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IMO, mixing various combat mods is likely to cause trouble, unless it's purposely made compatible, or you can disable the parts that overlap.
My suspicion is that because of the high damage (from the multiplier in this grim dark mod) has a huge influence in how much stamina has to be taken away. I would advise the OP to figure out (or ask there) how Valhalla is handling the stamina removal. Is it based on the damage dealt?
If yes: then the answer is there.
Anyways, this is something that may require attention from people using Valhalla. I believe your best bet is to ask around on Valhalla's comment section. In meanwhile, I am going to mention this thread to someone knowledgeable that uses Valhalla as well.