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In general people hate Bethesda for things all large companies do out of greed.
it probably would be turn out much better, consider lot of stuff got cut
just look at civil war quest
Do you really think the community shouldn't expect the devs to actually, you know, do the work themselves?
It works like that. Rich investor gives his money to the developer and tells him "I want a high return or I'll screw you". Our developer goes to modern psychologists who have been studying gamers psychology for decades now and tell them "I want to create a game which will be capabale to attract as huge audience as possible and I want to create a system withing this game which will motivate gamers to donate as much as possible". Those now very experienced psychologists tell him what to do - to exploit people's propensity for gambling i.e. lootboxes and microtransactions.
Now the thing is that nobody during the process I've described ever care about the artistic value of the game. They don't create games for players. They create games for profits. From an artistic point of view, the process was screwed at the first step (starting from that rich investor intentions).
At old times game development process has significantly bigger creative part than it has nowadays. Nowadays profit is the dominant part of this process. So modern games are created to bring profit not to be played and enjoyed. Unobvious thing here is that these two goals coincide only partially. It would be acceptable of course if the main goal was still to create games for players. But the main goal sadly is to create games for profits.
That is why indy games are the main source of good games nowadays. Like Ori and the Blind Forest. The problem with this is that such games almost always are small coz without rich investors' money it is hard to create bigger games.
Or look at the mod Cutting room floor that is all content that was never finished and there so much more for instance an arena in windhelm. They left out a lot.
I think of other modern open world rpgs and they brcome irrelivent so quickly.
Woo Hoo. Someone finally asked a question I know the answer too.
Recent Reviews: Overwhelmingly Positive (2,731)
All Reviews: Very Positive (125,374)
Still, Skyrim IMO was a step back on the right direction. But fallout 4 was an absolute abomination and fallout used to be my favorite franchise before it, but I absolutely hate that game and have no hope for the franchise.
I'm cautiously optimistic about starfield, but it's probably gonna suck. It came to a year long stand still because of lack of creative direction and engine not doing space battles properly. So like fallout 4/76 it's probably gonna be a mish mash of half baked game mechanics with a story that's been rewritten multiple times during production.
No idea what this phrase has to do with criticism of a massive corporation.