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When leveling always keep one combat skill up ahead of your other skills to be able to deal with enemies.
but a guy in storebought plain armor pieces with no enchanted jewelry and no enchants on their armor bits, with a stock un-honed weapon with or without enchants, is going to have a grueling time compared to one who does, at the same level.
sure you can come back, but since you didn't clear the location, in 10 game days it'll reset, and if you've leveled up, you might face more difficult enemies too. that's the game you're playing. :-)
Ah right - I did want to get magic up but it seemed so useless from the start that I just ended up relying on bow and two-handed - they are both now around 50 just by default. I joined the magic school to learn how it works but have become totally sidetracked by my desire to level smithing and alchemy because.. that's apparently the thing to do.
I have got some new dragon souls unused and shout words - maybe I should "install" them. I tried shouting at a Draugh, did ♥♥♥♥ all. Blasted them with the Wabbajack - nothing.
They are hard bastards, just flinging ice spikes into me from all directions. Nightmare. Only my sword is enchanted, eleven armour I found is not. Didn't know bow could be enchanted too. I've added potions to make health and stamina stronger in battle but they overpower me easily anyway.
But shouting affects Draugr, not as much as living but in a tough fight any advantage is better than none.
As user Morgan Fun Gamer has pointed out, the difficulty settings matters as well. If it is hard or legendary, then the enemies may become health sponges and very tough to deal with. There is no shame if you want to go to "easy" difficulty. Your game your way. It is *not* meant to be frustrated for some hindrance here.
Something worth to note though, there are some situations where you're facing a difficulty spike, like going through the dungeon was "easy" until in the last room, with a boss that is suddenly "very tough". It is a result of a bit inconsistent level settings you may find in some cells... Alas, you can try to face the challenge, adapt the difficulty settings or (although that may take a while to leave the dungeon again if you don't use the last-room-shortcut...) return back later. If you're really in need of support, you can try to find a follower that can help you. All game followers can be found here https://en.uesp.net/wiki/Skyrim:Followers
Also Knevel in Volunruud has been fully capable one one shotting me in single spinny power attack, sub 20.
Those are the 2 I can think of, that can f@#$ you up easy.
Yeah... it can be rough when multiple higher tier enemies spawn in together. I know I've been stomped by groups of higher tiered Bandits inside Fort Greymoor more than once when I was new.
The place will be stuck with its overall difficulty set until you clear it, as its based on its individual range and the level you were when you entered it. So if you need to leave to resuply or the like you can do so, though keep in mind if you are gone too long the enemies will respawn.
[quote=Offshore;594010065123482500
but have become totally sidetracked by my desire to level smithing and alchemy because.. that's apparently the thing to do.
[/quote]
And this situation you have run into, is exactly why I don't advise focusing on the crafting skills early on. As with a higher character level, it becomes more common for you to run into groups of higher tiered enemies, which you might not have enough items to deal with at your current skill level.
So for enchantments, most things you can equip can be enchanted. You just have to decide if you want more defensive, offensive, or utility focused enchantments on things. It also doesn't hurt to carry around a couple different enchanted necklaces and rings for different situations.
Something else that can help early on is potions of the various elemental resistances. Its actually pretty easy to make resist frost and fire potions if you use snowberries as an ingredient, as they can be used to make any type of elemental resistance potion.