The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Habel May 21, 2023 @ 9:26am
Is there a mod to create crops?
I need a mod to create crops in any zone because when I take wheat from farms it takes a long time to regenerate and is not profitable.
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Showing 1-9 of 9 comments
TheSuit May 21, 2023 @ 9:28am 
Just plant crops in your own farm?
It is much faster growth

The Falkreath Homestead has its farm as well as the Anniversary Edition has a much larger farm
Habel May 21, 2023 @ 9:30am 
I know that but I would like a mod for survival mode to plant anywhere like in minecraft.
Ihateeverybody May 21, 2023 @ 9:33am 
That is not going to happen. Each one of those plant plots is really just a container that is linked to a dirt mound. A script runs and tells it when to place a plant graphic there and remove and add the appropriate items to your inventory (this is a very basic and likely wrong in some places description, but its the gist of it).

Edit: I interpreted "Plant anywhere" as literally anywhere, just plant a plant anywhere at any time. I wasn't aware of the mods cited below. I guess I shouldn't have made an extremist statement along the lines of "Never". I really should know better by now.
Last edited by Ihateeverybody; May 21, 2023 @ 10:04am
76561198140601386 May 21, 2023 @ 9:41am 
Yes, see "SSE Craftable Hearthfire Planters - Campfire addon".
Ihateeverybody May 21, 2023 @ 9:46am 
Originally posted by Dishonored:
Yes, see "SSE Craftable Hearthfire Planters - Campfire addon".

I recommend you read through the postings and decide if the risk is worth it. Definately make a Save Backup before adding to your current modlist (But that should be your standard operating proceedure for any mod adding mid game or at any time).
Habel May 21, 2023 @ 9:47am 
Thanks
smr1957 May 21, 2023 @ 9:58am 
Originally posted by Dishonored:
Yes, see "SSE Craftable Hearthfire Planters - Campfire addon".
SSE Craftable Hearthfire Planters - Campfire addon - https://www.nexusmods.com/skyrimspecialedition/mods/31193

That mod is safe to add midplaythrough (I use it myself and have for years). HOWEVER - due to how it is implemented, it is probably not what you would want (as the steps and materials needed to construct a planter make the whole process rather unwieldy and takes far longer than just moving to another area to harvest foodstuffs); furthermore, the crops take the same time to spawn and to regrow as any of the vanilla growables, so there is no advantage there, either.

Needless to say, I edited it a lot for my playthrough to make it more user friendly and get rid of much of the totally unnecessary complexity.

The mod is more for if you already have an existing location where you are living, than for if you are on the move - and it will not help as regards survival mode due to how it works.
Habel May 21, 2023 @ 10:02am 
Well that mod works for me.
Knightmage Bael May 21, 2023 @ 10:30am 
People have tried creating farming scripts (Leaf Rest, for instance), but each and every time they've caused a CtD. Some of these gardening mods add a whole bunch of other fluff to the mod too.

Skyrim has a built in planting system already. Instead of trying to make it a "hyper realistic farming experience" its better to use the game's streamlined system.

Besides, actually growing crops is very difficult. I have a large backyard, with half a dozen planter boxes, and it takes a long time to maintain. With how much you go around adventuring, you wouldn't have the time to "realistically" grow crops anyway. Or your housecarl would do it, and it'd make the system pointless anyway.

The current in game way of doing it is best. I think its better just to make "ingredients farmable" and stop there, and "more garden plots" and stop there, instead of having large comprehensive gardening mods.
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Date Posted: May 21, 2023 @ 9:26am
Posts: 9