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(N.B Unless ya wanted by the Vamps you wont run into them any-way, and they'll spawn where ever u are).
As to those dragons, dragons are dodgy, sometimes u can stand in the path of a dragon, and u KNOW it's seen u, but it doesn't attack, other times, u get no warning and a dragon drops outta the Sky.
It's Bugsoft for a reason, my friend...... hanaha
Most enemies don't scale at all. They have fixed levels and fixed stats, and just get replaced with a higher level variant that also has a fixed level and stats. Some of those cap at rather low levels (ice wolves are level 6, cave bears are level 30, and bandits stop scaling around level 25 or level 28 for bandit bosses.) On the upper end, vampires cap out at level 65.
By the time you are level 81, you have outleveled pretty much everything. To even get that far in the original game, you needed to max out every single skill. And there was no Legendary skill system to make it easier.
you guys talk like power grinding skills isnt a main part of elderscrolls games. Like how am I supposed to get speech 100 naturally lol
basically all of magic is grinding skills. I'm not doing that much conjuring to get 100 in a normal amount of time
Funny thing is, I tended to make generalist armored sword wizards in Morrowind. I mean, I'd start with something else in mind like an Argonian spearlizard or Breton ninja or Redguard mage or something, but after a while they always tended to become a little bit of everything.
As for not touching a bow in earlier ES games, that's because ranged weapons were a joke up through Oblivion and magic was just so, so much better. I tried them in Morrowind, I really did. And shuriken. Do kind of miss thrown weapons in this game, even if they'd probably suck compared to the default stealth archer.
Oh, and getting conjuring to 100 isn't that bad. Not as easy as Illusion, but emptying your magicka pool on Soul Tap while swinging a 1-hander brings it up pretty quick.
I have not done that ever. Now, a high level 2h hammer guy backpedalling while throwing fire spells, that's a whole different story.
There in is the problem.
You were never supposed to be level 81, and level 100 in all abilities.
You were supposed to decide what you were going to be and place all your efforts towards that.
And then you would cap out, while the world was still relevant.
I dont remember when it changed and you could level endlessly, nor do i know why it was done, since the rest of the game does not keep pace with you.
I put the game away for a while, till i forget stuff
Then make a new character and try a different type.
Maybe there is a mod to restore level caps?
Level 1 challenge baby.
(totally doable even without resto loop btw. You won't get to do some content like the ebony warrior and some of the daedric artifact quests, but can finish the main quest.)
If I recall correctly (And I am not saying I do) the legendary mechanic (Making a skill legendary) was released with the Dragonborn DLC in Old Skyrim. This allowed people to exceed the old level cap which was ....?81ish?
I just had this happen to me in Dawnstar last night (level 24); one fire dragon and one blood dragon. The guards (and Lydia of course) helped. I'm sure they were all impressed when I walked up and absorbed two souls...urp. I didn't even see a dead guard, although one inconsequential villager must have been in the wrong place at the wrong time...RIP.