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Even small and simple-looking mods can cause problems when combined, which you get no warning at all from with the internal mod manager. So while the internal one is simpler and quicker to use at first will you find it more tedious once you have reached a certain number of mods.
As sdack said, for PC players the in-game management system is poorly-suited to manage any more than a very small number of mods.
It's not difficult to download and install mods from Nexus if have a proper mod manager. That's just three to four clicks ...
On top of that the problem only worsens when you start combining those mods with say for example Nexus mods while using a mod manager. Vortex tries to fix this by making an extension available which you can install that helps with working in unison with the in-game mod system but I stay away from the Bethesda system period.
Much like anything else as related to modding this game when users get away from common knowledge it's a crap shoot. My advice is to not use those mods unless 1) your building a small load order and 2) you only use the Bethesda mods. Heck it might even work for a while especially if your playthrough's are short and/or your load orders are small but more often than not you end up frustrated.
I've too many times clicked on the Main menu's "Mods" section. So I started using a mod that completely removes it from the main menu and never looked back.
(SE and oldrim mods are not compatible)
No adult mods on there probably.
Theres less of a chance of you screwing up your Skyrim install, if you use mod Manager such as mod organizer. It uses a virtual file system, keeping your Skyrim\Data\ directory as clean as possible.
Another reason people use a Mod manager, apart from adult mods and using hundreds of mods lol,
is if you have to reinstall Skyrim. Firstly your mods don't get deleted, Secondly setting up your mods after is WAY easier.
(uninstall then clean reinstall which is the best way IMO)
The reason I'd use the nexus, is because every mod has on there a discussion forum page where I have found a LOT of answers to how the specific mod functions. Also since nexus is the premier site, mods on there get updated, Bethesda.net, who knows if they do.
I recommend Mod Organizer over NMM
It sure doesn't look like a 3 to 4 step process to me. I got a headache before I could even read the whole thing. But the rest of what you said, just discouraged me from Bethesda.net as I was planning on a few hundred mods and definitely need a mod organizer, Vortex, as Mod Organizer 2 was abandoned awhile back. Thanks for your input nonetheless!
Start with the basics and remember to use mod versions that are for your game version which is most likely Skyrim SE 1.6.640, and also watch a couple of Vortex tutorial vidoes. As easy as it is to use there will always be a learninf curve with a mod manager.
Here's something that may help you as it has the correct links and lists the correct veersion numbers for mods, it also contains some Vortex tutorials.
https://steamcommunity.com/sharedfiles/filedetails/?id=2738338974
Pinned Topics in the forum is also loaded with useful info.
Good luck and any questions just ask right here in your thread.
Just a small correction while this WAS technically correct, those are fighting words for those (DuskDweller for one) who still use it, and believe me there are still users.
NMM has it’s oddity's. It has been update to SE and other games, yes there are those who maintain it, they are on git hub. If you go to the git hub page you will see that they just added support for Hogwarts Legacy.
https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Even Nexus (the people who commissioned it)it is list as
Hidden mod
This mod has been set to hidden
Hidden at 04 Nov 2021, 9:33AM by Pickysaurus for the following reason:
Vortex has replaced Nexus Mod Manager as the official mod manager of Nexus Mods. Please use a modern mod manager for the best modding experience.
And the lead on Vortex team still is a contributor to the git hub version.
Vortex was created for a graphical environment, changing times so to speak.
So no, it is old but far from out dated. Better to simply say Nexus needed to move on.
The following is taken directly from the Vortex knowledge Base (from 3 years ago):
"The main reason why we decided to create a new mod manager from scratch, rather than to continue on with Nexus Mod Manager is that the latter is based on code written for Oblivion (Oblivion Mod Manager) and Fallout 3 (Fallout Mod Manager) - games that are now over 10 years old.
Since then, we’ve been working hard to bolster the functionality and scope of NMM despite being constantly stymied by code that is long past its prime written by developers who have long since moved on from the community and their work on the mod managers."
So if you're new to modding I'd highly recommend either Vortex or MO2.