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Hz=/=fps.The previous posters are correct about the fps. Skyrim requires 60fps. Your monitor should already be on 144Hz. If it is not, I'd turn it back up so you will get the 144Hz for every image displayed on your monitor.
Depending on the GPU designer (Nvidia/AMD), you should have a frame rate cap setting. For AMD, the frame rate cap is called Radeon Chill. This will allow you to set the fps to 60 and retain your 144Hz monitor refresh rate. Activating Radeon Enhanced Sync is also a good idea. This setting reduces visual tearing and latency (most likely the cause of your flickers).
If you do not own AMD, hopefully someone with a Nvidia GPU will offer help. Good luck.
anyway it's in the control panel under resolution
there you'll see the HZ drop down to select 144
I found the resolution tab, but wouldn't that change my entire PC Hz to 60? Is there a way to change just Skyrim to 60, so I don't have to change it back to 144 every time I play any other game?
I think you're confusing hertz with fps. Changing the Hertz of your monitor does NOT change the Frames Per Second (fps). Do not mess with your screen resolution. Fps are the frames your GPU displays on your monitor each second. Hertz is the refresh rate of your monitor. You can have more Hertz than Frames per second. Lowering the hertz will not lower your frames per second. Skyrim requires 60 frames per second, not 60 hertz.
You should probably find the make and model of your GPU and google search "how to change/cap my GPU's frames per second".
https://youtu.be/hGdxj-0PPnw
I found that link by entering what I suggested you google search, word for word. It was the first suggested answer to your problem.
Although stable 60 fps is more than enough to play skyrim - also means you can install more graphic mods before you will notice a fps drop.
That's just covering up the primary issue; which is the scripting is expecting to see 30-60 FPS. And since they rely on this number to tell time; bad things happen. This means that from the very beginning of a playthrough >60 fps that scripts are already breaking and failing to trigger.
This also means that you won't know how borked your game is until you end up with a busted quest, or door activators misfire, or any other array of strange bugs manifest that seem innocuous.
And even if you reload your previous save; it's just a matter of time before you encounter another.
There's no way to play TESV >60 without this issue; anyone considering otherwise should consider themselves warned.