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The meshes/actors/character... is for the default path where the bodymorph mesh file is being copied to, if its red then you have a conflict in that bodyslide group, not really that important you can still choose what shapes to use when rendering anyway.
ok thank you and for the mesh/... i still don't really understand what it does and if i should check it
But what you asked? your subject line? That is the PERFECT google to find a literal pile, and I do mean nearly endless, examples, tutorials, text and video, on using BS/OS.
edit: since you're likely trying stuff while you ask us, be careful on clicking Batch... if you have no groups selected, then you have EVERY group selected, and not only will it take half an hour to run (more or less, depending) but it'll build stuff for other stuff that is now wrong, and you'll have to go on a "whoops!" hunt.