Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Well I've argued enough times with my step son when he was 15 to know there is no sense in trying to make you see my point. Carry on.
https://www.nexusmods.com/skyrimspecialedition/mods/57618
Download the "best of both worlds" patch your game with it and you can use AE with modpacks.
The only thing that changes is the gold dragon symbol icon (it goes back to silver) and AE buy now will be there in the menu, but it works. That way you can modpack AE.
There are mods that work with AE latest patch, but not enough for a modpack yet.
Skyrim Modding has been going stale before AE arrived, a lot of mods are abandoned because they no longer needed updates and so are the modders with them, that means that AE will have significantly less modding than Oldrim and SE.
How much we don't know yet that all depends on modders and their willingness to work with AE.
Actually, I think skyblivion (and the similar mods for both oblivion and morrowind) are vastly superior. Like morrowind opens up the WHOLE continent+mods that add entire new landmasses
With that said, I think any new land mod is actually superior, as long as it adds quests and actual content to the land. This would be the only mods I'd add to the game, and the only ones I feel enhance the games so much.
Things like unofficial patch, combat overhauls, even graphics mods, all the body/clothing etc mods, while some are big, its all relative to if someone actually likes that/those particular mod(s) or not. Like all the ENB mods, everyone has their personal preference and some people don't like ENB at all.
Thank you for the unabashed promotion of that modpack, which, alas, was completely irrelevant to what I was saying.
And look, I get that modding can be tedious , hard and down right infuriating . But it’s got a lot easier with things like Wabbajack, I got Living Skyrim setup in about 30mins (non inclusive of download time) and let me tell you I am no expert in mod installing.
I’m super happy more content has come for those who just want to run the game and explore new stuff, that was me in my early days when I played on Xbox360. But Skyrim is quite old now, and a lot of the community is so far past creation content that we can’t look back.
It's not that bad once you played Skyrim so many times that you know what to expect , when to expect and how to avoid / workaround the potiential bugs.
The CCs from AE are an unknown territory for me however.
So i am as careful as ever. Vanilla bugs tho .. meh i know mostly how to deal with those.
That said, if one doesn't want ANY hassle with going to another site, installing a manager, choosing and downloading and activating mods, I can still see why *some* people may prefer AE. My criticism of AE pertains more about the fact that it's overpriced, however.