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Immersive armors/weapons maybe ...
https://steamcommunity.com/app/489830/discussions/0/3800527434451931188/#c3800527434456352293
Learning enough about the tools and making your own modlists can be frustrating and time-consuming. In the long run, however, I feel like it is more satisfying, and once you've learned to mod one Bethesda game you have 99% of the knowledge to mod any Bethesda game.
For me SSE Engine Fixes and the Unofficial Skyrim Special Edition are a must, as well as a few mods I created myself. Next various replacers for all those ugly 2D flora, a good NPC AI Overhaul and mods that give more diversity in NPC appearances (TK Children and Northbourne NPCs). My own mods in general concern my annoyances in the game.
Sure, make your own modlist!
do NOT underestimate the value of the assistance these folks can, and do, provide. I've been out of Skyrim for the better part of 5 or 6 years when I got the itch again. Long ago forgot most of what I knew about the game, and thats not even considering the changes made in the game DURING those 5 or 6 years.
2nd major reason for making your own mod list vs a collection: You do not know ALL of what is n the collection. Sure, if it is one you think you want, it obviously contains SOME mods you will be happy for, But what ELSE did that collections author include? What changes/tweaks did they make to THEIR game, which their collection forces upon you?
Advice to New Players Regarding Modding the Game
https://steamcommunity.com/app/489830/discussions/0/3780246026239478835/
Link is in the For Those New to Modding the Game section of the following
https://steamcommunity.com/sharedfiles/filedetails/?id=2882241414
from the PINNED TOPIC Helpful Links and References
Even if you've done it all before, it's generally a good idea to at least take a look through the linked resources so as to refresh your memory.
Good luck!