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Rapportera problem med översättningen
Ooh, that last one is a personal favorite, I usually simplify it to Vampire Dust and Lunar Moth Wings.
wait, need to check the ingredients again, be back in a sec
Remembered:
Imp Stool + Slaughterfish (scales nor eggs, doesn't matter) + Canis Root/Human Flesh = Paralysis poison of doom
River Betty + Deathbell + Crimson Nirnroot = Damage Health of Obliteration + Slow (guy can't reach you)
Alternate between these two poisons and nobody can ever hit you
I use CACO (Complete Alchemy blablabla Overhaul) and they've ruined 90% of the staple recipes to add needless ingredients and some counter-intuitive changes to effects, so I'm re-learning how to alchemy by not using alchemy at all (lol). Seriously, I'm not even sure why am I using that mod tbh, I think it's due to laziness from having to start a new save, but I'll be honest, even though that mod sounds rock on in paper, I'm not actually liking it in-game, doesn't integrate very well with other mods, the only good thing are the new food effects tbh.
If you ever get back to vanilla alchemy, feel free to try Skeever Tail, Imp Stool and Scathecraw. You won't need paralysis if they drop dead instantly or are at Death's door.
The other combo I've talked about is the strongest poison + slow possible without Jarrin Root, it's either a insta kill or pretty close to it. If you are an archer and use it, that means the guy is in a bad position...
I also used to know a advanced alch combo (requires perks to do properly) that gave paralysis with ravage health... Ridiculously strong, but I can't remember it. Once I had a build that was about killing dragons with poison due to the annoying vanilla "forever flying" dragon AI... Used ravage health comboed with weakness to poison poisons.
Nonono, YOU missed the point. My combo has Ravage, Damage and Lingering Damage health. No point in needing to paralyze them if you can watch them drop like flies. And with a manor, you can practically make an infinite amount of these, and skeever tails are easy to get.
Burglar's Boot Grease
(Fortify Sneak 60sec, Fortify Lockpick 30sec)
F;almer Ear + Purple Mountain Flowers + Ashen Grass Pod
Nudist Sherpa Tonic
(Fortify Carry 300sec, Extend Alteration spell duration +130%. Restore Magicka)
Creep Cluster + River Betty + Grass Pod
https://steamcommunity.com/sharedfiles/filedetails/?id=2581827831
Well… torture is pretty fun, not gonna lie.
Fortify Fire Resist, Two Hand, Illusion, and Stamina.
Dragon Tongue, Fly amanrita, Moira Tapella
It gives 4 buffs and is the highest value potion you can create (that I know of.)
With enchanted alchemy gear you can do an entire legendary level of alchemy with like 35 of these potions.
Here's the effect durations on that one. (Not sure if there's any way to determine to experience point gain per action in this game).
+Stamina Regen for 300 sec,
+Two-handed damage for 60 sec,
+Illusion spell strength for 60 sec,
+Resist Fire for 60 sec
impressive potion, and makes me think 2H warrior-illusionist might be fun to play.
2-Handed, Illusion and Sneak was in fact my very first skyrim build and it’s hilariously fun. Now, to level up alchemy, I go for
Salmon Roe, Garlic, Nordic Barnacle
This gets you crazy values, even on Alchemy 15.
Salmon Roe seems like a real chore to collect. Maybe I doing it wrong.
Take a trip down Riverwood to Whiterun, following the river. Pay attention to the small, angled waterfalls, and you’ll see jumping salmons. You have to catch those to get the roe. That, or build the mansion by Morthal and Solitude. There is an exclusive fishery there for you to farm Salmon meat/roe, slaughter fish scales/eggs, and the other smaller fishes. Catching Salmon that are chilling in water don’t give you their roe (except the ones from the fishery). If you follow the river from Riverwood to Whiterun, you could get 11+ Roes, maybe up to 30 if you’re lucky.
Thanks