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Sometimes dropping armor in front of a bunch of guards by an outpost or tower sends them into a loot frenzy all going for it but still looking for way to get guards to aggro and fight each other without triggering a bounty...
Most times i stab em, occasionally i pick pocket poison onto em.
what does pick-pocketing a poison onto them actually do? I would think it would be more fun to reverse pickpocket someone with heavy junk to the point they are encumbered and can't even walk...wonder if that sort of mechanic is even possible (used to be in old games like Ultima Online)
It poisons them, sure u could add a load of junk, but im not sure non interactable NPC's have carry limits..
Not to mention, that requires some-one thinking of that..
I tried to give some NPCS at Windhelm (last save file) random poisons I had through stealth/pickpocket but it didn't do anything =\, it just seems to go into their inventory if you are successful. Are you doing your method with mods or what am I missing on how to get that to work....it does seem very fun and sneaky but not working for me.
Thanks for the tip, I assumed it worked on anyone pickpocketable