The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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armageddon Feb 23, 2024 @ 5:14pm
Are these guild quests as long as the main story
I'm doing Companions quest line and damn this thing is long. Not that I'm complaining but I was just here to get werewolf and totems.
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Showing 1-8 of 8 comments
steventirey Feb 23, 2024 @ 5:21pm 
What quests are you doing? There are an infinite number of quests in the game due to the radiant quest system. The Companion questline itself is actually the shortest of the guild questlines (there are only 6 quests). Most of what you end up doing for them are randomly generated quests. You have to do a certain number of those in between the actual quests.
Last edited by steventirey; Feb 23, 2024 @ 5:22pm
Wizard Feb 23, 2024 @ 6:34pm 
Personally, I feel like the mage's and thieves guild are the longest, especially if you return the thieves guild to it's former glory. Of course, that might just be my perception based on my tolerance for them and how many times I've trudged through them.
armageddon Feb 23, 2024 @ 6:37pm 
Originally posted by steventirey:
What quests are you doing? There are an infinite number of quests in the game due to the radiant quest system. The Companion questline itself is actually the shortest of the guild questlines (there are only 6 quests). Most of what you end up doing for them are randomly generated quests. You have to do a certain number of those in between the actual quests.
You have to do the radiant quests to activate the other parts of the main quests. Had to do them in between main quests to activate the next one so it's more than 6 quests if you add those up.
Nabinkemper Feb 23, 2024 @ 6:56pm 
When I last did the Totem quest, I alternated between Aela and the brothers (Farkas & Vilkas) to complete collecting to totem's as well as the two Purity quests. I found that by doing so, it improved the chance that the next time I asked Aela for work she was more likely to start a totem quest instead of a standard radiant quest. Once the three totem's were collected and the brothers were cleansed of lycanthropy, I went ahead and cleansed my lycanthropy as well.
Valden21 Feb 24, 2024 @ 8:19am 
OP, the totem quests are just to get more werewolf abilities, and they're totally optional. Once you've retroactively freed Kodlak from his lycanthropy, the Companions quest-line is effectively over.
Alex Feb 24, 2024 @ 8:25am 
I'd say that the Companion questline is laughably short.

In TES 3 Morrowind, The Fighter's Guild offered over 30 quests, in TES 4 Oblivion, less than 20, and in Skyrim, the Companions have only 6 full quests (and about 4 necessary radiant tasks inbetween).

The Totem quests aren't even part of the Companion questline, rather, they can be considered a short Werewolf questline of sorts.
Last edited by Alex; Feb 24, 2024 @ 8:27am
none of the guild questlines is as long as the main quest.
it's only if you start doing the radiant quests that you can drag it out that much....

And the Totem Quests seem longer because you have to do radiant Companion quests until they pop up.... the quests themselves are very short, and direct (go to location, kill enemy, loot the Totem)
Death Approaches Feb 24, 2024 @ 10:07am 
Wrong attitude.

Skyrim is not about racing through quest markers, do task, move to next... it's about you living on Tamriel. Enjoy the game play, and stop worrying about how long something is going to take or wondering when it's going to end, when you'll get your "reward". Even without mods there's enough content to only play this one game, for many years.

Even if you only have an hour here and there to play, vs dedicating half a Saturday or every night after work when you've got no plans to marathon gaming session, If you like the game you'll hit high 3-digit hours even 4-digits of hours eventually, and if you don't you'll stop playing before you finish even one ending. ^.^ Some people get so annoyed they constantly have to keep re-improving their weapons and armor, that alone bugs them. Well, this isn't the game for them.

If you find you're getting annoyed a quest line never seems to end, take a break. it's not a race. You'll be a vampire or werewolf or whatever, eventually, if you keep playing. Don't rush it.

And stop "reading ahead"! How do you know Companions are the werewolf guys? You looked it up on a wiki? A game of exploration and discovery is a lot more enjoyable when you're doing the discovering, when you don't know what's coming and then get an "you're either with us, or against us" choice you didn't know was coming... oooh! whattodo whattodo whattodo?
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Date Posted: Feb 23, 2024 @ 5:14pm
Posts: 8