The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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I never knew that mods could be downloaded from Bethesda.net
I was just doing some research and found this info..

Has this been around for long, or just since Microsoft purchased Bethesda?

I'm still doing more research and have yet to download any mods, but if this works and is easier than that 10 step process from Nexus, just to start the downloading process, then I'll be a very happy man.

Well, I'm off to investigating more about mod downloads for SKSE for PC. I'm hopping for the best!

Anyone that is more familiar with this topic, feel free to attach your thoughts, as they would be greatly helpful and appreciated. Thank you!

https://mods.bethesda.net/en/skyrim?number_results=60&order=desc&page=1&platform=WINDOWS&product=skyrim&sort=popular&text=
Dernière modification de manofwisdom5; 14 avr. 2023 à 5h11
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It has been around since the beginning as far as I can recall. It is simple to use, but I would not say it was easier. An external mod manager detects conflicts between mods while the internal one (the one you are referring to) cannot. This you have to do yourself or wing it when you use the internal mod manager.

Even small and simple-looking mods can cause problems when combined, which you get no warning at all from with the internal mod manager. So while the internal one is simpler and quicker to use at first will you find it more tedious once you have reached a certain number of mods.
BGS's rationale for the SSE release was to provide native mod support (both community and paid content) and better (at the time) graphics primarily for the benefit of console players.

As sdack said, for PC players the in-game management system is poorly-suited to manage any more than a very small number of mods.
Ever look at the main menu? Read it, see mods then click on it.
The main reason for that mod portal is to give console owners that has this game (or Fallout 4) a means to mod their game. It is easy to use, because it has a built in support. However, do know that, when comparing Nexus to the mods hosted on Bethesda.net, there are two main differences: (1) the number of mods available on Nexus are much larger, allows you to have a more varied mod list, and (2) various mods hosted on Bethesda.net are mostly re-uploads from Nexus. Mod updates (bug fixes) are usually not forwarded, meaning that what you find on Nexus is likely a most recent one, if the version differs.

manofwisdom5 a écrit :
I'm still doing more research and have yet to download any mods, but if this works and is easier than that 10 step process from Nexus, just to start the downloading process, then I'll be a very happy man.
It's not difficult to download and install mods from Nexus if have a proper mod manager. That's just three to four clicks ...
I used the Bethesda mods from their main menu in-game back when I modded on Xbox because that's all we have over there. But the more I used it coupled with me getting into more complex load orders I realized the need for jumping over to PC and never using it again.

On top of that the problem only worsens when you start combining those mods with say for example Nexus mods while using a mod manager. Vortex tries to fix this by making an extension available which you can install that helps with working in unison with the in-game mod system but I stay away from the Bethesda system period.

Much like anything else as related to modding this game when users get away from common knowledge it's a crap shoot. My advice is to not use those mods unless 1) your building a small load order and 2) you only use the Bethesda mods. Heck it might even work for a while especially if your playthrough's are short and/or your load orders are small but more often than not you end up frustrated.

jancawa55 a écrit :
Ever look at the main menu? Read it, see mods then click on it.
I've too many times clicked on the Main menu's "Mods" section. So I started using a mod that completely removes it from the main menu and never looked back.
Dernière modification de Vlad 254; 14 avr. 2023 à 9h34
I guess from your link they are all for Skyrim SE
(SE and oldrim mods are not compatible)
No adult mods on there probably.

Theres less of a chance of you screwing up your Skyrim install, if you use mod Manager such as mod organizer. It uses a virtual file system, keeping your Skyrim\Data\ directory as clean as possible.
Another reason people use a Mod manager, apart from adult mods and using hundreds of mods lol,
is if you have to reinstall Skyrim. Firstly your mods don't get deleted, Secondly setting up your mods after is WAY easier.
(uninstall then clean reinstall which is the best way IMO)

The reason I'd use the nexus, is because every mod has on there a discussion forum page where I have found a LOT of answers to how the specific mod functions. Also since nexus is the premier site, mods on there get updated, Bethesda.net, who knows if they do.

I recommend Mod Organizer over NMM
You mean vortex, NMM is heavily outdated
xybolt a écrit :
The main reason for that mod portal is to give console owners that has this game (or Fallout 4) a means to mod their game. It is easy to use, because it has a built in support. However, do know that, when comparing Nexus to the mods hosted on Bethesda.net, there are two main differences: (1) the number of mods available on Nexus are much larger, allows you to have a more varied mod list, and (2) various mods hosted on Bethesda.net are mostly re-uploads from Nexus. Mod updates (bug fixes) are usually not forwarded, meaning that what you find on Nexus is likely a most recent one, if the version differs.

manofwisdom5 a écrit :
I'm still doing more research and have yet to download any mods, but if this works and is easier than that 10 step process from Nexus, just to start the downloading process, then I'll be a very happy man.
It's not difficult to download and install mods from Nexus if have a proper mod manager. That's just three to four clicks ...



It sure doesn't look like a 3 to 4 step process to me. I got a headache before I could even read the whole thing. But the rest of what you said, just discouraged me from Bethesda.net as I was planning on a few hundred mods and definitely need a mod organizer, Vortex, as Mod Organizer 2 was abandoned awhile back. Thanks for your input nonetheless!



Dernière modification de manofwisdom5; 14 avr. 2023 à 10h58
Thank you all for your input! It looks like Nexus got unanimous support by the community, so I'll try my best to download the set up the Vortex app properly and then start loading mods. At least I can try.... Thanks again all!
manofwisdom5 a écrit :
Thank you all for your input! It looks like Nexus got unanimous support by the community, so I'll try my best to download the set up the Vortex app properly and then start loading mods. At least I can try.... Thanks again all!
Excellent, far more enjoyable and rewarding to build your own load order.

Start with the basics and remember to use mod versions that are for your game version which is most likely Skyrim SE 1.6.640, and also watch a couple of Vortex tutorial vidoes. As easy as it is to use there will always be a learninf curve with a mod manager.

Here's something that may help you as it has the correct links and lists the correct veersion numbers for mods, it also contains some Vortex tutorials.
https://steamcommunity.com/sharedfiles/filedetails/?id=2738338974

Pinned Topics in the forum is also loaded with useful info.

Good luck and any questions just ask right here in your thread.
Dernière modification de Vlad 254; 14 avr. 2023 à 11h24
DPMR 14 avr. 2023 à 11h31 
SpeedFreak1972 a écrit :
You mean vortex, NMM is heavily outdated


Just a small correction while this WAS technically correct, those are fighting words for those (DuskDweller for one) who still use it, and believe me there are still users.

NMM has it’s oddity's. It has been update to SE and other games, yes there are those who maintain it, they are on git hub. If you go to the git hub page you will see that they just added support for Hogwarts Legacy.

https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases

Even Nexus (the people who commissioned it)it is list as
Hidden mod

This mod has been set to hidden

Hidden at 04 Nov 2021, 9:33AM by Pickysaurus for the following reason:
Vortex has replaced Nexus Mod Manager as the official mod manager of Nexus Mods. Please use a modern mod manager for the best modding experience.

And the lead on Vortex team still is a contributor to the git hub version.
Vortex was created for a graphical environment, changing times so to speak.

So no, it is old but far from out dated. Better to simply say Nexus needed to move on.
Indeed, NMM is a very capable mod manager for many long time experienced mod users to this very day, and they do so with large complicated load orders, so I agree NMM is still very capable, in the right hands. But the key word is "experienced". Therefore I'm with Speed, I do not recommend NMM to new mod users.

The following is taken directly from the Vortex knowledge Base (from 3 years ago):
"The main reason why we decided to create a new mod manager from scratch, rather than to continue on with Nexus Mod Manager is that the latter is based on code written for Oblivion (Oblivion Mod Manager) and Fallout 3 (Fallout Mod Manager) - games that are now over 10 years old.

Since then, we’ve been working hard to bolster the functionality and scope of NMM despite being constantly stymied by code that is long past its prime written by developers who have long since moved on from the community and their work on the mod managers."

So if you're new to modding I'd highly recommend either Vortex or MO2.
Dernière modification de Vlad 254; 14 avr. 2023 à 12h19
DPMR 14 avr. 2023 à 12h24 
If you think I am recommending NMM, I don't think you understood what I was saying.
DPMR a écrit :
If you think I am recommending NMM, I don't think you understood what I was saying.
Actually I do not think you are recommending NMM. I also know that you know the difference between mod managers so again that's not the reason for the post. I post this strictly for the benefit of any new mod users that might be looking for a mod manager.
Dernière modification de Vlad 254; 14 avr. 2023 à 12h34
The ingame mod manager is ok and I had a glitch free build using it for a while. But the mod selection is limited and doesn't have the really good stuff you find on nexus. For me a combination of vortex and loot allowed for a very complicated and robust mod overhaul of the game changing near every aspect from graphics to amount of hostile npc and their behavior along with a plethora of new lands and dungeons and on and on. Then the cherry on top of using bethini to tweak out the ini files so that you get extreme render ranges and much higher quality images along with interior volumetric lighting which makes dungeons oh so much more atmospheric with the flickering shadows and pools of light and darkness.
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Posté le 14 avr. 2023 à 5h09
Messages : 17