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Ein Übersetzungsproblem melden
>Ignores my reply
Yeah, I'm done. Peace.
You can pick any random game other than Morrowind if you want. How about Neverwinter Nights?
That modders managed to make Skyrim look somewhat like DMC doesn't mean ANYTHING is possible. There are severe limitations period
Well... Yes, I see a pack of mods based on ADXP I MCO and animation chains. This one differs from other packs in textures, animation (moveset) and effects. The links are given under the video itself. If you don't know, there are mods on nexus such as Taekwondo Animation for ADXP/MCO/Precision. And yes, 4-5 years is quite a long time. I also see a demo short video that says nothing about the game as a whole. How does it all work in dungeons corridors, etc. And judging by your answer about video settings and the work of mod packs in Skyrim. You don't understand anything at all. Look at almost any changelog from different mods. Fixed crash here, here and there. It is not so easy to create a stable pack because of the game greate engine =) If all this is summed up, I feel sorry for you, little troll.
Fixed that for you.
It literally lists in the description three mods that you have to be subscribed to a patreon to even obtain. :/
So because they fix bugs, the entire thing should be thrown out?
I think y'all just need to leave Skyrim forever and play some linear, code-locked game if Bethesda's open game design philosophies offend you this much...
...except the same people who "Can't stand Todd Howard" are also obsessed with his each and every footstep, lmfao.
https://steamcommunity.com/sharedfiles/filedetails/?id=2904035910
Nothing could be truer. I see the same thing in FS22. People in the forums trashing the game all day long, in a series they've put thousands of hours into.
My other favorite is when in someone's reviews, the game they've played the most in their Steam history, they've given a negative review.
Or do ♥♥♥♥ like what happened to Civ 5 (ad riddled game launcher was added that still runs in the background when game is launched and caused issues with the game)
Or what happened with Saints Row 4 (forced remaster update with tons of issues that were never adressed and epic game store ♥♥♥♥ shoved down everyone's throats)
That's understandable, when everyone's been "eating good" for so long until the dev made a dumb slip up that ruined it for everybody. =)
But with Bethesda people LITERALLY play the absolute STUFFINGS out of their games until they can discuss the ACTUAL GAMES like they're discussing the life of a close relative, and then they STILL come to the conclusion that they're pissed about it when in the background the WORST offence is, like, loose ends like unfixed, MINOR bugs, while elsewhere, the games' active modding communities make enjoying the games an absolute blast. It's like Christmas morning every day people upload to Nexus and elsewhere online in Skyrim, Fallout 4, Oblivion, Morrowind, Fallout New Vegas, and Fallout 3 modding. Always a new combination of tweaks and mechanics to implement into your run. Always something to test out. Always something to quite literally just pull up a chair, a cup of tea, a warm blanket, and sit there enjoying on a cold night in good warmth.
I think people just have misplaced passion, but even still, it weirds me out. I wouldn't spend THAT much time on something that I DO NOT enjoy.
I've seen some youtubers who cover Bethesda's work actually go to lengths to describe it. They call it a "Jaded ex-lover" or "disparaged high-school crush" type of deal. Perfect descriptor if you ask me.
Don't get me wrong. I understand being upset when Devs change a game for the negative, especially when it's a game you like.
For me it's Conan. They've nerfed all the survival aspects and changed a lot of core systems and added a cash shop. I don't play it anymore.
That said, I think I paid $30 for it and got like 450 hours out of it. That many hours played puts it in like my top 5% of games. I'm not going to give it some shredding review or drag it all day long in the forums.
It's kind of like a relationship that ran its course. I'll try to think fondly of the good times, but we can't be together anymore.
Lots of folks say Steam reviews need a neutral button. People are prone to click the Do Not Recommend one but actually mitigate that by stating their stance on matters relating to the game's development, so that alls fair in the end.
It's only right that I, among so many Skyrim lovers (because I am a HUUUGE one...), should remember things like that there are still unfixed bugs left in the game, but Bethesda literally came back to Skyrim to fix age old bugs, and some people act like that wasn't even a part of RECENT history.
Bethesda literally fixed the incorrectly moving mannequins on screen load, and the modding community was ACTUALLY so upheaved by it that they UNFIXED it, LMAO. https://www.pcgamer.com/bethesda-fixes-skryims-creepy-moving-mannequins-modder-promptly-unfixes-them/
Also, Bethesda's community are quite a humble bunch. They embrace the memes, and still go on enjoying the game regardless. Some Wabbajack authors have slated the game to "f*cking suck," only to release another version of their curated modlists, lmfao. And other mods host imagery like "an angry bee" - literally a nod to the very real occurance of a bee that broke the intro cart ride in Skyrim, resulting in that hilarious flying cart bug we all know and love. XD
It's important to laugh at oneself every so often. It's how we stay sane in an otherwise unforgiving world. =)
on top of that it's a closed room so this makes certain aspects like path finding more easy for NPC.
but the real question why make a hack slash in skyrim while so many games have this and much better?. example Lords of the fallen, kingdoms of amalur etc
But that doesn't mean the engine isn't garbage. Bethesda releasing mod tools and letting the player run wild is a blessing and we should obviously be grateful.
It's a crutch more often than not and the fact that you can turn skyrim into a glorified weeb simulator does not hand-waive the issues that the engine has.
Also let's be honest, if you can play that version of skyrim for more than 40 minutes without crashing i'd like to know what particular animal you've sacrificed so i can make the same move.
Fact: Every single last time my game crashed, it was because of a bad mod conflict.
Fact: You can string over 2000 mods together, and never experience a single crash if you know what you're doing, and I say this coming from a 4+ year-old i7-9750h/GTX 1660 Ti, MOBILE version...
...which is to say I can't even remember the last time my 64-bit Skyrim crashed, modded or not.
The most obvious and easiest to eliminate CTDs are the ones born from immediate mod conflicts. There is literally a trio of mods centered around a mod called "Crash Logger," which allows you to asses just what caused your game to crash last.
Skyrim modlist curators are in-the-know about just what combinations of literal specific files are likely to lead to CTDs. Take a gander at the manual installation guide for "Lexy's Legacy of the Dragonborn," and you'll see this in spades. https://lexyslotd.com/
The only reason you don't see many CTDs in some other games is because the code they function by is comparatively simple.
"If it was easy, everyone would do it." - Todd Howard during an interview
Ummmm i crash playing the latest modlists, granted it's like after an hour of playing but i still get regular crashes playing stuff like eldryn and nolvus,
Personally, i just accept that you can't have thousands of mods and not expect crashes and to pretend otherwise is just disingenuous.
For smaller lists, i usually don't crash. But i rarely play smaller lists these days so eh.
I'm on a 4080 and a 7800x3d so it's not hardware related. The engine is already held together with duct-tape and string, add thousands of mods on top of it and it breaks.
Again, not saying that bethesda are evil or are wrong for preferring the engine they've come to rely on. Just saying that it isn't perfect and has very real flaws.
It allows for amazing things to happen in spite of the issues, not because of them.