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https://www.nexusmods.com/skyrim/mods/64798
Just be observant of nearby shelters and camps that you can stop by when you need to. Or build camps if you have the dlc or a mod that lets you do that.
https://www.nexusmods.com/skyrimspecialedition/mods/41891
A horse is your best friend in cold areas. Obviously, this isn't an option everywhere, as some dungeons are freezing regions, and there's no horse in those. But for overland travel, a horse is essential for comfortable questing. You can also cross freezing water safely on horseback. Bonus: You do not lose stamina while on horseback, meaning you can travel over-encumbered in safety this way. One to consider before entering a bigger dungeon as that horse might be your ticket to more loot.
Fire salts are no longer an alchemy ingredient. Okay, that's not strictly true but you would be well served to forget about using them in potions, and instead use them to make hot soup. As mentioned above, warmth rating isn't to stop you getting cold at all, but to slow down the process of freezing. Hot soup will in effect reset the "timer", so to speak, as it instantly restores 200 cold points per soup. For some freezing dungeons, these are borderline mandatory. Collect any and all fire slats you see, including buying them from alchemists. For some content later in the game, you'll be glad you did.
Clear Skies. Not a use I see so often mentioned in these discussions, and I only stumbled across it myself largely by accident some years ago. It not only clears the sky as advertised, but in Survival this also slows down your freezing rate. It's particularly useful on the northernmost regions where it snows at all times. Unlike regular Skyrim, this means the shout has a practical use that's really quite important.