The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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Plex Feb 18, 2023 @ 5:16am
Lighting Flickering
hi so i have this issue where the lighting shadows dont render until close or looking at a certain angle. Happens mostly in interiors but also outside. almost like it pops in and out. i checked online and i know theres a limit for lighting. i have the following installed:
- Lux
- Lux orbis
- EVLaS
- ELFX
- ENB Light

i followed a guide and this is what they had with no mention of pop ins. Any help appreciated
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Showing 1-4 of 4 comments
bLaCkShAd0w Feb 18, 2023 @ 6:22am 
Lux is a complete lighting overhaul mod.

ELFX is a complete lighting overhaul mod.

Therein lies your issue most likely, pick one or the other. I am not aware of any patches to make the both of those play nice either.
Plex Feb 18, 2023 @ 7:06am 
Originally posted by bLaCkShAd0w:
Lux is a complete lighting overhaul mod.

ELFX is a complete lighting overhaul mod.

Therein lies your issue most likely, pick one or the other. I am not aware of any patches to make the both of those play nice either.
yeah went for LUX my only problem is now that i have what appears to be a line around 5 feet in front of my view which is where the lighting renders
Originally posted by Plex:
Originally posted by bLaCkShAd0w:
Lux is a complete lighting overhaul mod.

ELFX is a complete lighting overhaul mod.

Therein lies your issue most likely, pick one or the other. I am not aware of any patches to make the both of those play nice either.
yeah went for LUX my only problem is now that i have what appears to be a line around 5 feet in front of my view which is where the lighting renders

it could be the shadow draw distance -or- game engine can only render limited amount of lighting in a cell or something like that.
Plex Feb 18, 2023 @ 12:00pm 
Originally posted by FEAR:
Originally posted by Plex:
yeah went for LUX my only problem is now that i have what appears to be a line around 5 feet in front of my view which is where the lighting renders

it could be the shadow draw distance -or- game engine can only render limited amount of lighting in a cell or something like that.
managed to fix it upped the fshadowdistance to 12000, disabled ELFX, went for only lux then reinstalled all lux via, lux, orbis too. Running great now and looks amazing. appreciate the help everyone
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Date Posted: Feb 18, 2023 @ 5:16am
Posts: 4