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As Albert said though, don't go any lower than 6, I use 7 myself. Going to low (or too high) can have adverse effects, like shops not being open and other possible scripting errors.
"The game is set to run at a timescale of 20 - where 1 minute of game time equals 20 minutes of real time. This can be changed using either console commands or through a mods - none of which I am going to post or link, I'll leave that to the individual to search for as it is not recommended unless you completely understand what you are doing - and if a person does, then they will know where to look or what command to use. Some of the problems are stores not opening at the proper time, NPC AI packages getting broken, etc.
By setting the timescale to 10, time is changed so that 1 minute in game is equivalent to 10 in real life. But, setting below ten causes issues due to the game engine. See these:
These, from Nazenn (a former well known Skyrim expert):
"Settings lower then 6 cause issues as far as I know, .... I recommend for safety not going below 6 or 7"
http://steamcommunity.com/app/72850/discussions/0/385429125014934706/#c385429125014991106
"Be aware, you cant set the timescale lower then 6 without things being buggy in game so I strongly recommend sticking to 10 at the lowest as it is exactly half of the default which makes it a stable multiplier."
http://steamcommunity.com/app/72850/discussions/0/535150948600160158/#c535150948600229941
And this, from Arthmoor (author of Unofficial Patch and Patch team leader):
"Yes, it's never really a good idea to mess with the timescale at all, but if you're going to, don't ever take it below 10 because below 10 the game starts to get really screwy. I'd also not take it above 100 or so unless you're just testing something that requires the passage of time. Too fast and the engine will choke on all the events that triggers.
And yes, this applies to older games as well, all the way back to Oblivion."
https://www.afkmods.com/index.php?/topic/5904-gamehour-variable-set-to-a-negative-number-causing-black-screen/&tab=comments#comment-180624 "
the above from:
https://steamcommunity.com/app/489830/discussions/0/4521040918064005679/?tscn=1632269411
My time scale never stays at what I set it at, I have to enter the command every time I play the game. It only persists in that game session for me.
I set mine to 8 and same thing, it stays through game loads all through that playthrough. I think I use Show Timescale to get its value.
I cringe a little when I read in this thread where people change it multiple times a game play through. I am not saying you can't, just I wouldn't.
I don't change it after that though, so it's a one time deal. Maybe changing it multiple times within a game is what causes it to reset?
Edit: Nope. I just read 1 minute real time = 20 minutes game time. Anybody better at math than me know how many real time seconds should tick by for 1 minute in game?
Other things to consider are:
Setting the timescale to 1 is, IMHO, fine when you don't have to worry about opening hours of interiors, specifically merchant stores. When you want to visit a merchant store, don't set the timescale lower than 6 (I prefer 10, but that's personal). Lower than 6 you may find stores not opening at the scheduled times (normally 8am to 8pm) and sometimes even not opening at all. However, this may also apply to speaking with NPCs when their dialogues are conditioned with a timeframe.