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回報翻譯問題
Judging from Fallout 4 and Starfield, TES 6 will be significantly worse than Skyrim.
If you like card games ala Solitaire, Skyrim kinda sucks then.
Now, I can see the strengths of this game from early on (most of them have been mentioned here) but it's far from perfect and there are things I really question, mostly the odd GUI.
For example that everything is text menu based - no icons even for inventory items strikes me especially odd and the cumbersome way to equip stuff. Or that you have to constantly pause to switch between spells and equipment instead of having shortcuts or configurable buttons for that. Healthbar disappears when out of combat even while injured. No natural way to leave loot menus, I have to stretch my fingers to hit ESC. I just didn't expect stuff like that in a game that is praised that high, and nothing of that is due to it's age - 2011 isn't the stone age of computer gaming and most of the things I listed were done better by games of the 90s.
There is no inventory icons but there are categories and the items/spells are right in your face. I'd say that's makes up for it.
There are shortcuts to equip spells and equipment. You first have to put them into your Favourites. Then you can open the favourites and click what you want to equip. This works with gear, spells, potions, scrolls, etc... There is even a faster way to equip gear as when you open your Favourites, pressing a number key while having that item highlighted will set a shortcut to that number. For example, I have my Incinerate on 1 and my Fast Healing on 5. Press 1 for fire spell, 5 for healing.
Health bar disappearing outside of combat even while injured happens if your health regen is at zero. The game sees that your health numbers aren't moving, so it fades it out. That's the theory, anyway. If it does it even while you're healing, that's just weird.
You can press Tab to exit menus. It's a short step from your A key, much easier than Esc lol
Played Starfield since it came out. Tried playing skyrim the last decade but after playing all the other elder scrolls, and the rest of bethesda that whole "get item, return, get next item, return... etc." had always been old for me. Frustrated by some new options I started playing skyrim a few weeks ago with a don't give a **** attitude. It is amazing how much of starfield I had credited as advancement for bethesdas concepts is in skyrim in all different labels and function but the base ideas that I thought were really innovative about SF... man there's a lot of it in skyrim. Still not that interested in skyrim. Still love Starfield despite having been through unity in really flushed out runs at least 15 times...
Talking about old games that have stood up to time... Stonekeep ... interplay's OG beast for either windows 3.1 or 98 (95 release date so 30 years old)... is still in my library. I drop into that world now and then when I just want some well paced classic dungeon crawl/rpg flavor. It's dated but fun in it's own way... where skyrim legit just feels dated for what it was trying to do when it was considered relevant.
Having personally played through all the fallouts on their releases... even tactics... stem to stern and then coming back now and then when I need a decent game to run through I turn to xcom2 cause the mod community there is solid too. The turn based options kill it for me and I know it's not this genre but I only mention it cause there's a deep modding community there too as mentioned above about skyrim.
I like the idea of fallout 4... but it loses so much with that quick conversation tree vs choosing responses.
Salt 2 (early access procedural FPOV) is alright if you just want to sail around and explore stuff... like how bethesda tracks but the coloring is less gloomy and it's specifically pirate themed... no naval combat planned but there's gonna be co-op.
Kenshi - second vote... if you hate yourself enough to keep just hating yourself while you game. It's challenging and the UI takes a minute.
Psychonauts 1 will always be my best game of all time. Still holds up. Solid controls.
However, Skyrim does sit up there in the modding ranks with several others, and that's where it starts to shine.
I'm replaying MW, Oblivion and Skyrim SE unmodded, for the nostalgia, and although they're all relatively good games, unmodded they can really test one's patience, and one's keyboard...
I like Skyrim a lot. Top 3, but within that top 3 which all have the first place.
Is also Balrum. The other one is CTP2.