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That is all I can see.
Start checking HDTSMP and BetterThirdPersonSelection, as these seem not to be compatible with the latest version the of the game.
Also, next time include the SKSE Plugin section of the crashlog. and add your load order from LOOT.
I also just checked both HDTSMP and BTPS and the newest version of HDTSMP does indeed cause CTD according to many other users but idk if thats the only reason.
SKSE PLUGINS:
ActorLimitFix.dll
AddItemMenuSE.dll
AnimationMotionRevolution.dll
AnimationQueueFix.dll v1.0.1
Arcane-Disenchanter-NG.dll v1.1
BarterLimitFix.dll
BehaviorDataInjector.dll v0.1.3
BetterJumpingSE.dll
BetterThirdPersonSelection.dll v1
BugFixesSSE.dll
cbp.dll
ClassicSprintingRedone.dll v2.3.1
CombatPathingRevolution.dll
CompassNavigationOverhaul.dll
ConsoleUtilSSE.dll v1.5.1
CraftingCategories.dll v1.1
CrashLogger.dll v1.12.1
CustomSkills.dll v2.0.2
DialogueMovementEnabler.dll v2.2.1
diskCacheEnabler.dll
DKAF.dll v1
dmenu.dll v1
DodgeFramework.dll v1.0.1
DtryKeyUtil.dll v0.0.2
DualWieldParryingNG.dll v1
DynamicArmorVariants.dll v1.0.5
DynamicCollisionAdjustment.dll v1.1
DynDOLOD.DLL v3.0.17.1130
ENBHelperSE.dll v2.2
ENBLightDetectionFix.dll v1
EngineFixes.dll v6.1.1
EquipEnchantmentFix.dll v1.3.6
EVLaS.dll v1.3.1
Experience.dll v3.2
FaceGenFixes.dll v1.0.3
fiss.dll
FixNotesForSkyUI.dll v1.2.6
FloatingDamageV2.dll v2.0.3
FormListManipulator.dll v1.7
Fuz Ro D'oh.dll v2.5.8.123
hdtSMP64.dll
HookDamage.dll v1.0.2
ImmersiveEquipmentDisplays.dll v1.7.4
ImprovedCameraSE.dll
ImWalkinHere.dll v1.7
InfinityUI.dll
InstantlySkipDialogueNG.dll v1.1.1
JContainers64.dll v4.2.9
KiLoaderSatelliteSKSE.dll v1.2
LoadingScreenTruce.dll v0.0.1
LocationalEncounterZones.dll v1.0.2
loki_DynamicAnimationCasting.dll v3.2.3
MaxsuAIProcessFix.dll v1
MaxsuCombatEscape.dll v1
MaxsuIFrame.dll v1.0.6
MCMHelper.dll v1.5
MCO.dll v1
MCOBlockRecovery.dll v1.0.1
mfgfix.dll v1.6.1
MoreInformativeConsole.dll v1.1
NoFurnitureCamera.dll v1
OBody.dll v1
OneClickPowerAttack.dll v1
OpenAnimationReplacer-DetectionPlugin.dll v1.3.1
OpenAnimationReplacer-IEDConditionExtensions.dll v1.0.2
OpenAnimationReplacer.dll v2.1
OStim.dll v7.3.0.3
PairedAnimationImprovements.dll v1.0.2
PapyrusTweaks.dll v4.1
PapyrusUtil.dll
Paraglider.dll v1.11.0.1
PayloadInterpreter.dll v1
po3_AnimObjectSwapper.dll v1.1.0.1
po3_BaseObjectSwapper.dll v2.6.1.1
po3_ConsolePlusPlus.dll v1.4.0.1
po3_DualCastingFix.dll v1.0.0.1
po3_ENBLightForEffectShaders.dll v2.1.0.1
po3_EssentialFavorites.dll v2.3.0.1
po3_KeywordItemDistributor.dll v3.3.0.1
po3_LockVariations.dll v3.1.0.1
po3_PapyrusExtender.dll v5.6.2.1
po3_SaveUnbaker.dll v1.0.3.1
po3_SpellPerkItemDistributor.dll v6.8.2.1
po3_SplashesOfStorms.dll v1.3.0.1
po3_Tweaks.dll v1.9.2.1
poisoner.dll v1
Precision.dll v2.0.4
PriorityMod.dll
PrivateProfileRedirector.dll
QuickLootEE.dll v1.2
RecursionFPSFix.dll v1.1
RememberLockpickAngle.dll
SCAR.dll v1.0.6
ScrambledBugs.dll
ScriptEffectArchetypeCrashFix.dll
ShowPlayerInMenus.dll v2.0.2
SimpleDualSheath.dll v1.5.7
skee64.dll
SkyPatcher.dll v1.0.0.1
SmoothCam.dll
SMP-NPC crash fix.dll
SoundRecordDistributor.dll v1.5
SSEDisplayTweaks.dll v0.5.16
StayAtSystemPageSE.dll v1.6
StormLightning.dll
Subtitles.dll v0.5
TheNewGentleman.dll v2.2.2
ToYourFace.dll
TrueDirectionalMovement.dll v2.2.5
TrueHUD.dll v1.1.9
UAPNG.dll
valhallaCombat.dll v1
wheeler.dll v1
yes, the only things it tells me is that my Skyrim AE is up to date, SKSE is up to date and that I should check for patches for JK's mods (which I have, got all needed patches for it)
sadly can't put my LOOT load order in here since its too long for Steam
To the matter at hand, it is likely a DLL or with the main EXE file, because from the looks of it is it a piece of code that is iterating over a string and testing for a terminating zero (something like if(*++ptr) or a for/while loop ... ). The pointer is not pointing into the usual memory areas, but to a low address. Scripts and assets do not have a direct influence on memory addresses. This will likely be a mod with a bad DLL causing it or an asset with bad values triggering an old bug in the game. If it happens reproducibly, all the time, i.e. at the start of the game then it is likely bad code. If it happens rarely, only in certain parts of the game or randomly then it is more likely some asset in combination with bad code doing it.
I read that too a couple of times but in my last playthrough last year, I played with that mod too and had no crashes at all, but my modlist got a lot bigger since then so..
I'll try that
And QuickLoot has a patch here:
https://github.com/WaterFace/QuickLootEE/releases/tag/v1
But unfortunately, the DLL version seems to be the same, so idk which one OP has.
Quickloot got a dll update on Github which was posted there, so I doubt this mod is still the issue. The crashes never happen right away, they happen during different times, sometimes after 30 min and sometimes after an hour but mostly outside, I think there was only one CTD when I was in an Inn.
got that dll already, saw it in the comments that someone posted it there.
Maybe I'll try to turn that mod off for a bit and see if the crashes stop although I really love this mod..