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The dialogue not starting I don't know, but the people flying around is probably the FPS.
Disreguard, I just saw the post that you are trying to use NMM to mod.
But limit your frame rate to 60 and it will hopefully go away
First is solved by capping your fps, second is by using Luve another Life and letting your mods load before starting the cart scene.
Also any mods that alter the nav could cause cart issues.
Just in case anyone comes back to this thread....
There is a mod that's been out forever that fixes this problem when it is caused by scripts being loaded.
Prisoner Cart Fix (SMIM ver.)
https://www.nexusmods.com/skyrimspecialedition/mods/8004
I always play the original prison cart beginning even with a heavily modded game and it works with this fix.
(Though it's still possible for some actors to occasionally get confused and missplaced from heavy script load)
And that was a manual install.
Was really fun with Deadly Dragons installed, which placed dragons in the world before the first fight. Aggro a dragon by the lake, hands are still bound, cart laying on top of me, burning to death.
How to avoid bugs in the cart ride to Helgen:
First, you should always use Alternate Start: Live Another Life, even if you only select the vanilla start. This will let you avoid most issues with that scene. The second thing you should try if you continue to have problems is that SMIM fix, although I will mention I had to use the LE version to get it to work. All it does is replace one single mesh and has absolutely nothing to do with scripts. Certain mods that add animations can cause it to glitch and so can Immersive Armors, but I doubt these would cause a problem if you're using LAL.
Overclocking does it too. I had the problem once. When I turned off overclocking it stopped. Since then I have never had it happen again. Most people have no idea how to test their overclocking and just set it on a guess. It can cause as many problems as too high an fps.
Yeah, sometimes you just need to wait until after Helgen to load certain mods. LAL will prevent most of this, though.
Moving it up or down one place in the load order will fix it for the rest of the game, and for every New Game after that, until it does it again, in which case you move it the opposite direction one spot and it's right as rain until a few New Games later.
I still get Player Headtracking notices once in a while saying to save and reload to upgrade to 2.6.
If I see any of those, I know to just start a New Game, because something, somewhere, is horribly broken, and it'll show up at a critical moment after spending days on one playthrough.