The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Skyrim on Unreal Engine 5.5 Benchmarks
Skyrim Unreal Engine 5.5 - PC performance graphics benchmarks of Graphics Cards and Processors

https://en.gamegpu.com/test-video-cards/skyrim-unreal-engine-5-5-test-gpu-cpu
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Showing 1-15 of 18 comments
Originally posted by Pookie101:
Oh that is so getting slapped with a cease and desist order by Microsoft legal.

How do you know he/they've not gotten the proper permissions to do it? I'll have to admit that with what I've seen it looks great.
Thanks for sharing. The use of English language in that article gave me eyecancer.
Looks interesting but it'll never ever have the mod support CE has. UE5 can be modded 100% but it's a pain comparatively.
Originally posted by DragonMaster:
Originally posted by Pookie101:
Oh that is so getting slapped with a cease and desist order by Microsoft legal.

How do you know he/they've not gotten the proper permissions to do it? I'll have to admit that with what I've seen it looks great.
Because it's Bethesda's IP and they have stated constantly that they aren't moving away from the Creation Engine:steamfacepalm:
Originally posted by Bad Distraction Carnifex:
Looks interesting but it'll never ever have the mod support CE has. UE5 can be modded 100% but it's a pain comparatively.
Yeah, UE might look better, but is harder to mod... It might eventually get similar mods, but they won't be as easy to make
Originally posted by Pookie101:
Oh that is so getting slapped with a cease and desist order by Microsoft legal.

He (the dev) isn't doing anything wrong, he is using only the games assets and not making money off it, a least not directly.

There is no legal ground to stop them, only a personal preference, but given Bethesda's rather lax stance on Modding they won't and as long as Microsoft isn't losing money, they probably don't care.
Originally posted by Rez Elwin:
Originally posted by Pookie101:
Oh that is so getting slapped with a cease and desist order by Microsoft legal.

He (the dev) isn't doing anything wrong, he is using only the games assets and not making money off it, a least not directly.

There is no legal ground to stop them, only a personal preference, but given Bethesda's rather lax stance on Modding they won't and as long as Microsoft isn't losing money, they probably don't care.
Technically he is using their assets without permission, which IS legal grounds for a cease and desist order, especially if he is creating vids from it...

That said you are probably right about Microsoft's position.
Originally posted by alexander_dougherty:
Originally posted by Rez Elwin:

He (the dev) isn't doing anything wrong, he is using only the games assets and not making money off it, a least not directly.

There is no legal ground to stop them, only a personal preference, but given Bethesda's rather lax stance on Modding they won't and as long as Microsoft isn't losing money, they probably don't care.
Technically he is using their assets without permission, which IS legal grounds for a cease and desist order, especially if he is creating vids from it...

That said you are probably right about Microsoft's position.

Is that different from a mod that does the same thing? Are those given sort of a blanket permission because they only affect the game in a certain way? I assumed that anything made using their assets that modified the game as long as it was not being sold was OK.
Originally posted by Rez Elwin:
Originally posted by alexander_dougherty:
Technically he is using their assets without permission, which IS legal grounds for a cease and desist order, especially if he is creating vids from it...

That said you are probably right about Microsoft's position.

Is that different from a mod that does the same thing? Are those given sort of a blanket permission because they only affect the game in a certain way? I assumed that anything made using their assets that modified the game as long as it was not being sold was OK.
using skyrim assets to recreate skyrim in a different game engine isn't modding, it's IP theft
Originally posted by Hypertext Eye:
Originally posted by Rez Elwin:

Is that different from a mod that does the same thing? Are those given sort of a blanket permission because they only affect the game in a certain way? I assumed that anything made using their assets that modified the game as long as it was not being sold was OK.
using skyrim assets to recreate skyrim in a different game engine isn't modding, it's IP theft

Depends on a few things such as permissions, fair use and if those are meshes/textures are actually Skyrim ones or if they're modded ones. At this point there's so many alternative community meshes that it could be either or, really.

It's a little early to be claiming IP theft here lol.
Originally posted by Rez Elwin:
Originally posted by alexander_dougherty:
Technically he is using their assets without permission, which IS legal grounds for a cease and desist order, especially if he is creating vids from it...

That said you are probably right about Microsoft's position.

Is that different from a mod that does the same thing? Are those given sort of a blanket permission because they only affect the game in a certain way? I assumed that anything made using their assets that modified the game as long as it was not being sold was OK.
Yes, because a mod uses the game, what they are doing is recreating the game on a different engine, which is not something bethesda has given permission to the public for.
"Fair use" doesn't exist when you're a corporate entity with a large enough legal team. Aside from that, it doesn't apply in this situation. Fair use requires that the material is used to create something original. This isn't original, it's simply using Skyrim material to create Skyrim. The question of who made the assets being used is certainly valid, but if they are not Bethesda assets it becomes a question of how closely they resemble Bethesda assets.

If they have gotten permission to do this, then it's fine.
Even without permission, I wouldn't expect them to have any legal trouble, unless they manage to literally recreate the entire game and attempt to distribute it as a standalone. Let's recall that Skywind and Skyblivion both have explicit permission to exist and be distributed, but only if players already own both Morrowind or Oblivion and Skyrim SE.
Originally posted by Bad Distraction Carnifex:
Originally posted by Hypertext Eye:
using skyrim assets to recreate skyrim in a different game engine isn't modding, it's IP theft

Depends on a few things such as permissions, fair use and if those are meshes/textures are actually Skyrim ones or if they're modded ones. At this point there's so many alternative community meshes that it could be either or, really.

It's a little early to be claiming IP theft here lol.
Bethesda has only given initial permission for a company to try recreating it on UE5 engine, not general public.... But you could have a point on the textures being from mods....
But if they recreate the game, then it runs into IP theft again, which is why various companies have had to delete people's recreations of Zelda, despite them only using textures and content from non-Nintendo games.
sansee Mar 13 @ 2:13pm 
This reminds me of the Re-engineering project of Deus Ex in U4/5 via direct translation, but yes, unless they've been given the all-clear signal from MS/Bethesda like Black Mesa did from Valve, I sadly don't see this become something fruitful.

Don't think they would be as hardarsed as Take (Down) Two, but still, time will tell.

Speaking of modding; if they took the same route as the guy working on running Deus Ex through UE5, maybe the same thing could be done for the Skyrims Engine and thus allow for mods... idk.
Jackal Mar 13 @ 4:52pm 
Originally posted by Rez Elwin:
Originally posted by Pookie101:
Oh that is so getting slapped with a cease and desist order by Microsoft legal.

He (the dev) isn't doing anything wrong, he is using only the games assets and not making money off it, a least not directly.

There is no legal ground to stop them, only a personal preference, but given Bethesda's rather lax stance on Modding they won't and as long as Microsoft isn't losing money, they probably don't care.
if hes using their assets they do have grounds to shut it down, that is why skyblivion is being developed completely with new assets
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Date Posted: Mar 13 @ 2:51am
Posts: 19