Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
How do you know he/they've not gotten the proper permissions to do it? I'll have to admit that with what I've seen it looks great.
He (the dev) isn't doing anything wrong, he is using only the games assets and not making money off it, a least not directly.
There is no legal ground to stop them, only a personal preference, but given Bethesda's rather lax stance on Modding they won't and as long as Microsoft isn't losing money, they probably don't care.
That said you are probably right about Microsoft's position.
Is that different from a mod that does the same thing? Are those given sort of a blanket permission because they only affect the game in a certain way? I assumed that anything made using their assets that modified the game as long as it was not being sold was OK.
Depends on a few things such as permissions, fair use and if those are meshes/textures are actually Skyrim ones or if they're modded ones. At this point there's so many alternative community meshes that it could be either or, really.
It's a little early to be claiming IP theft here lol.
If they have gotten permission to do this, then it's fine.
Even without permission, I wouldn't expect them to have any legal trouble, unless they manage to literally recreate the entire game and attempt to distribute it as a standalone. Let's recall that Skywind and Skyblivion both have explicit permission to exist and be distributed, but only if players already own both Morrowind or Oblivion and Skyrim SE.
But if they recreate the game, then it runs into IP theft again, which is why various companies have had to delete people's recreations of Zelda, despite them only using textures and content from non-Nintendo games.
Don't think they would be as hardarsed as Take (Down) Two, but still, time will tell.
Speaking of modding; if they took the same route as the guy working on running Deus Ex through UE5, maybe the same thing could be done for the Skyrims Engine and thus allow for mods... idk.