The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Lummox JR Dec 8, 2023 @ 2:05pm
SKSE plugin authors: Use the address library!
As much as we're all pretty mad at Bethesda right now, with plenty of good reason, it's only fair that a little of that ire be passed on to the modders who built SKSE plugins without using the address library. There are only a few such plugins, but they're the ones that have been holding up most people's updates.

And I'm not trying to throw shade or take anything away from the amazing work these modders have done. But some of the most important mods are broken right now because they didn't use the address library, meaning we have to wait for their authors to get around to updating them manually, and this will happen every time Bethesda does a release unless the mod authors use the tools available to keep their mods relatively future-proof.

Modders: Please, PLEASE use the address library. A lot of pain would have been spared if you had. And for those who already do use it, whose mods didn't need to be updated as a result, thank you.
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ĿIFE oƒ ƤIE Dec 8, 2023 @ 2:14pm 
Just forwarding this:

"Recently mods that required SKSE had a bit of a breakthrough and are no longer tied to the game version, you only have to wait for SKSE to get updated, no need to update dozens of SKSE mods that usually break with each game update.

HOWEVER not all SKSE requiring mods have this breakthrough included, these such mods still require updates with each new game update.

Fact is its up to the modder to be vigilant."
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Date Posted: Dec 8, 2023 @ 2:05pm
Posts: 1