The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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nullpo Apr 5, 2023 @ 3:15am
Does AE still break mods?
Just wondering because I just install skyrim on my new PC and want to mod again, but wonder if I still need to downgrade to SE since it's been a while since the AE update.
Originally posted by wawawiwa:
Originally posted by nullpo:
I mostly only care about SkySA/MCO. The rest of the list I'll make it from scratch again since I lost my modlist

Attack-MCO work fine on AE
Dodge-MCO, you need to downgrade it to 1.6.353
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Showing 1-9 of 9 comments
ĿIFE oƒ ƤIE Apr 5, 2023 @ 3:32am 
- AE is NOT its own game app, their is only Skyrim SE.
- AE is just DLC, what you are worried about is the game version.
- If you very recently installed Skyrim SE, you have the version used by the AE DLC content to work correctly.

So if you install mods, they have to be for the latest game version, in MOST cases this really does NOT matter, UNLESS its a mod that requires SKSE.
Last edited by ĿIFE oƒ ƤIE; Apr 5, 2023 @ 3:33am
SpeedFreak1972 Apr 5, 2023 @ 3:39am 
Also take in account that more and more skse mods become version independent (NG principle)
Last edited by SpeedFreak1972; Apr 5, 2023 @ 3:53am
nullpo Apr 5, 2023 @ 3:42am 
Originally posted by ĿIFE oƒ ƤIE:
- AE is NOT its own game app, their is only Skyrim SE.
- AE is just DLC, what you are worried about is the game version.
- If you very recently installed Skyrim SE, you have the version used by the AE DLC content to work correctly.

So if you install mods, they have to be for the latest game version, in MOST cases this really does NOT matter, UNLESS its a mod that requires SKSE.
yes I know that. What I am asking is if Skyrim SE with AE update/DLC still breaks mods, because I remember a lot of mods break with that update so it is recommended people don't update to that version. No need for jargon/technical mumbo jumbo lesson

Originally posted by SpeedFreak1972:
Also take in account that more and more skse mods become version independable (NG principle)
I mostly only care about SkySA/MCO. The rest of the list I'll make it from scratch again since I lost my modlist
Last edited by nullpo; Apr 5, 2023 @ 3:43am
Ilja Apr 5, 2023 @ 3:52am 
SkySa seems to only be an animation replacer. It's dependencies have been updated for the most recent version of the game, so if that was the only reason it wasn't working then it is working now.

I have no idea what MCO stands for. Search didn't really help.
The author of this thread has indicated that this post answers the original topic.
wawawiwa Apr 5, 2023 @ 3:53am 
Originally posted by nullpo:
I mostly only care about SkySA/MCO. The rest of the list I'll make it from scratch again since I lost my modlist

Attack-MCO work fine on AE
Dodge-MCO, you need to downgrade it to 1.6.353
Last edited by wawawiwa; Apr 5, 2023 @ 3:53am
nullpo Apr 5, 2023 @ 4:52am 
Originally posted by 강남스타일:
Originally posted by nullpo:
I mostly only care about SkySA/MCO. The rest of the list I'll make it from scratch again since I lost my modlist

Attack-MCO work fine on AE
Dodge-MCO, you need to downgrade it to 1.6.353
thanks a lot. I'll downgrade my game then.
I still keep my game downgraded, I'm not ready to change out my mods just yet.
Vlad 254 Apr 5, 2023 @ 3:05pm 
Game updates don't break mods so Anniversary DLC or the Base game update is not the issue. We've been dealing with updates for several years now and the issue is with SKSE related mods and those that also have .dll plugin. The vast majority of mods that needed to be updated have been but obviously not all of them. Some mod authors are no longer modding so some will never be updated but some of those have already been replaced with similar versions by other mod authors.

The issue is people not protecting their games from updates. This way you don't miss a beat.

But if there is that mod that you must have and it's not yet updated then stick with your older version.
If a mod has been updated between now and November 2021, (i.e. updated within the last 2 years) then it should work with version 1.6+ without a hitch. (Baring Bethesda shenanigans)

If it HASN'T been updated since November 2021, then you should only run into issues specifically related to the 1.6 update if the mod uses SKSE as a dependency. (Again, baring Bethesda shenanigans)

I've used mods from Skyrim LE in my modlist before. It really depends on the type of mod it is, and what it does/changes.
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Date Posted: Apr 5, 2023 @ 3:15am
Posts: 9