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https://www.nexusmods.com/skyrimspecialedition/mods/5789
You can test a new character without Interesting NPC's and see if it still crashes.
I will also add that Immersive Citizens has reports of no longer being as stable as it once was. Many have transitioned out of this and gone with the following -
AI Overhaul SSE
https://www.nexusmods.com/skyrimspecialedition/mods/21654
AI Overhaul appears to have better support and several patches that may be useful.
To summarize so far, the crash at about the Standing Stones / Embershard Mine trail may be related to Interesting NPC's, Immersive World Encounters, Immersive Citizens, or another potential mod conflict. This is not definitive as we continue to review.
This is possibly unrelated, are you using the vanilla start (cart ride / Helgen tutorial)? I'm pretty sure that Helgen Reborn needs to be disabled until after leaving through the tunnel. After a quick check on the mod page, yes, it should be disabled until after the tutorial.
CrashLogger.log:
https://paste.quest/?55b57b003b200d1a#2kh2ozv9hgj66tNFk6kEas1NceJbcPz5QvnE26jwmvKd
Other, shorter logs:
https://paste.quest/?5f7a1afae6d722e2#Bcp4pbkGr3HNz9pXwPYSNAmztoXA1C7yk6h3H59Vgm3G
Most recent crash log report:
https://paste.quest/?44c53751f9bb7c50#Eh57Ct8PY59SjHwVcRyi8vb18qGYaKw9evuVz4v4J86
It seems like there is some interesting data here to piece together, but I'm not sure what to make of it, or what to disable/enable next:(
These are:
1. SKSE (version specific. Most current for SE/AE is 2.2.3 for game ver. 1.6.640)
2. Address Library
3. Powerofthree's Tweaks
4. Papyrus Utilities SE
5. Papyrus Extender
6. Console Utility SE
I know you have SKSE and, I believe, Address Library. All of the above (and more) are the same one's I use as so many mods refer to something related to these.