The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Can anybody see something in this crash log?
Normally it tells me the name of the mod or at least a file I can search in the mod folders but idk what to make out of this here..

Skyrim SSE v1.6.1170
CrashLoggerSSE v1-12-1-0 Dec 22 2023 02:20:56

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF77A6592B8 SkyrimSE.exe+01792B8 test [r8+r9*1], dl

SYSTEM SPECS:
OS: Microsoft Windows 10 Home v10.0.19045
CPU: GenuineIntel Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz
GPU #1: Nvidia TU104 [GeForce RTX 2070 SUPER]
GPU #2: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.01 GB/15.94 GB
GPU MEMORY: 4.63/7.05 GB

PROBABLE CALL STACK:
[ 0] 0x7FF77A6592B8 SkyrimSE.exe+01792B8 -> 12329+0x68 test [r8+r9*1], dl
[ 1] 0x7FF77A7C04DF SkyrimSE.exe+02E04DF -> 19655+0xF test rax, rax
[ 2] 0x7FF77AEAB976 SkyrimSE.exe+09CB976 -> 54033+0x66 mov r14, [rsp+0xB0]
[ 3] 0x7FF77AEA3E7A SkyrimSE.exe+09C3E7A -> 53963+0x10A nop
[ 4] 0x7FF77A7AE876 SkyrimSE.exe+02CE876 -> 19362+0x136 mov r11d, eax
[ 5] 0x7FF77A7A5E0B SkyrimSE.exe+02C5E0B -> 19188+0x8B nop
[ 6] 0x7FF77A7A19B4 SkyrimSE.exe+02C19B4 -> 19130+0x3D4 mov rax, [rsp+0x30]
[ 7] 0x7FF77A701A84 SkyrimSE.exe+0221A84 -> 15955+0x44 mov rax, [rbx]
[ 8] 0x7FF77A7013BE SkyrimSE.exe+02213BE -> 15939+0x3E mov eax, [rdi+0x10]
[ 9] 0x7FF77A67C95D SkyrimSE.exe+019C95D -> 13298+0x1D mov rcx, [rbx+0xC0]
[10] 0x7FF77AC2CAA7 SkyrimSE.exe+074CAA7 -> 40745+0x217
[11] 0x7FF77AC10C36 SkyrimSE.exe+0730C36 -> 40438+0x746 mov rdx, rdi
[12] 0x7FF77AB25F13 SkyrimSE.exe+0645F13 -> 36564+0x73 call 0x00007FF77AB29D40
[13] 0x7FF84D63F1F9 hdtSMP64.dll+00BF1F9 cmp byte ptr [rbx+0x10], 0x00 | C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:314 ?onFrame@UnkEngine@hdt@@QEAAXXZ
[14] 0x7FF84F69A0C3 BetterThirdPersonSelection.dll+007A0C3
[15] 0x7FF77AB1EAD5 SkyrimSE.exe+063EAD5 -> 36544+0x165 test bl, bl
[16] 0x7FF77BA1BB8E SkyrimSE.exe+153BB8E -> 109636+0x106 mov ebx, eax
[17] 0x7FF8C33B7344 KERNEL32.DLL+0017344
[18] 0x7FF8C3CE26B1 ntdll.dll+00526B1

REGISTERS:
RAX 0x0 (size_t) [0]
RCX 0x0 (size_t) [0]
RDX 0x1 (size_t) [1]
RBX 0x20787F38008 (void*)
RSP 0x36191AF330 (void*)
RBP 0x88 (size_t) [136]
RSI 0xFFFFFF001761 (size_t) [281474959939425]
RDI 0x7FF77D668470 (SkyrimVM*)
R8 0x11 (size_t) [17]
R9 0x1 (size_t) [1]
R10 0x0 (size_t) [0]
R11 0x36191AF200 (void*)
R12 0x36191AF4E8 (BSScript::ZeroFunctionArguments*)
R13 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
R14 0x20787F37FF0 (void*)
R15 0x7FF77D668440 (SkyrimVM*)

STACK:
[RSP+0 ] 0x20787F38008 (void*)
[RSP+8 ] 0xEEF4C9B8EC5EE6F5 (size_t) [uint: 17218609071421056757 int: -1228135002288494859]
[RSP+10 ] 0x7FF77D668440 (SkyrimVM*)
[RSP+18 ] 0xFFFF (size_t) [65535]
[RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+28 ] 0xFFFF (size_t) [65535]
[RSP+30 ] 0x7FF77D668440 (SkyrimVM*)
[RSP+38 ] 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
[RSP+40 ] 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
[RSP+48 ] 0x36191AF4E8 (BSScript::ZeroFunctionArguments*)
[RSP+50 ] 0x7FF77D668470 (SkyrimVM*)
[RSP+58 ] 0x7FF77A7C04DF (void* -> SkyrimSE.exe+02E04DF test rax, rax)
[RSP+60 ] 0x20787F38008 (void*)
[RSP+68 ] 0xFFFFFF001761 (size_t) [281474959939425]
[RSP+70 ] 0x20787F37F80 (BaseFormComponent*)
[RSP+78 ] 0xFFFFFF001761 (size_t) [281474959939425]
[RSP+80 ] 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
[RSP+88 ] 0x7FF77AEAB976 (void* -> SkyrimSE.exe+09CB976 mov r14, [rsp+0xB0])
[RSP+90 ] 0xFFFFFF001761 (size_t) [281474959939425]
[RSP+98 ] 0x2019D1B3330 (void*)
[RSP+A0 ] 0xFFFFFF001761 (size_t) [281474959939425]
[RSP+A8 ] 0x7FF77D668470 (SkyrimVM*)
[RSP+B0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+B8 ] 0x36191AF450 (void*)
[RSP+C0 ] 0x0 (size_t) [0]
[RSP+C8 ] 0x0 (size_t) [0]
[RSP+D0 ] 0x20300000000 (void*)
[RSP+D8 ] 0x7FF700000000 (size_t) [140698833649664]
[RSP+E0 ] 0x36191AF570 (void*)
[RSP+E8 ] 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
[RSP+F0 ] 0x36191AF570 (void*)
[RSP+F8 ] 0x7FF77D6900F8 (void* -> SkyrimSE.exe+31B00F8 mov [rcx-0x72], ah)
[RSP+100] 0x768 (size_t) [1896]
[RSP+108] 0x36191AF570 (void*)
[RSP+110] 0x7FF77D668470 (SkyrimVM*)
[RSP+118] 0x7FF77AEA3E7A (void* -> SkyrimSE.exe+09C3E7A nop)
[RSP+120] 0x96000000014 (size_t) [10307921510420]
[RSP+128] 0x6A (size_t) [106]
[RSP+130] 0x2019D1B3330 (void*)
[RSP+138] 0xFFFFFF001761 (size_t) [281474959939425]
[RSP+140] 0x0 (size_t) [0]
[RSP+148] 0x1 (size_t) [1]
[RSP+150] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+158] 0x7FF77B367177 (void* -> SkyrimSE.exe+0E87177 test rax, rax)
[RSP+160] 0x0 (size_t) [0]
[RSP+168] 0x2039F8A4C48 (void*)
[RSP+170] 0xFFFFFFFF (size_t) [4294967295]
[RSP+178] 0x36191AF570 (void*)
[RSP+180] 0x7FF77C5D7890 (void* -> SkyrimSE.exe+20F7890 enter 0x31, 0x00)
[RSP+188] 0x7FF77C5D7848 (void* -> SkyrimSE.exe+20F7848 add ch, 0xCC)
[RSP+190] 0x20234CCC5A0 (void*)
[RSP+198] 0x7FF77A7AE876 (void* -> SkyrimSE.exe+02CE876 mov r11d, eax)
[RSP+1A0] 0x20234CCC598 (void*)
[RSP+1A8] 0x2030000006A (void*)
[RSP+1B0] 0x7FF77C5D7890 (void* -> SkyrimSE.exe+20F7890 enter 0x31, 0x00)
[RSP+1B8] 0x7FF77BCA69A8 (void* -> SkyrimSE.exe+17C69A8 mov al, 0xE0)
[RSP+1C0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+1C8] 0xFFFFFF00 (size_t) [4294967040]
[RSP+1D0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+1D8] 0x7FF77A7CEC01 (void* -> SkyrimSE.exe+02EEC01 test al, al)
[RSP+1E0] 0x202FE33CCA0 (void*)
[RSP+1E8] 0x2039F8A4C48 (void*)
[RSP+1F0] 0x2019D1B3A98 (void*)
[RSP+1F8] 0x36191AF6F0 (void*)
[RSP+200] 0x202FE33CB80 (TESObjectCELL*)
File: "Occlusion.esp"
Modified by: Skyrim.esm -> Update.esm -> ccBGSSSE001-Fish.esm -> Unofficial Skyrim Special Edition Patch.esp -> Paraphernalia Anti-Flicker AIO.esp -> Occ_Skyrim_Tamriel.esp -> AnimatedShips.esl -> Laundry.esp -> SMIM-SE-Merged-All.esp -> Fabled Forests.esp -> Landscape Fixes For Grass Mods.esp -> Ryn's Farms.esp -> JK's Riften Outskirts.esp -> JKs Riften Outskirts - Ryns Farms patch.esp -> Mists of Tamriel.esp -> JK's The Pawned Prawn.esp -> BPUFXelzazFollower.esp -> KhajiitHazWares.esp -> JKs Riften Outskirts - Khajiit Has Wares patch.esp -> CFTO.esp -> LeafRest Ilinalta.esp -> waterplants_lily.esp -> Ryn's Farms Grass Fix.esp -> JKs Riften Outskirts - Ryns Farms - KHW consistency patch.esp -> Lux Orbis.esp -> Lux Orbis - Ryn's Farms.esp -> Occlusion.esp
Flags: 0x0004000B
EditorID: "Wildnis"
FormID: 0x0000BCB0
FormType: Cell (60)
File: "Occlusion.esp"
Modified by: Skyrim.esm -> Update.esm -> ccBGSSSE001-Fish.esm -> Unofficial Skyrim Special Edition Patch.esp -> Paraphernalia Anti-Flicker AIO.esp -> Occ_Skyrim_Tamriel.esp -> AnimatedShips.esl -> Laundry.esp -> SMIM-SE-Merged-All.esp -> Fabled Forests.esp -> Landscape Fixes For Grass Mods.esp -> Ryn's Farms.esp -> JK's Riften Outskirts.esp -> JKs Riften Outskirts - Ryns Farms patch.esp -> Mists of Tamriel.esp -> JK's The Pawned Prawn.esp -> BPUFXelzazFollower.esp -> KhajiitHazWares.esp -> JKs Riften Outskirts - Khajiit Has Wares patch.esp -> CFTO.esp -> LeafRest Ilinalta.esp -> waterplants_lily.esp -> Ryn's Farms Grass Fix.esp -> JKs Riften Outskirts - Ryns Farms - KHW consistency patch.esp -> Lux Orbis.esp -> Lux Orbis - Ryn's Farms.esp -> Occlusion.esp
Flags: 0x0004000B kDestructible | kAltered | kInitialized
EditorID: "Wildnis"
FormID: 0x0000BCB0
FormType: Cell (60)
[RSP+208] 0x7FF77A7A5E0B (void* -> SkyrimSE.exe+02C5E0B nop)
[RSP+210] 0x7FF77C5D7890 (void* -> SkyrimSE.exe+20F7890 enter 0x31, 0x00)
[RSP+218] 0x2039F8A4C20 (TESObjectREFR*)
Object Reference:
Flags: 0x00004008 kInitialized
FormID: 0xFF00106B
FormType: Activator (24)
Flags: 0x00004008 kInitialized
FormID: 0xFF001761
FormType: Reference (61)
[RSP+220] 0x36191AF628 (void*)
[RSP+228] 0xFFFFFFFF (size_t) [4294967295]
[RSP+230] 0x2039F8A4C20 (TESObjectREFR*)
Object Reference:
Flags: 0x00004008 kInitialized
FormID: 0xFF00106B
FormType: Activator (24)
Flags: 0x00004008 kInitialized
FormID: 0xFF001761
FormType: Reference (61)
[RSP+238] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+240] 0x2039F8A4C20 (TESObjectREFR*)
Object Reference:
Flags: 0x00004008 kInitialized
FormID: 0xFF00106B
FormType: Activator (24)
Flags: 0x00004008 kInitialized
FormID: 0xFF001761
FormType: Reference (61)
[RSP+248] 0x0 (size_t) [0]
[RSP+250] 0x0 (size_t) [0]
[RSP+258] 0x7FF77A7CFAF3 (void* -> SkyrimSE.exe+02EFAF3 mov rax, rbx)
[RSP+260] 0x7FF77BC56840 (void* -> SkyrimSE.exe+1776840 jo 0x00007FF77BC568B2)
[RSP+268] 0x36191AF658 (void*)
[RSP+270] 0x202FE33CCA0 (void*)
[RSP+278] 0x0 (size_t) [0]
[RSP+280] 0x202FFC97B00 (void*)
[RSP+288] 0x7FF77A7A19B4 (void* -> SkyrimSE.exe+02C19B4 mov rax, [rsp+0x30])
[RSP+290] 0x202FFC97540 (void*)
[RSP+298] 0x36191AF689 (void*)
[RSP+2A0] 0x202FFC97B00 (void*)
[RSP+2A8] 0x202FE33CB80 (TESObjectCELL*)
File: "Occlusion.esp"
Modified by: Skyrim.esm -> Update.esm -> ccBGSSSE001-Fish.esm -> Unofficial Skyrim Special Edition Patch.esp -> Paraphernalia Anti-Flicker AIO.esp -> Occ_Skyrim_Tamriel.esp -> AnimatedShips.esl -> Laundry.esp -> SMIM-SE-Merged-All.esp -> Fabled Forests.esp -> Landscape Fixes For Grass Mods.esp -> Ryn's Farms.esp -> JK's Riften Outskirts.esp -> JKs Riften Outskirts - Ryns Farms patch.esp -> Mists of Tamriel.esp -> JK's The Pawned Prawn.esp -> BPUFXelzazFollower.esp -> KhajiitHazWares.esp -> JKs Riften Outskirts - Khajiit Has Wares patch.esp -> CFTO.esp -> LeafRest Ilinalta.esp -> waterplants_lily.esp -> Ryn's Farms Grass Fix.esp -> JKs Riften Outskirts - Ryns Farms - KHW consistency patch.esp -> Lux Orbis.esp -> Lux Orbis - Ryn's Farms.esp -> Occlusion.esp
Flags: 0x0004000B
EditorID: "Wildnis"
FormID: 0x0000BCB0
FormType: Cell (60)
File: "Occlusion.esp"
Modified by: Skyrim.esm -> Update.esm -> ccBGSSSE001-Fish.esm -> Unofficial Skyrim Special Edition Patch.esp -> Paraphernalia Anti-Flicker AIO.esp -> Occ_Skyrim_Tamriel.esp -> AnimatedShips.esl -> Laundry.esp -> SMIM-SE-Merged-All.esp -> Fabled Forests.esp -> Landscape Fixes For Grass Mods.esp -> Ryn's Farms.esp -> JK's Riften Outskirts.esp -> JKs Riften Outskirts - Ryns Farms patch.esp -> Mists of Tamriel.esp -> JK's The Pawned Prawn.esp -> BPUFXelzazFollower.esp -> KhajiitHazWares.esp -> JKs Riften Outskirts - Khajiit Has Wares patch.esp -> CFTO.esp -> LeafRest Ilinalta.esp -> waterplants_lily.esp -> Ryn's Farms Grass Fix.esp -> JKs Riften Outskirts - Ryns Farms - KHW consistency patch.esp -> Lux Orbis.esp -> Lux Orbis - Ryn's Farms.esp -> Occlusion.esp
Flags: 0x0004000B kDestructible | kAltered | kInitialized
EditorID: "Wildnis"
FormID: 0x0000BCB0
FormType: Cell (60)
[RSP+2B0] 0x36191AF608 (void*)
[RSP+2B8] 0x202F0A3C100 (PlayerCharacter*)
Flags: 0x00040408
Name: "Ta'anur"
FormID: 0x00000014
FormType: ActorCharacter (62)
Flags: 0x00040408
Name: "Ta'anur"
FormID: 0x00000014
FormType: ActorCharacter (62)
Object Reference:
File: "Whispers of Words.esp"
Modified by: Skyrim.esm -> ccbgssse018-shadowrend.esl -> Whispers of Words.esp
Flags: 0x00040009 kDestructible | kInitialized
Name: "Ta'anur"
FormID: 0x00000007
FormType: NPC (43)
Flags: 0x00040408 kInitialized
FormID: 0x00000014
FormType: ActorCharacter (62)
[RSP+2C0] 0x2039F8A4C20 (TESObjectREFR*)
Object Reference:
Flags: 0x00004008 kInitialized
FormID: 0xFF00106B
FormType: Activator (24)
Flags: 0x00004008 kInitialized
FormID: 0xFF001761
FormType: Reference (61)
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Showing 1-15 of 20 comments
Alex Apr 2, 2024 @ 4:19pm 
Have you sorted your files with LOOT? What does the summary say?
sdack Apr 2, 2024 @ 4:28pm 
Something is making a bad reference into your memory (access violation). Call stack shows that it happened within BetterThirdPersonSelection and while executing some function by Faster HDT-SMP.

That is all I can see.
Altbert Apr 2, 2024 @ 4:32pm 
Crashlogs don't always provide an exclusive culprit of the issue, but the Probable Call Stack already seems to point to HDTSMP and BetterThirdPersonSelection, which I have seen a few times before, and may not be compatible to the version of your game, SKSE or the Address Library. Registers and Stack mention SkyrimVM* which may indicate a problem with Papyrus scripting, although it doesn't mention from which mod. Occlusion.esp is mentioned many times in Registers, as also is Whispers of Words.esp.

Start checking HDTSMP and BetterThirdPersonSelection, as these seem not to be compatible with the latest version the of the game.

Also, next time include the SKSE Plugin section of the crashlog. and add your load order from LOOT.
EDGExRUNNER Apr 2, 2024 @ 5:14pm 
This is the SKSE Plugin section.
I also just checked both HDTSMP and BTPS and the newest version of HDTSMP does indeed cause CTD according to many other users but idk if thats the only reason.

SKSE PLUGINS:
ActorLimitFix.dll
AddItemMenuSE.dll
AnimationMotionRevolution.dll
AnimationQueueFix.dll v1.0.1
Arcane-Disenchanter-NG.dll v1.1
BarterLimitFix.dll
BehaviorDataInjector.dll v0.1.3
BetterJumpingSE.dll
BetterThirdPersonSelection.dll v1
BugFixesSSE.dll
cbp.dll
ClassicSprintingRedone.dll v2.3.1
CombatPathingRevolution.dll
CompassNavigationOverhaul.dll
ConsoleUtilSSE.dll v1.5.1
CraftingCategories.dll v1.1
CrashLogger.dll v1.12.1
CustomSkills.dll v2.0.2
DialogueMovementEnabler.dll v2.2.1
diskCacheEnabler.dll
DKAF.dll v1
dmenu.dll v1
DodgeFramework.dll v1.0.1
DtryKeyUtil.dll v0.0.2
DualWieldParryingNG.dll v1
DynamicArmorVariants.dll v1.0.5
DynamicCollisionAdjustment.dll v1.1
DynDOLOD.DLL v3.0.17.1130
ENBHelperSE.dll v2.2
ENBLightDetectionFix.dll v1
EngineFixes.dll v6.1.1
EquipEnchantmentFix.dll v1.3.6
EVLaS.dll v1.3.1
Experience.dll v3.2
FaceGenFixes.dll v1.0.3
fiss.dll
FixNotesForSkyUI.dll v1.2.6
FloatingDamageV2.dll v2.0.3
FormListManipulator.dll v1.7
Fuz Ro D'oh.dll v2.5.8.123
hdtSMP64.dll
HookDamage.dll v1.0.2
ImmersiveEquipmentDisplays.dll v1.7.4
ImprovedCameraSE.dll
ImWalkinHere.dll v1.7
InfinityUI.dll
InstantlySkipDialogueNG.dll v1.1.1
JContainers64.dll v4.2.9
KiLoaderSatelliteSKSE.dll v1.2
LoadingScreenTruce.dll v0.0.1
LocationalEncounterZones.dll v1.0.2
loki_DynamicAnimationCasting.dll v3.2.3
MaxsuAIProcessFix.dll v1
MaxsuCombatEscape.dll v1
MaxsuIFrame.dll v1.0.6
MCMHelper.dll v1.5
MCO.dll v1
MCOBlockRecovery.dll v1.0.1
mfgfix.dll v1.6.1
MoreInformativeConsole.dll v1.1
NoFurnitureCamera.dll v1
OBody.dll v1
OneClickPowerAttack.dll v1
OpenAnimationReplacer-DetectionPlugin.dll v1.3.1
OpenAnimationReplacer-IEDConditionExtensions.dll v1.0.2
OpenAnimationReplacer.dll v2.1
OStim.dll v7.3.0.3
PairedAnimationImprovements.dll v1.0.2
PapyrusTweaks.dll v4.1
PapyrusUtil.dll
Paraglider.dll v1.11.0.1
PayloadInterpreter.dll v1
po3_AnimObjectSwapper.dll v1.1.0.1
po3_BaseObjectSwapper.dll v2.6.1.1
po3_ConsolePlusPlus.dll v1.4.0.1
po3_DualCastingFix.dll v1.0.0.1
po3_ENBLightForEffectShaders.dll v2.1.0.1
po3_EssentialFavorites.dll v2.3.0.1
po3_KeywordItemDistributor.dll v3.3.0.1
po3_LockVariations.dll v3.1.0.1
po3_PapyrusExtender.dll v5.6.2.1
po3_SaveUnbaker.dll v1.0.3.1
po3_SpellPerkItemDistributor.dll v6.8.2.1
po3_SplashesOfStorms.dll v1.3.0.1
po3_Tweaks.dll v1.9.2.1
poisoner.dll v1
Precision.dll v2.0.4
PriorityMod.dll
PrivateProfileRedirector.dll
QuickLootEE.dll v1.2
RecursionFPSFix.dll v1.1
RememberLockpickAngle.dll
SCAR.dll v1.0.6
ScrambledBugs.dll
ScriptEffectArchetypeCrashFix.dll
ShowPlayerInMenus.dll v2.0.2
SimpleDualSheath.dll v1.5.7
skee64.dll
SkyPatcher.dll v1.0.0.1
SmoothCam.dll
SMP-NPC crash fix.dll
SoundRecordDistributor.dll v1.5
SSEDisplayTweaks.dll v0.5.16
StayAtSystemPageSE.dll v1.6
StormLightning.dll
Subtitles.dll v0.5
TheNewGentleman.dll v2.2.2
ToYourFace.dll
TrueDirectionalMovement.dll v2.2.5
TrueHUD.dll v1.1.9
UAPNG.dll
valhallaCombat.dll v1
wheeler.dll v1
EDGExRUNNER Apr 2, 2024 @ 5:17pm 
Originally posted by Alex:
Have you sorted your files with LOOT? What does the summary say?

yes, the only things it tells me is that my Skyrim AE is up to date, SKSE is up to date and that I should check for patches for JK's mods (which I have, got all needed patches for it)
EDGExRUNNER Apr 2, 2024 @ 5:19pm 
Originally posted by Altbert:
Crashlogs don't always provide an exclusive culprit of the issue, but the Probable Call Stack already seems to point to HDTSMP and BetterThirdPersonSelection, which I have seen a few times before, and may not be compatible to the version of your game, SKSE or the Address Library. Registers and Stack mention SkyrimVM* which may indicate a problem with Papyrus scripting, although it doesn't mention from which mod. Occlusion.esp is mentioned many times in Registers, as also is Whispers of Words.esp.

Start checking HDTSMP and BetterThirdPersonSelection, as these seem not to be compatible with the latest version the of the game.

Also, next time include the SKSE Plugin section of the crashlog. and add your load order from LOOT.

sadly can't put my LOOT load order in here since its too long for Steam
Alex Apr 2, 2024 @ 11:46pm 
Disable QuickLoot, it is infamous for causing CTDs.
Altbert Apr 3, 2024 @ 3:59am 
Check your DLL plugins against the SKSE Plugin Status[modding.wiki] list to see if any plugin needs an update or replacement.
sdack Apr 3, 2024 @ 5:39am 
Originally posted by Alex:
Disable QuickLoot, it is infamous for causing CTDs.
Depends on which QuickLoot. The old one is broken. There have been patches for it to work with the new versions and it runs stable on my end.

To the matter at hand, it is likely a DLL or with the main EXE file, because from the looks of it is it a piece of code that is iterating over a string and testing for a terminating zero (something like if(*++ptr) or a for/while loop ... ). The pointer is not pointing into the usual memory areas, but to a low address. Scripts and assets do not have a direct influence on memory addresses. This will likely be a mod with a bad DLL causing it or an asset with bad values triggering an old bug in the game. If it happens reproducibly, all the time, i.e. at the start of the game then it is likely bad code. If it happens rarely, only in certain parts of the game or randomly then it is more likely some asset in combination with bad code doing it.
EDGExRUNNER Apr 3, 2024 @ 5:59am 
Originally posted by Alex:
Disable QuickLoot, it is infamous for causing CTDs.

I read that too a couple of times but in my last playthrough last year, I played with that mod too and had no crashes at all, but my modlist got a lot bigger since then so..
EDGExRUNNER Apr 3, 2024 @ 6:00am 
Originally posted by Altbert:
Check your DLL plugins against the SKSE Plugin Status[modding.wiki] list to see if any plugin needs an update or replacement.

I'll try that
Alex Apr 3, 2024 @ 6:00am 
It's most likely a version mismatch between SKSE and one of its plugins, or at least that's what OP should check first. He needs to update all of them, then we shall see.

And QuickLoot has a patch here:
https://github.com/WaterFace/QuickLootEE/releases/tag/v1
But unfortunately, the DLL version seems to be the same, so idk which one OP has.
EDGExRUNNER Apr 3, 2024 @ 6:06am 
Originally posted by sdack:
Originally posted by Alex:
Disable QuickLoot, it is infamous for causing CTDs.
Depends on which QuickLoot. The old one is broken. There have been patches for it to work with the new versions and it runs stable on my end.

To the matter at hand, it is likely a DLL or with the main EXE file, because from the looks of it is it a piece of code that is iterating over a string and testing for a terminating zero (something like if(*++ptr) or a for/while loop ... ). The pointer is not pointing into the usual memory areas, but to a low address. Scripts and assets do not have a direct influence on memory addresses. This will likely be a mod with a bad DLL causing it or an asset with bad values triggering an old bug in the game. If it happens reproducibly, all the time, i.e. at the start of the game then it is likely bad code. If it happens rarely, only in certain parts of the game or randomly then it is more likely some asset in combination with bad code doing it.

Quickloot got a dll update on Github which was posted there, so I doubt this mod is still the issue. The crashes never happen right away, they happen during different times, sometimes after 30 min and sometimes after an hour but mostly outside, I think there was only one CTD when I was in an Inn.
EDGExRUNNER Apr 3, 2024 @ 6:07am 
Originally posted by Alex:
It's most likely a version mismatch between SKSE and one of its plugins, or at least that's what OP should check first. He needs to update all of them, then we shall see.

And QuickLoot has a patch here:
https://github.com/WaterFace/QuickLootEE/releases/tag/v1
But unfortunately, the DLL version seems to be the same, so idk which one OP has.

got that dll already, saw it in the comments that someone posted it there.
Maybe I'll try to turn that mod off for a bit and see if the crashes stop although I really love this mod..
Alex Apr 3, 2024 @ 6:37am 
Update all skse plugins first.
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Date Posted: Apr 2, 2024 @ 3:52pm
Posts: 20