The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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NoBrakes Sep 6, 2024 @ 7:56pm
Recommend 10 must have mods to play in 2024
Yes i know i can filter everything in Nexus, but the pages are overflowing with patches and modder utilities and its giving me a migraine.

Im just looking for mods that can modernize the game covering graphics and gameplay
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Showing 1-7 of 7 comments
Raz Sep 7, 2024 @ 12:05am 
Personally I like to keep things simple and lore friendly, nothing that looks out of place or breaks the game, or does anything silly. Mostly just texture and graphic replacers and overhauls, or things that add stuff that was cut from the game, or makes sense that it'd be there.
Heres the ones I usually have activated by default, in no real particular order -

1. Cutting room floor - adds a bunch of missing dialogue and content that didn't make it into the game for some reason, but was hiding in the game files

2. Alternate start live another life - because the opening intro is good, but good lord we've seen it so many times already.

3. Fluffworks - animals have fur now!

4. Skyland AIO - graphics and texture overhaul, super pretty, but its a personal taste sorta thing, you may like your rocks and trees to look different.

5. Interesting NPCs - Breathes more life into Skyrim in a lore friendly way, more people to talk to, more voice lines, nice sprinkle of little quests here and there.

6. The kids are alright renewal - because vanilla kids look like potatoes

7. SkyUI and SkyHUD - 2 mods in one because they go together so well, makes the menu a lot easier to navigate while keeping the vanilla look

8. EVLaS - Make your days prettier and nights darker!

9. Immersive weapons/armors - Another two in one deal. They've done a really good job at adding lore friendly stuff that just sorta makes sense.

10. Rosa Roundbottom - a large amazon bodyguard that will help you in your journey. ..and give you something nice to look at along the way. Probably the only follower i've ever bothered to download lmao.
Last edited by Raz; Sep 7, 2024 @ 12:08am
UsernameTaken666 (Banned) Sep 7, 2024 @ 12:52am 
yes,I know I can look myself but I'm lazy af,
*blahblahblah...yadayadayada..." hope that helps.
Last edited by UsernameTaken666; Sep 7, 2024 @ 12:53am
Morgan Fun Gamer Sep 7, 2024 @ 1:55am 
I can recommend one mod its called pirate isladn it adds a new island to the game and new items and new creautres and characters and new companions
Wushiba Sep 7, 2024 @ 2:32am 
*Mandatory SexLab mention*
PointBlank Sep 7, 2024 @ 4:09am 
Tamrielic Grass (or some other of the top grass mods)
Death Approaches Sep 7, 2024 @ 11:20am 
"Do it for me!" Is what I read from this; I don't know what's what and I don't want to spend weeks reading and researching, I don't know what I want, but I'll know it when I see it.

Dude we get it, but take into account, that asking rando Skyrim gamers for 10 mods each, not grasping you can't just mix-and-match them like they're salad toppings, one person's set might have half of them doing the exact same thing or being incompatible with someone else's, or being only for a certain version of Skyrim, or using different anim systems, or requiring 17 prerequisites they didn't bother to mention, etc. In the end, you're getting suggestions, sure, but you'll have to do just as much work and reading as you would just sitting on Nexus browsing and learning for a couple weeks.

Your best bet in these cases it to watch videos; find one where you like the look of of things, the combat overhauls, the spell changes, etc. Then follow their list or grab the nexus collection they used and go that route.

10 huh? Mod Organizer 2, xEdit, SKyrim Script Extender, Address Library for SKSE, SSE Display Tweaks, SSE Engine Fixes, powerofthree's tweaks, PapyrusUtil SE, RaceMenu, SkyUI. Course that really doesn't do much of anything, but gets you set up to do things. But they are things I'd consider must-haves in any modding scenario.
Professor Pigeon Sep 8, 2024 @ 7:22am 
Originally posted by Death Approaches:
"Do it for me!" Is what I read from this; I don't know what's what and I don't want to spend weeks reading and researching, I don't know what I want, but I'll know it when I see it.

Dude we get it, but take into account, that asking rando Skyrim gamers for 10 mods each, not grasping you can't just mix-and-match them like they're salad toppings, one person's set might have half of them doing the exact same thing or being incompatible with someone else's, or being only for a certain version of Skyrim, or using different anim systems, or requiring 17 prerequisites they didn't bother to mention, etc. In the end, you're getting suggestions, sure, but you'll have to do just as much work and reading as you would just sitting on Nexus browsing and learning for a couple weeks.

Your best bet in these cases it to watch videos; find one where you like the look of of things, the combat overhauls, the spell changes, etc. Then follow their list or grab the nexus collection they used and go that route.

10 huh? Mod Organizer 2, xEdit, SKyrim Script Extender, Address Library for SKSE, SSE Display Tweaks, SSE Engine Fixes, powerofthree's tweaks, PapyrusUtil SE, RaceMenu, SkyUI. Course that really doesn't do much of anything, but gets you set up to do things. But they are things I'd consider must-haves in any modding scenario.
You can mix and match a lot of them, I dont see whats wrong with what the guy asked, you can just quickly grab some good mods, not everyone wants to go deep into it. The first guy on this thread for example posted a pretty decent list
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Date Posted: Sep 6, 2024 @ 7:56pm
Posts: 7