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2. Speak to the merchant and select "what have you got sale" option, it will bring up the sale menu, scroll down to your side and just click on the items you want to sell. Merchants have limited gold, so buy what you want first. Merchants also have a "class", smiths will buy weapons and armor, alchemists will buy ingredients and potions, etc... There is a perk you can get later on to sell anything to any merchant
3. Anniversary edition has backpacks you can craft. The natural way of getting more carry weight is to increase stamina upon lvling up, it's 5 carry weight per lvl. Some items will have a boost to carry weight, disenchant them first so you can put that bonus on your own gear later on. You could find the steed standing stone in the solitude region, it will make all armor you wear weigh nothing and give you 100 carry capacity. Lastly, if you lvl up pickpocket skill, there is a perk that gives you 100 more carry weight
4. You can eat ingredients. At first it will discover the first effect, there is a perk you can get that will allow you to discover the next effects (3 levels to the perk for the second, third, and fourth effect). You can also experiment with alchemy, it will allow you to combine any 3 ingredients and will discover an effect if at least 2 ingredients share that effect. And finally you can find or buy recipes at the alchemy shop.
5. Just use a pot to cook, they are usually above a fire and have some soup inside. You will need salt for most recipes so don't use all your salt on potions. That being said, if you're not playing on survival (and I hope you don't on your first playthrough) food is not important.
6. Use the forge, just get close to it and press E. Anvils also work just like forges but are smaller, you can find a forge at most villages and towns, and anvils at pretty much all camps (imperial or stormcloak camps). You will need perks on the smithing skill to unlock more recipes, left side is light armor, right side is heavy armor.
7. 3 ways to get gold. You either find the gold, sell items, or finish quests. Gold is only an issue for the very start, you will rapidly have more than enough. I suggest joining the thieve's guild, it pays the most
1, Not sure about joining the companions, I hope that wasnt at the beginning of the game. As I had to restart twice due to how my game was playing. I ended up following someones advice here and installed Sky UI and go through the mod thing a mig.....LOL The point is the second time around I got a bit naughty and tried to pick his pockets and got busted, He tried to kill me but i avoided him long enough he forgot about. But I didnt get the membership at that time of course.
2. I have been asking what people have and what they have for sale and who to go to. Although most of my items so far was from the massive temple at the beginning of the game. I think its breaking falls temple. I am through that and didnt find the secret....OOPs, I am going back at some point to finish off that secret. I know the anvil and recipes there etc, the ores I dont know where to go for that yet even though I found a mine.. The alchemy totally looses me as I picked High Elf as I want to play with magic in this game......LOL
3l Yes i have the anniversary edition, so the backpack I will look forward to as soon as I find it but then again I am only level 2 right now.
4. I have been eating my food out of necessity and to get rid of weight load. Hence why I want to sort out the sell option faster. So i can at least make money from the crap I have to drop. lol I havent noticed the perks just yet though and I had collected all the salt and linen i could so far. I am getting so much armour I am not sure what linen is for thou....LOL
5, I did get a pot at one point, I probably dropped it by now due to weight restrainsts, and cooking was no way to set up at that point. I have heaps of salt I had been collecting through the temple, However i am not in survival mode and found my magic for healing...LOL
6. I had found the forge in the tiny town, not the city yet. So I do know how to trigger it and see the recipes, the inventory and crafting menu is very different to what I am use to, everything is listed not shown so i find it harder to work out. But I also found one mine but no minerals yet except for gems.
7. as for the gold, I might of gold some minor gold from the few quests I did do, However most of my 500 gold was from the breaker falls temple or whatever its called. So I am yet to get into whiterun and find the blacksmith, traders and alchemist.
How does it work in the town with accommodation? I mean I want a place to put down chests and store items etc as well as set for cooking food and working out how to start the alchemy other than the scrolls in the temples which are for one off use.
Or am I suppose to buy and sell until i have enough gold for my first home? I am confused here. But I do enjoy the game.
My only down side is the mouse control normally as long as I am facing the direct the weapons strikes with this game the cursor has to be in the exact spot or near it, which I am not combat orientated so struggled abit with this part. Still do especially picking up items.
I HIGHLY recommend for you to continue the quest lines for the Jarl/King of Whiterun.
Doing so will grant you access to buy a house in Whiterun, which will give you a goal to work towards in terms of gold AND you'll finally have a place to store your extra items once you do buy it.
Until you can buy a house, you can just mass store stuff in the couple of barrels outside of the Forge in Whiterun.
Just make sure the barrel you store your items in, doesn't say "steal" on it.
oh also! After you purchase your house, you can spend more gold to upgrade it's furnishings, like installing an alchemy lab.
I am very new to the game and have already found backpacks around the world just hitting bandit camps and such
This takes a bit of experience to do, or being willing to risk loosing things to find out if you don't want to consult lots of wikis and such. You would need to find a container that does not get reset when the locations refresh to store things prior to getting a house of some kind.
As someone prior mentioned, got to ask the merchant npcs what they have for sale in order to sell things. Something to note, is each merchant type only buys and sells certain items unless you get a perk in the speech tree.
A big part of the game ends up being learning inventory management, as there are a lot of clutter items that will weigh you down without providing value. In the long run it helps to focus on picking up only items with good value to weight ratios, unless its something you plan to use in some fashion.
An earlier poster covered this well. Raising stamina, getting a backpack, the pickpocket perks, the steed stone, and fortify carry capacity enchants are the main way to increase it. There are also some perks in the armor trees that reduce the weight of that type of armor, which helps out as well.
That takes time to figure out, or wiki's, especially for alchemy. And unfortunatly, until you got a safe place to store things, Alchemy is a bit of a trap starting out. All those ingredients you pick up will slowly eat up your carry capacity if you are not using them. Its quite handy to have and level though.
As to figuring out what ingredients do what, in addition to what the earlier poster said, similar ingredients tend to be found growing together out in the wild. I do recommend combining Blue Mountain Flowers and Wheat at some point, as its a very handy recipe for a long time if you want to get into alchemy.
There are various cookpots around campfires and the like scattered about. You can use those for cooking. There are some useful cooking recipes, but outside of survival mode you can usually get away without worrying about food entirely.
Both are viable. The main draw of making your own equipment though is being able to temper them. Tempered equipment lets you use pretty much whatever you want based on looks much later on. Don't worry too much about making and tempering your own equipment until later on, as it takes a lot of ores to really level smithing up. So you will need a spot to store materials and products to really get things going.
Looting it off of enemies and from chests, selling various things you find, doing quests, and there are some npcs that you can do things like sell chopped firewood to in order to make gold. Early on gold can be pretty tight, but once you get going, you tend to end up not really needing gold much, and run into the problem of merchants not having enough gold to sell a lot of things to them.
Joining the companions is totally optional. So even if he's still mad at you, you can keep going.
Eventually you will find one in a wardrobe somewhere, or can buy them usually from a general goods merchant.
This goes back to what I mentioned earlier about inventory management, as there are lots of clutter items that don't have a real purpose outside of decorating locations. Not everything is worth picking up, and it just takes time to work out what to grab and what to ignore.
If you could pick it up, it wasn't one that you could use for cooking. The cooking ones are set up around campfires and fireplaces, and will open up a menu like the forge does when interact with it.
So early on, you will be primarily renting an Inn room for a day for sleeping until you get access to a more permanent accommodation. You can either join one of the guilds, mage, thieves, or companions(warrior) to get a more permanent bed and a couple of safe containers, or save up to buy a house of some sort. Buying a house takes a bit, as the cheapest purchase-able ones are 5000. Though something to note, is you don't get to place the furnishings in the houses, they have pre-placed locations they go in as you furnish the house further.
Either way, have fun figuring out things and exploring as you go. Thats a lot of the fun of Skyrim initially.
https://en.uesp.net/wiki/Skyrim:First_Time_Players
and:
https://steamcommunity.com/sharedfiles/filedetails/?id=1868336179
An essential guide for new players (or low to medium experience players) - very well written and highly recommended.
Also, if you are interested in taking screenshots, there is this:
https://steamcommunity.com/sharedfiles/filedetails/?id=788384548
All the above are from the PINNED TOPIC Helpful Links and References, Section 1 - General Information.
That topic, as well as Ilja's PINNED TOPIC Skyrim SE: Guides and Resources (17.05.2021) are excellent resources for information - especially should you become interested in modding the game at some point. And, of course, you already know to ask here in the forum - there are a great number of very helpful people (as can be seen from the responses to your questions here and in your other threads) willing and ready to help.
Good luck and enjoy!
Now for the second way: building it. Three of the holds, Falkreath, Dawnstar, and Morthal, allow for you to build your home to your own liking. Ups and downs with this one. The two main downsides are it takes a while to do, and it's a resource hog. The main upside is that you get to design the interior yourself, to a limited extent; you won't be able to place things, but you WILL be able to choose what you want to add. You can also get a steward and tell them to get some furnishings if you don't want to do that yourself.
Almost all of the nine main towns will have merchant stores you can use. In Whiterun, the three main weapon/armor stores are Warmaiden's (ahead of you on your right when entering Whiterun through the gate), the Drunken Huntsman (across the street from Warmaiden's), and the Skyforge (just behind and northeast of Jorrvaskkr, which is the HQ for the Companions). As a mage, the three merchants you'll want to visit are Arcadia's Cauldron, Belethor's General Store, and Farengar Secret-Fire; Arcadia's Cauldron and Belethor's General Store are in the main market square of Whiterun, and you'll meet Farengar Secret-Fire as part of the main quest. You'll meet him pretty soon, actually.
https://en.uesp.net/wiki/Category:Skyrim-Places-Safe
It's quite far but you can use the horse drawn carts outside cities to travel to all the major holds.
1) It seems cruel but...prioritize. There are very few things in this game that you absolutely can not throw away. You can always buy or make what you need. By the time you are doing quests and getting awesome items that you shouldn't throw away, you'll have storage figured out.
2) Check all the vendors, if you can or can't sell it will show in your inventory when you go to sell to the specific vendor. As you're getting perks and such, in "Speech" there is a perk that allows you to sell anything to any vendor...try and get this. Solves a lot of your selling problems. Each town generally has one general merchant you can sell lots of varied stuff to.
3) Leveling up boosts carry weight. When you're able, enchant gear with "carry weight" enchantments...there are also potions you can make.
4) Pick every ingredient you can find, eat it. You'll learn it's abilities. Then find yourself a potion making stand and make potions. In the tavern at Riverrun is a stand you can use. In Whiterun there is a lady that sells potion ingredients and recipes. Blue Mountain Flower and Wheat gives you a healing potion. Imp stool and Canis root make paralysis potion for your enemies. I'd recommend building one of the houses from Hearthfire DLC and getting the greenhouse, you get more per ingredient growing them yourself then buying or picking them naturally.
5) You can skip that crap, you don't need it.
6) Talk to the blacksmith in Riverrun, he'll give you a quick course on making weapons and armor. If you want the real good stuff you'll have to level up your Smithing skill to unlock stuff in the tree. Firstly, get yourself a mining pick and carry it with you so you can mine any ores you find. Second, if anyone tells you to use the "iron dagger method" to level up, that ♥♥♥♥ was patched years ago. One benefit of mining is getting gems and jewels. Buy (or mine when you can find it) silver ore, use a smelter and make silver ingots. Go to the forge and make jewelry, level up, rinse and repeat. Sure, gold technically makes more money so gives greater XP when making jewelry BUT the gems and jewels you need for jewelry are hard to find compared to what you can for silver. So silver is the way to go.
7) Sell things my dude! I'll give you a sneaky hack. In Riverrun is an elf named Faendal. Do his quest. You can buy archery skills from him. After his quest he can be made a follower and you can trade with him i.e make him carry stuff. When you trade items you can take back all the money you gave him. Rinse and repeat. There is a grouchy lady in Riften who sells "light armor" training. You don't need to make her a follower. So what i like to do is go to Riften laden with loot to sell, by the levels of skill i can, then sell all i have and make my money back plus whatever she had. It's a handy trick when you start finding stuff that's expensive and merchants only have limited gold.
Extra tips:
-Find an enchanting table (there is one in Whiterun close to the Jarl) take enchanted items and disenchant them. Not only do you learn the ability which you can them impart to items, but disenchanting items levels you up.
-With your mining pick, walk around the outside of Whiterun's walls...there are several ores to mine. I do believe one silver and one gold for sure, but there are iron and others.
-Take your time and learn by experience, people play this game over and over so don't worry if you make mistakes, you can always start other characters.
I am also a mage so things come in handy. Sure if there are merchants I can work out what to sell to them. But I would like storage so i can sort things out, collect and then sell.
This is the first part I am stuck. I am in white run always overloaded and cant offload anything I have. Most of it is stuff I need. I am not sure of who the traders are but each time I go to them they look like they want me to buy not for me to sell to them. So i am also confused.........
You had mentioned SkyUi earlier, which does change the interface up a bit. If you look in the bottom left corner, you should see two tabs. One with the merchant name, and one with your character name, by default the merchant name tab is highlighted. It does the same with containers too. The highlighted tab is the inventory you are looking at. Below those tabs, in the very bottom left corner it should also list out what buttons are mapped to what. You might have to look at both a container and a merchant inventory to get it to display so you can see which button it is to swap tabs.
This was one of my initial troubles with SkyUI as well, as didn't notice the tabs and the button to change it as well, partly because the mod didn't consistently display all of the button info in the 1.6.640 version of the mod. Once know the key, it gets much nicer to use,
Outside of a few quest reward items that are unique, just about anything can be found again. There are a couple of enchantments that have only one source to get them from, but are not really critical in the long run.
And yeah, during the initial start of the game, weight and inventory management can be quite the challenge when you don't know exactly whats worth keeping or not.