The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Please, Todd, give us the Achievement Friendly Tag
Starfield has it, why can't Skyrim? All of the new curated content adds that [M] to the front of my saves, so I can't play them.

I'm staring at that echoes dlc and crying.
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check the wikis for what is in AE, anything else disables achievements.
Originally posted by alexander_dougherty:
check the wikis for what is in AE, anything else disables achievements.

It's that nothing they're adding is achievement friendly going forward. I would love for the curated ones to have that tag at least.
yes, it would be nice, but checking the wikis for what's in AE is the solution for now...
I know what does and doesn't. I mean that I want future creations to have that tag so that I can use them in my playthrough. There are so many curated creations that I want to use, but they count as Mods.
Driku Sep 29, 2024 @ 10:17am 
there is a mod for that. Use google before posting and losing your valuable time.
Originally posted by DRIKU:
there is a mod for that. Use google before posting and losing your valuable time.

The whole point of the post is that I don't want to use mods. Like, at all.
psychotron666 Sep 29, 2024 @ 12:08pm 
"oh this person plays a lot of Skyrim, they just be really good at it!"

*Clicks profile, sees they have 5000 hours and zero achievements*

"LMFAO what a ♥♥♥♥♥♥♥ noob. His ♥♥♥♥ is probably small too!"

Such is the future the op is doomed to if he wants to enjoy the game with mods.

Damn you, Todd! Damn you!!!!
Originally posted by psychotron666:
"oh this person plays a lot of Skyrim, they just be really good at it!"

*Clicks profile, sees they have 5000 hours and zero achievements*

"LMFAO what a ♥♥♥♥♥♥♥ noob. His ♥♥♥♥ is probably small too!"

Such is the future the op is doomed to if he wants to enjoy the game with mods.

Damn you, Todd! Damn you!!!!

No, I just do a lot of challenge runs and that is the line in the sand that I drew. Having mods, given their highly variable nature, makes those challenge runs repeatable by anyone, across any console.

The creation club stuff was like getting mods that had Bethesda's blessing, thus making them "part of the game" and useable for the challenges. They have since lost that now that all CC content disables achievements.

I get that it's a totally arbitrary restriction, but it is a fair ask since it's already implemented in Starfield. We know it can be done.
psychotron666 Sep 29, 2024 @ 12:19pm 
Dude, creations are mods though. Only the ones included in the anniversary edition are now "official". Anything beyond that are just mods that you pay for made by people that aren't Bethesda.

If you're okay with third party mods like that, it's literally only one mod you need that re-enables achievements and you can still have your challenge runs. You just need one disclaimer that says "x mod needs to be downloaded to re-enable achievements".

There's a chance Bethesda does change this in the future, but there's also a chance they don't. The fanbase has a meltdown any time they add a new update
Originally posted by psychotron666:
Dude, creations are mods though. Only the ones included in the anniversary edition are now "official". Anything beyond that are just mods that you pay for made by people that aren't Bethesda.

Yeah, that sucked when I first realized that creations were kind of gone. At first, I thought things like the East Empire and Arquebus were "Bethesda Curated," but then I found out that they mean that bethesda approved them to be paid mods. So I had to uninstall them. I really wanted the BGS team to still release creations that were designed by other people and then looked over so that they could be "official." I'm not okay with mods, paid or otherwise.

But, it's a prison of my own making, so c'est la vie I guess.
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Date Posted: Sep 27, 2024 @ 9:52pm
Posts: 10