The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Every way to get a skyrim skill to 100.
If you know any ways to get any other skills to 100, do tell!
Alteration: get mage light and shoot it at the highest peak of the mountain in solitude by the gates.
Sneak: when in the bear room in helgen, sneak up the wall with auto move and leave your computer running (this method is time consuming, I only was able to get it done in 2 days, given how long you can keep yourself awake and how much it costs on the energy bill).
(all ideas from this point on I have not tested so they may or may not be true, I may get spell names, armor names, or NPC names.)
Restoration: get the spell healing hands and go to Markarth, find Cosnach and keep hitting him with it, you could also have the bear in Helgen hit you a lot, then equip healing, and keep it up, Ralof shouldn't be down with you, out run him so he's still at the top of the spider cave, when your done and you've reached level 100 or close to, go in front of where Ralof is standing and let him kill the bear (note, if you need to use stamina a lot, be sure to find the secret shrine of Talos somewhere in the Falkreath forest and cure yourself of the bear virus).
(heh, I don't know a lot of these ideas and I've never tested them, but people say they work so...)
Destruction: go to a cave in Winterhold, it should be hobs fall cave, It has a lot of necromancers so you can kill them, some where in an ancient tome chest, the spell is Unbound Lightning, the glitch is, you have to get the spell ready in your hands, then, open the map, and fast travel to a far away place, not a hold though, when you get there, it “should” have the spell triggered, and with the distance you “Traveled” your destruction goes up.
Conjuration: get a bound sword spell, get soul trap, and get an easy atronach to kill (Arvak, Flame, any dead body) soul trap it, then kill it with your bound sword, this should level up your conjuration.
Smithing: buy a lot of iron, buy a lot of leather strappings, make the daggers, improve them, sell them, buy more strappings and iron, soon enough, you can probably make dragon bone armor, and you can also torture Nazeem by shouting iron daggers at him, talk about “daggerfall” *wink wink*.
Well, that’s everything I know, let me know some more in the comments.





















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Showing 31-45 of 49 comments
worm_master Nov 28, 2024 @ 4:26am 
none of my MODS do anything drastic, Goldenhill's and Necromancers grimroe, are the only MODS i have. Dont even have the UFP
Last edited by worm_master; Nov 28, 2024 @ 4:27am
PaPaKat Nov 28, 2024 @ 4:44am 
one mod you should have is the USSEP for sure it helps since you already have some.
at one point i had over 500 mods installed and playable , now im down to about 200 and changes alot for me. they are addicting at first , especially with whats available out there.
Last edited by PaPaKat; Nov 28, 2024 @ 4:45am
worm_master Nov 28, 2024 @ 4:47am 
I don't need any more MODS.
PaPaKat Nov 28, 2024 @ 5:54am 
eventually youll be playing and think this could be better or want more different content because youve almost memorized vanilla. i even used an overhaul that turned Skyrim into a tropical setting at one time , dont know if its still around or not though. but its fun even if you dont.
worm_master Nov 28, 2024 @ 6:01am 
Dude. I'm 43 years old, hahaha I played this game a long. long time ago:steamthumbsup: I didnt have steam back in 2011
PaPaKat Nov 28, 2024 @ 6:10am 
now add 8 years...thats why i know the limitations on mods for each console that most dont know. then saved up for a decent PC and sold my consoles and started fresh. its amazing how far mods have come since then though.
worm_master Nov 28, 2024 @ 6:12am 
Lol why is it so hard to understand? I wont be modding skyrim, any more then i already have :-), those 2 mods, r everything i wanted, new spells an gear, an unlimited toxins, the rest of Skyrim is just fine, thank you.

BTW never played it on a console.
Last edited by worm_master; Nov 28, 2024 @ 6:13am
The Great Cornholio Nov 30, 2024 @ 11:25am 
Originally posted by Rez Elwin:
Originally posted by The Great Cornholio:
1h and 2h weapons - summon your strongest atronach, kill with weakest weapon you have. also can map out dragon lairs, make the rounds and kill them all at once with iron weapon
No, BASE damage of the weapon is what matters, you want to use the weapon with the highest BASE damage you have, not the weakest.

Originally posted by The Great Cornholio:
Conjuration - see above. Also stack conjuration enchants and spam Soul Trap on a mudcrab.
Bound Sword is faster than soul trap, easiest is go to lake Illnata and stand only slightly in the water, the Slaughterfish will be aggro, but they cannot reach you. You can throw in soul trap too, but bound sword is the way to go.

Originally posted by The Great Cornholio:
Illusion - put two points into it and spam Muffle
You don't even need points, just cast muffle.

Originally posted by The Great Cornholio:
Sneak - put one point into it, take off armor, sneak by a stationary guard and verify skill is going up, put something on the key and let it run overnight
Again, no points needed, and you want more than one guard, more people gives more xp.

Originally posted by The Great Cornholio:
block and armor skills - giants if you have the armor/HP, otherwise find a fort or cave with human enemies in the first room, let them beat on you and run outside to rest
Actually good advice.

Originally posted by The Great Cornholio:
Alteration - Early game use armor spells while beating on summons. Later stack alteration enchants, use detect life spell in the middle of Whiterun.
Armor spell only work in combat and grant little xp, better to use Telekinesis and Detect life.

Originally posted by The Great Cornholio:
Smithing - have money, buy iron and leather, craft iron daggers and leather bracers until out of materials, repeat
No, this is bad advice and people need to stop suggesting this, mine ore, turn it into gold then make jewelry. VALUE=XP

Originally posted by The Great Cornholio:
Enchant - have money, make the rounds of mage merchants and buy filled petty/common soulgems, enchant iron daggers and sell to buy more soul gems
Enchant the rings you made while smithing, they will be worth more than the daggers and can actually cover the cost for soul gems, iron daggers probably cannot.

Originally posted by The Great Cornholio:
Speech - sell large stacks of items like ingredients one at a time
While selling thngs one at a time is correct, it's not about quantity, it is based off value, sell high value items one at a time.

Originally posted by The Great Cornholio:
Pickpocket - join Thieves Guild, clear out Riften guards, if you get caught talk your way out
No need to join the thieves guild, it just helps. And guards are lousy targets. XP is once again based of value, this time of item stolen. Rings, gold and enchanted items are what you want.

@Hawklaser: Good on you for actually looking and doing the math. I would not have done that honestly. I have assume a base 15% bonus XP is still better than a 15% bonus to tempering, so you still want the unofficial patch in the end. Not to mention all the other benefits. Any smithing enchanting gear you find though, that could be useful. I'd want to test it myself in-game, but it seems like more work than I really want to do.

Soul Trap is way, way faster than Bound Sword. Not even close. Not even remotely arguable.

You put two points in illusion to cut the casting cost of muffle in half and then recycle the points whenever you wish. I thought that was obvious.

You put one point into sneak to make it far easier to position yourself to start getting skill gain in the first place then recycle the point whenever you wish.

Running to gold mines, mapping them out, mining gold, passing time to make them repop, and making jewelry all the way to 100 smithing is going to be much, much slower than mapping out the towns from the fast travel cart in Whiterun and making daggers/leather bracers. But if you have gold/silver ore in your inventory make jewelry, sure.
hawklaser Nov 30, 2024 @ 11:56am 
Originally posted by The Great Cornholio:
Running to gold mines, mapping them out, mining gold, passing time to make them repop, and making jewelry all the way to 100 smithing is going to be much, much slower than mapping out the towns from the fast travel cart in Whiterun and making daggers/leather bracers. But if you have gold/silver ore in your inventory make jewelry, sure.

If you are going the jewlery route, you are not going out to mine gold. You use the Transmute spell with a bunch of iron ore. There is a fixed tome of Transmute in one of the Bandit camps NW of Whiterun and a decent amout of iron nodes in it too. So instead of using the iron you would be buying to make daggers, you instead transmute it to gold and make jewlery instead.

I personally don't go the transmute iron->gold route, because I like Lakeview Manor and it takes a lot of iron to build and furnish it so I don't often have much spare iron ore during the time when would be most beneficial to make gold rings for smithing.
Rez Elwin Nov 30, 2024 @ 11:57am 
Originally posted by The Great Cornholio:
Soul Trap is way, way faster than Bound Sword. Not even close. Not even remotely arguable.

You put two points in illusion to cut the casting cost of muffle in half and then recycle the points whenever you wish. I thought that was obvious.

You put one point into sneak to make it far easier to position yourself to start getting skill gain in the first place then recycle the point whenever you wish.

Running to gold mines, mapping them out, mining gold, passing time to make them repop, and making jewelry all the way to 100 smithing is going to be much, much slower than mapping out the towns from the fast travel cart in Whiterun and making daggers/leather bracers. But if you have gold/silver ore in your inventory make jewelry, sure.

Bound Sword confers 469 xp per cast, and costs 93 magicka,
Soul Trap confers 215, and costs 107.
So, no you're wrong, Bound sword is not only faster it cost less, there is no debate.

Recycling points is not that fast or easy, you have to defeat Mirrak or make the skill legendary. And if you're reliably making the skill Legendary, you're not using Muffle anymore, not for Illusion.

I have never had a problem positing myself, so you don't need points in that either.

You clearly didn't read my first post about smithing, I don't suggest running around the map.
Originally posted by Rez Elwin:
Originally posted by The Great Cornholio:
Soul Trap is way, way faster than Bound Sword. Not even close. Not even remotely arguable.

You put two points in illusion to cut the casting cost of muffle in half and then recycle the points whenever you wish. I thought that was obvious.

You put one point into sneak to make it far easier to position yourself to start getting skill gain in the first place then recycle the point whenever you wish.

Running to gold mines, mapping them out, mining gold, passing time to make them repop, and making jewelry all the way to 100 smithing is going to be much, much slower than mapping out the towns from the fast travel cart in Whiterun and making daggers/leather bracers. But if you have gold/silver ore in your inventory make jewelry, sure.

Bound Sword confers 469 xp per cast, and costs 93 magicka,
Soul Trap confers 215, and costs 107.
So, no you're wrong, Bound sword is not only faster it cost less, there is no debate.

Recycling points is not that fast or easy, you have to defeat Mirrak or make the skill legendary. And if you're reliably making the skill Legendary, you're not using Muffle anymore, not for Illusion.

I have never had a problem positing myself, so you don't need points in that either.

You clearly didn't read my first post about smithing, I don't suggest running around the map.

Since you apparently read a lot but dont actually play the game you can cast soul trap multiple times in the time it takes to cast bound sword once and put it away. It's drastically faster. Was literally comparing them 5 minutes ago.

Yes you cast Muffle whenever you're just jogging around in town or between points of interest all the way to 100 and then recycle the points. You can easily legendary the skill as many times as you want.
Eat3n Nov 30, 2024 @ 2:55pm 
1) In the Speech tree is a perk that allows you to sell anything to anyone that buys or sells. Get this perk.

2) Find skill trainers that buy and sell stuff, not just skills, the College is a great place. Greta in Riften is also good, so is the blacksmith.

3) Use these trainers to sell your loot too and also buy skills…level up skills quickly.

-I often use this method to level up skills I wouldn’t normally use so they 1) get leveled up but 2) when they level up you get perk points to use elsewhere.

An example:
Play heavy armor…since you’re playing heavy you won’t use light armor so won’t level the skill up. Greta in Riften sells light armor skills. So buy skills from her, level up, get the perk point, then make your money back by selling loot. It’s super handy when you’re making lots of potions or enchanted items that you can’t sell to normal merchants because they run out of money.
worm_master Dec 1, 2024 @ 8:49am 
@Eaton, that skill is several skills up the tree, points which could be better spent, else-where, horrible idea, join the Thieves Guild, an u gain access to a Fence, available as soon as u escape Helgen, on Adept an bellow any-way
Last edited by worm_master; Dec 1, 2024 @ 8:51am
PaPaKat Dec 3, 2024 @ 3:53am 
Originally posted by worm_master:
@Eaton, that skill is several skills up the tree, points which could be better spent, else-where, horrible idea, join the Thieves Guild, an u gain access to a Fence, available as soon as u escape Helgen, on Adept an bellow any-way
raise your speech and get access to fence without joining the Theives Guild if you dont want to. probably one of the fastest ones to get considering it goes up everytime you sell something and unless you have infinite carry weight you do that alot. plus you get discounts for buying and bonuses for selling along the way...you can also get bribe. its very much worth the points to level up.
Last edited by PaPaKat; Dec 3, 2024 @ 3:54am
Rez Elwin Dec 3, 2024 @ 4:22am 
Originally posted by PaPaKat:
Originally posted by worm_master:
@Eaton, that skill is several skills up the tree, points which could be better spent, else-where, horrible idea, join the Thieves Guild, an u gain access to a Fence, available as soon as u escape Helgen, on Adept an bellow any-way
raise your speech and get access to fence without joining the Theives Guild if you dont want to. probably one of the fastest ones to get considering it goes up everytime you sell something and unless you have infinite carry weight you do that alot. plus you get discounts for buying and bonuses for selling along the way...you can also get bribe. its very much worth the points to level up.

It really isn't. Speech levels pretty slow even if you're selling often, and money is not a problem to come by in this game, you will always end up more than you know what to do with. You can a better form of bribe with the thieves guild.

This isn't New Vegas, speech isn't all that useful, I cannot think of a single time where speech does anything really meaningful in this game.
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Date Posted: Nov 27, 2024 @ 8:14am
Posts: 49