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Well Bruma released so I don't see why they never release ....
We MIGHT get another pre-release at best.
If you go looking at things surrounding these projects and their history, there’s something off about them.
This realization occurred for me when they released a lengthy video in August 2022 showcasing Valenwood’s pre-release mod.
They presented it, showed off what you could do and experience in this slice of Valenwood, and told us that it would release in mid-September 2022 - less than a month after they put out the video.
It never appeared.
Not only did it not release, but the BS squad didn’t even explain why or acknowledge that they had told us about its release.
They just continue on like it never happened.
Nearly two years later, this Valenwood pre-release has yet to surface.
But it was supposedly completed and ready to drop as of August 2022.
How does that happen?
Well, the way I see it, only three ways:
Either they straight up lied about it, they experienced some kind of significant technical issues (like they lost a ton of files/assets/work and had to start from scratch), or they intentionally withheld it and continue to do so for some reason.
When you consider that this group has multiple social media accounts, posts lengthy monetized YouTube videos every couple months, has donation platforms, and a number of their members are involved with an online “modding academy” which offers classes/courses that - while not explicitly stated on its website - likely require some kind of tuition to enroll in…it makes you wonder if this is as close as you can get to a legal scam for modding.
Yes, these are big mods.
Yes, big mods take time.
Yes, the people behind them are “normal” people with lives, jobs, families, etc.
But there comes a point when you have to question their skill, commitment, work ethic, and intentions.
Others have proven that it’s possible to make big mods relatively quickly and still achieve a level of quality.
Falskaar was made by a single person. Yes, it’s an old mod that feels outdated in many respects now - but when it released there was nothing else like it.
Beyond Reach was made by a single person in ONE year. It’s not a perfect mod and has some standing bugs and issues here and there, along with some unfinished areas on the fringes of the map, but its core experience which offers 15 - 30 hours of content is on par - if not better - than BS: Bruma.
And it was made by one person in a single year.
Enderal - a high quality, complete total conversion - took a team of 14 five years to make.
BS: Cyrodiil - the original project - has been in development for over 10 years.
According to their website - they are half done.
Atmora - announced in 2017 - was supposed to be the “easiest” project that would release the fastest because it predominantly uses vanilla assets and takes place in an unpopulated frozen wasteland where the focus was going to be on dungeon exploring and surviving the extreme cold.
It’s now 7 years later and where is it?
Argonia - announced a couple years back - was supposedly undertaken by a skilled and dedicated team that they claimed had completed 25% of the mod within a couple months…years later where’s that?
I hope I’m wrong, because having these mods would be great, but more and more it looks like this is a group of people who got way in over their heads and have no intentions of actually finishing anything. Instead, they’re dragging it out and reaping what benefits they can by perpetuating the myth of Beyond Skyrim…until TESVI releases and then they’ll quietly shut down the projects while everyone’s attention is on the new game and making mods for the new game.
If you want to see how an actual project of this kind is supposed to look like, check Tamriel Rebuilt for Morrowind.
I can't say it's a scam, because I can't see how they are making money.... Unless people are not only paying for these mods, but paying in advance... which would be insane.
2. I am not sure if i believe in this scam thing or not.
I know this happened, and it was probably a major technical issue. However I do somewhat see your point of view of bs never releasing. They could also just be bug fixing the thing since 2022, because he never mentioned release and bugfixing.
Hello, I had to log on and reply to you, which I never did on 10+ years of steam. So, although your reasoning is understandable, I think you all are undervaluing the time and effort required for such a project. And hence, throwing dirt at the face of a very dedicated team that has been struggling for well over 10 years to keep interest up for their project.
First: Where is Argonia? Here, and if you think you can manage to pull it off in just 2 years FOR FREE, please, go ahead and show me. I've become recently a Game Developer, so I'd like to see you show me how wrong I am in believing the timing is perfectly reasonable. https://www.youtube.com/watch?v=db8wIOxVzcA
Second: Do you really think people like me, that have waited over 10 years for a project like this, to ditch it for TES:6? really? what am I 13, believing Bethesda will pull off a perfect god-tier game for TES:6? Eventually you'll think back to what you said after finishing for the 800th time TES:6 and realizing it's the same company behind Skyrim: the game with endless bugs and shipped before the Civil War was even finished, so it got cut...
So, my point is: do you really think TES:6 (aka Hammerfell) will be good enough, graphics aside, to compare to the whole Tamriel in terms of content, replayability and the rest? If you do, let me know in a few years time if I was right or not on this
Third: I agree that the authors should address the fact that people are afraid the project will be ditched for TES:6. BUT, after spending 10 years of work across multiple modder teams, I guess they don't feel the need to reassure you foryour lack of faith in them, as they upload progress very frequently. just a few hours back a 1h+ soundtrack for Elsweyr...
My point here is: try to be more supportive for a project you'd like to see finished. I get you, but still, you're on the wrong side of the spectrum here. It's not a matter of "what will release first", I think it's more a matter of "which one will have the best content that players will like to play?"
Fourth: before the modding comunity catches up on TES:6, I guess there will be no chance to compare TES:6 to skyrim, as skyrim has close to infinite potentiality of content thanks to mods, so until there will be a strong modded scene for TES:6, forget the same amount of content. people will be playing skyrim still after TES:6 releases, and for a good while. I think. or will come back to it once they quickly finish TES:6.
Case is over. *Hammering noises echo in the room*