The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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LiquidFerret Sep 19, 2024 @ 12:16am
DynDOLOD can be broken than the Sphinx's nose sometimes.
Here is an error that DynDOLOD has captured for me and I don't think it can be fixed:
Error: No editor ID DynDOLOD.esp [REF:24041305 (places XMarker [STAT:0000003B] in GRUP Cell Temporary Children KynesgroveFrostMillExterior [CELL:00009128] (in Tamerial "Skyrim" [WORLD:0000003C] at 31,4))
I don't think it can actually be fixed. Even with SSEEdit autocleam. There is no solution right now. It is very impossible to fix! I tried every thing and it is there are no possibilities at all! DEAR GOD!
Last edited by LiquidFerret; Sep 19, 2024 @ 1:36am
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Showing 1-13 of 13 comments
DragonMaster Sep 19, 2024 @ 5:25am 
Originally posted by LiquidFerret:
Here is an error that DynDOLOD has captured for me and I don't think it can be fixed:
Error: No editor ID DynDOLOD.esp [REF:24041305 (places XMarker [STAT:0000003B] in GRUP Cell Temporary Children KynesgroveFrostMillExterior [CELL:00009128] (in Tamerial "Skyrim" [WORLD:0000003C] at 31,4))
I don't think it can actually be fixed. Even with SSEEdit autocleam. There is no solution right now. It is very impossible to fix! I tried every thing and it is there are no possibilities at all! DEAR GOD!


You want to try and get some good help as over in the old farts coffee house which has lots of knowledgeable folks that should be able to help you out.
Avrie Sep 19, 2024 @ 5:47am 
It's a mod added error. There is no 'KynesgroveFrostMillExterior' in the vanilla game. Sounds to me like you probably need to do a full xLodgen run before running Dyndolod. You're assigning references to an unrecognized location.
LiquidFerret Sep 19, 2024 @ 6:05am 
Originally posted by Avrie:
It's a mod added error. There is no 'KynesgroveFrostMillExterior' in the vanilla game. Sounds to me like you probably need to do a full xLodgen run before running Dyndolod. You're assigning references to an unrecognized location.
Kind of think of it and it triggered a memory, I may have xLodgen in my external hard drive I use to play Skyrim. If not, I'll get one.
LiquidFerret Sep 19, 2024 @ 6:06am 
Originally posted by DragonMaster:
Originally posted by LiquidFerret:
Here is an error that DynDOLOD has captured for me and I don't think it can be fixed:
Error: No editor ID DynDOLOD.esp [REF:24041305 (places XMarker [STAT:0000003B] in GRUP Cell Temporary Children KynesgroveFrostMillExterior [CELL:00009128] (in Tamerial "Skyrim" [WORLD:0000003C] at 31,4))
I don't think it can actually be fixed. Even with SSEEdit autocleam. There is no solution right now. It is very impossible to fix! I tried every thing and it is there are no possibilities at all! DEAR GOD!


You want to try and get some good help as over in the old farts coffee house which has lots of knowledgeable folks that should be able to help you out.
I have no idea where that place is at. Actually, I do. I'll look into it.
Last edited by LiquidFerret; Sep 19, 2024 @ 6:12am
Avrie Sep 19, 2024 @ 6:10am 
Originally posted by LiquidFerret:
Kind of think of it and it triggered a memory, I may have xLodgen in my external hard drive I use to play Skyrim. If not, I'll get one.

You get the current xLodgen app from the same place as the current Dyndolod build.

https://stepmodifications.org/forum/forum/101-dyndolod-xlodgen-support/

Good place to post questions and get answers. As to the old farts... My inn is generally on the top page of discussions. Drop by any time.
Last edited by Avrie; Sep 19, 2024 @ 6:11am
Avrie Sep 19, 2024 @ 5:26pm 
Ah, I thought this was a serious post, and a very simple fix. Enjoy your rant, unsubbed
Sunny Sep 19, 2024 @ 5:53pm 
Originally posted by LiquidFerret:
Originally posted by Avrie:
Ah, I thought this was a serious post, and a very simple fix. Enjoy your rant, unsubbed
And here I thought you were not going to be a prick about it and be helpful.

You turned down the help / said no to the suggestion that would fix your problem. What is anyone supposed to do?
LiquidFerret Sep 19, 2024 @ 6:30pm 
For XLoadGen to work, I have to install Fallout 4. All I was asking if there is an alternative but instead I get scorned! ALL I WAS ASKING WAS IF IS THERE IS AN ALTERNATIVE! DEAR GOD! AT LEAST SHOW SOME RESPECT! I'll just use the XLodgen. There! No more arguing!
Last edited by LiquidFerret; Sep 19, 2024 @ 6:31pm
Avrie Sep 20, 2024 @ 3:30am 
Why you continue to play mix and match between BGS games is a mystery. FO4 is a different game. You need xLodgen for SSE, not FO4. Same goes for Dyndolod and textgen. they are part of the same program, and all based off a single matching version of xEdit. You need to get 'Current Matching Versions' all for the 'correct game' and all from the step sight.

You're shooting yourself in the foot, and blaming the tools. It was starting to sound very troll like. If you are serious about wanting to resolve the issue, start there. Oh, and deleting the trollish posts isn't fooling anyone. If you want respect, show some.
Last edited by Avrie; Sep 20, 2024 @ 3:33am
Originally posted by LiquidFerret:
For XLoadGen to work, I have to install Fallout 4. All I was asking if there is an alternative but instead I get scorned! ALL I WAS ASKING WAS IF IS THERE IS AN ALTERNATIVE! DEAR GOD! AT LEAST SHOW SOME RESPECT! I'll just use the XLodgen. There! No more arguing!
No mod or tool for Skyrim SE requires Fallout 4 to be installed, any mod or tool that requires Fallout 4 is for Fallout 4.

In other words user error.
LiquidFerret Sep 20, 2024 @ 6:59am 
Originally posted by alexander_dougherty:
Originally posted by LiquidFerret:
For XLoadGen to work, I have to install Fallout 4. All I was asking if there is an alternative but instead I get scorned! ALL I WAS ASKING WAS IF IS THERE IS AN ALTERNATIVE! DEAR GOD! AT LEAST SHOW SOME RESPECT! I'll just use the XLodgen. There! No more arguing!
No mod or tool for Skyrim SE requires Fallout 4 to be installed, any mod or tool that requires Fallout 4 is for Fallout 4.

In other words user error.
All I had to do was rename it from xLodGen to SSELodGen and it worked. It made the the water look good and not split in the middle or fish swimming through it to get my character. However the error still persists when I ran DynDOLOD again. I don't know what to do. I updated it and the DynDOLOD resources. Still it persists. It could be old files I had during the previous version of DynDOLOD Resources. I may have to do a fresh re-install of the game if all else fails. That's the only option I could think of right now. I'm using Vortex just FYI. I got used to it. I don't why people were fussing about it before but IT JUST WORKS.
Last edited by LiquidFerret; Sep 20, 2024 @ 7:10am
Avrie Sep 20, 2024 @ 9:48am 
Originally posted by LiquidFerret:

Run through the basics. If using Vortex, run a purge, then exit Vortex and look in the game data folder for files not part of the game. Then right click on the game in you steam library and choose properties local files, and 'verify integrity of game files'

The idea being to make sure only valid game files are in the data folder, then re-deploy.

The Dyndolod resource files only supply the system scripts and a set of local HD LOD files for use with vanilla. The original error message was for a non vanilla location 'Kynesgrove frostmill exterior' That's the mod you need to identify. This is not a vanilla or Dyndolod issue. But without a full mod list it's hard to choose where to begin, and it could be a version change that removed the reference but the almanac from the Previous DLod build still has it available.

Question, did you fully delete the previous runs of Dyndolod, or did you try to update them? Dlod 101... never update. Make sure you delete all references to any old dyndolod files before created the new ones. You need to create new versions of all of these based on the same version of the application. xlodgen, texgen, and dyndolod. Good luck
Last edited by Avrie; Sep 20, 2024 @ 9:49am
Originally posted by LiquidFerret:
Originally posted by alexander_dougherty:
No mod or tool for Skyrim SE requires Fallout 4 to be installed, any mod or tool that requires Fallout 4 is for Fallout 4.

In other words user error.
All I had to do was rename it from xLodGen to SSELodGen and it worked. It made the the water look good and not split in the middle or fish swimming through it to get my character. However the error still persists when I ran DynDOLOD again.
Just get the right version for your game:steamfacepalm:
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Date Posted: Sep 19, 2024 @ 12:16am
Posts: 13