The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

View Stats:
Clovis Mar 2, 2024 @ 4:30pm
" dll plugins you have installed require a new version of the address library" SKSE SSE
Yeah, it's like the title says. I really only have SkyUI and two other mods, I tried both MO2 and Vortex. I really dont know what to do or how to install the address library from Nexus. HELP! Thank you for reading this!
Originally posted by Death Approaches:
so it's two things, just follow the instructions; there's no need to let SKSE or Address Library to be managed by your mod manager if you don't want to, they're both integral anyway so manually installing under Data\SKSE\Plugins is fine...

Just open the Address Library Anniversary v11 from a couple weeks back on valentine's day, and drop the matching files into that directory; assuming you're on 1170 now, any file with 1170 in the name, aka versionlib-1-6-1170*

Note that this only matters for SKSE mods that are compiled against the AL code... many SKSE modders have never bothered implementing that, and have to manually recompile every time SKSE changes. After so many updates though, they either give in and implement AL, or they abandon their mod, and you will go without or be forced to downgrade if you really can't live without it.

Happy mod rebuilding! (again)
< >
Showing 1-4 of 4 comments
The author of this thread has indicated that this post answers the original topic.
Death Approaches Mar 2, 2024 @ 4:47pm 
so it's two things, just follow the instructions; there's no need to let SKSE or Address Library to be managed by your mod manager if you don't want to, they're both integral anyway so manually installing under Data\SKSE\Plugins is fine...

Just open the Address Library Anniversary v11 from a couple weeks back on valentine's day, and drop the matching files into that directory; assuming you're on 1170 now, any file with 1170 in the name, aka versionlib-1-6-1170*

Note that this only matters for SKSE mods that are compiled against the AL code... many SKSE modders have never bothered implementing that, and have to manually recompile every time SKSE changes. After so many updates though, they either give in and implement AL, or they abandon their mod, and you will go without or be forced to downgrade if you really can't live without it.

Happy mod rebuilding! (again)
Clovis Mar 2, 2024 @ 5:07pm 
Originally posted by Death Approaches:
so it's two things, just follow the instructions; there's no need to let SKSE or Address Library to be managed by your mod manager if you don't want to, they're both integral anyway so manually installing under Data\SKSE\Plugins is fine...

Just open the Address Library Anniversary v11 from a couple weeks back on valentine's day, and drop the matching files into that directory; assuming you're on 1170 now, any file with 1170 in the name, aka versionlib-1-6-1170*

Note that this only matters for SKSE mods that are compiled against the AL code... many SKSE modders have never bothered implementing that, and have to manually recompile every time SKSE changes. After so many updates though, they either give in and implement AL, or they abandon their mod, and you will go without or be forced to downgrade if you really can't live without it.

Happy mod rebuilding! (again)
I haven't installed the address library before, wdym? Thank you!
Clovis Mar 2, 2024 @ 5:13pm 
Originally posted by Meow Meow EGirl:
Originally posted by Death Approaches:
so it's two things, just follow the instructions; there's no need to let SKSE or Address Library to be managed by your mod manager if you don't want to, they're both integral anyway so manually installing under Data\SKSE\Plugins is fine...

Just open the Address Library Anniversary v11 from a couple weeks back on valentine's day, and drop the matching files into that directory; assuming you're on 1170 now, any file with 1170 in the name, aka versionlib-1-6-1170*

Note that this only matters for SKSE mods that are compiled against the AL code... many SKSE modders have never bothered implementing that, and have to manually recompile every time SKSE changes. After so many updates though, they either give in and implement AL, or they abandon their mod, and you will go without or be forced to downgrade if you really can't live without it.

Happy mod rebuilding! (again)
I haven't installed the address library before, wdym? Thank you!
Oh nevermind, I figured it out (what you meant) THANK YOU SO MUCH!
Originally posted by TTV_Clovize:
Originally posted by Meow Meow EGirl:
I haven't installed the address library before, wdym? Thank you!
Oh nevermind, I figured it out (what you meant) THANK YOU SO MUCH!
can you explain what he meant i am having the same issue and cant figure it out
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 2, 2024 @ 4:30pm
Posts: 4