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Amen to that. The jank is part of the build
I'm old enough to remember Skyrim in its most base form. I'm talking no Dawnguard, no Hearthfire, no Dragonborn, and no Creation Club/Creations. Pure "Skyrim.esm." There are already over 150 hostile locations in the "true" "base game" alone, and many more locations besides, without Solstheim and the content from the year 2012 DLCs.
Base Skyrim's areas: https://static.wikia.nocookie.net/elderscrolls/images/8/88/Skyrimmap.png/revision/latest?cb=20120124131942
That they added the Dawnguard and Dragonborn DLCs was already a blessing in the skies, and Hearthfire was the cherry on top that truly made you feel like an old warrior coming home from a war after having done so much (Read: I have no military experience. I just like to imagine that an old, "olden times" warrior would have dearly loved to return home to their wife/husband and children after so much adventuring
Already bought the seven new creations.
I've still never completed it, for having fallen victim to the enticement of modding freedoms, but I played a healthy 800+ vanilla hours before that delve. I keep telling myself I'll complete the untouched game one day, and by untouched I mean with only company-sanctioned content. That includes the 2012 content, the Anniversary Upgrade, and any new "creations," provided the creations all work in unison compatibility.
Love this game to pieces. I've played several games that led up to my undying love of this particular title, of which not all were even RPGs nor of the medieval fantasy genre, and I'm d*mn proud.
https://www.youtube.com/watch?v=JSRtYpNRoN0
Because the base game is overall bland in my opinion. Too much censoring (no option for 'vanilla nude bodies') for an 'M' rated game. Too much BS (worthless under-powered magic). And far, far, too many bugs. And that's not even mentioning the ugly faces, easily broken quests if you don't do things in an exact order (but also included with bugs), and extreme lack of things to do (much like Starfield is suffering with right now). As there's only like, what, 10 or so 'major' quest lines, and all the little things that aren't all that fun.
Things adding (at least) basic mods can easily fix. So yeah, mods make Skyrim great. Not because the base game itself is 'great'; But because the framework that the game released on, is able to support the addition of such great addons like: 'Vigilant', 'Legacy of the Dragonborn', 'Frostfall', 'Realistic Needs & Diseases' or 'iNeed', and so many, many more.
See, there's something magical to me about being given a bag of broken tools and making it work. That's a big part of the game to me. Like, sure, you could just mod the magic to be stronger or fix the companions. But how much better would it be to SUCCEED as a mage with bad spells or play around a terrible follower.
I had a playthrough where I kept having to go and find Lydia cause she kept getting stuck. I was a support mage and my tank kept disappearing. It was so frustrating, but it added this layer of organic roleplay and paid off so well when she actually showed up.
I'm not a fan of mods. I've been playing the game 'vanilla' since it's release. Have never finished it but would like to when I have the time.
It was somewhere around 11/11/2011 or 12 / 11 / 2011 then the 1st mods for UI came out and i never turned back lol The base ui is desastrous
Magic was a big drawback, so i moded it as soon as the devkit was released, and so is most aspects.
For me skyrim is a wonderfull base platform but really bland without mods.
I don't trust an AI to watch my back in Skyrim; Let alone think it could even stand a chance at destroying the human race. And even with mods, the 'Artificial Idiots', are still dumb as a wooden post.
Dont confuse game A.I, with actual A.I, game A,I cant think outside of it's programming, and is limited, by that program.