never need to make deals with the Dominion if they had the secrets of Steam Centurion Creation. The Knife-Ears only barely won, imagine if they had to go up against Man AND an army of undying, unwavering Steam Robots.
Same goes for Ayleid Tech. No real interest is given to Varla and Welkynd Stones.
Imagine if they combined the two.
Dwemer Automatron powered by an Ayelid Crystal made of allegedly pure magic.
Of all the games it seems Skyrim screws the previous lore the most. Just one more factor in how the game dumbed down the previous games.
The prospects for the next iteration, both lore wise and game wise, makes me shudder.
My main problem with the Lore of Skyrim is The College of Winterhold and The Companions. Two Stand ins for the The Mages Guild and the ?Fighter's Guild? (That shows how little I remember the previous games, I cannot even remember if that was the name or not).
Two organizations I never heard of in previous games. Two mythical organizations that existed for Thousands of Years. You can't just drop Them in that way. You gotta build them up over a few Games. Like the Psigic Order. Who here has never heard of the Psygic Order?
The Aldmeri Dominion seemed tacked on also but I didn't want to go through all the old games and see if they were mentioned. We had an Aldmeri (thought in Daggerfall, they were implied to be Almost Wood Elven or Bosmer like (this whole mer thing came about in Morrowind I think.).
I know its nitpicky, but It would be like me mentioning Shasta Soft drinks. Who is going to get that reference?
any birth-of-computer-gaming era game developer today who's in their 60s-90s who was involved in this, read all those novels too when they were 11-16; originality was never part of the concept... like every author you backfill details to flesh out your own lore. so what's ES canon and what's origin may never come parallel in, well, just about anything.
hey, Shasta is still made, btw! 125+ years, that's impressive.
As for the Aldmeri Dominion, that's something that came in from ESO. The in-game Aldmeri Dominion is actually the THIRD incarnation of the group. The first incarnation existed between the second and third Cyrodiil-based empires, and the second incarnation briefly showed up during Tiber Septim's unification campaign. The Dominion's goal has pretty much been the same the whole time: absolute elven supremacy over the continent. Sounds like the Thalmor, right? That's because starting with the second incarnation of the Dominion, it's been led by the Thalmor.
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