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Loading screens were horrible, and the there was a bug that bloated your save game, the longer you played. Play for 6 hours and now it takes 5 minutes to get into breezehome.(or longer)
Then came time for the dlc's. Pc got them. Xbox got them. Nothing for ps3 as sony were being ♥♥♥♥♥. I think it was 3 or 4 months later that I was able to enjoy them.
Not knowing any better, I played on.....and on....and on....
A few years later I bought a ps4, and my game bugged on me so bad that I bought a pc and never looked back.
Oblivion's been waiting 18 years for DLC on PS3 so a few months of delay is nothin'.
But yeah the load times are gonna get ya. It's probably not much different than playing Skyrim on a Nintendo Switch, maybe a bit slower, but I only play my Switch copy on airplanes and such.
Switch issue as far as I am aware doesn't have nearly as much of an issue.
Ironically, Oblivion becomes unplayable on consoles after a period of time, too. Though it takes much longer than just a few hours and it isn't due to save game bloat, but rather a bug that has to do with the play time incrementing that causes the "A-Bomb glitch".
Same problem happens on PC but there's tools to fix it now-a-days.