The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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V Nov 29, 2022 @ 9:05am
Someone Please Help
All my mods seem to work fine and have loaded well with no errors on FNIS but when i try to install animated eating it has an error on FNIS.
Reading animatedeatingredux
ERROR(2026): Too many animations 2029

NVM it turns out that animated eating redux is no longer supported by FNIS they now are supported by Nemesis Unlimited Behavior Engine i really don't want to use nemisis because i quite a few mods that don't run on that thing so its not worth it.....Does anyone have a good animated eating mod that works well with FNIS?
Last edited by V; Nov 29, 2022 @ 9:18am
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Showing 1-9 of 9 comments
FNIS is old and out-dated. Most animation mods require Nemesis these days.
V Nov 29, 2022 @ 9:49am 
Originally posted by FEAR:
FNIS is old and out-dated. Most animation mods require Nemesis these days.
hmm so i guess i need to switch all my animation mods to nemisis? meh i wish i knew before i installed fnis but ill try learn nemisis i guess.
ĿIFE oƒ ƤIE Nov 29, 2022 @ 9:56am 
Originally posted by FEAR:
FNIS is old and out-dated. Most animation mods require Nemesis these days.

Nemesis isn't any better than FNIS, its all about what animation mods you want to use.
AllergicToBrainRot Nov 29, 2022 @ 10:24am 
Originally posted by Hannah Dune:
Originally posted by FEAR:
FNIS is old and out-dated. Most animation mods require Nemesis these days.
hmm so i guess i need to switch all my animation mods to nemisis? meh i wish i knew before i installed fnis but ill try learn nemisis i guess.

it's not hard to set it up. Only major downside to it- it will crash when installing the animations. You have to keep re-launching it until it actually does it's thing. It doesn't use creature animations, fnis does. So if want to use creature animations- use fnis + fnis creature pack. Then disable fnis and use nemesis to run nemesis animations.

If you get somekind of error message from Nemesis... it will sound sus but disable real time protection in your windows settings then run nemesis. Then enable real time protection.. it's sounds stressful but hey- nothing is truly that easy when it comes to modding :P
Vlad 254 Nov 29, 2022 @ 10:51am 
I dropped FNIS in favor of Nemesis and have never looked back. Nemesis has a few eating animation type mods as well although I don't use them.
V Nov 29, 2022 @ 3:07pm 
Originally posted by FEAR:
Originally posted by Hannah Dune:
hmm so i guess i need to switch all my animation mods to nemisis? meh i wish i knew before i installed fnis but ill try learn nemisis i guess.

it's not hard to set it up. Only major downside to it- it will crash when installing the animations. You have to keep re-launching it until it actually does it's thing. It doesn't use creature animations, fnis does. So if want to use creature animations- use fnis + fnis creature pack. Then disable fnis and use nemesis to run nemesis animations.

If you get somekind of error message from Nemesis... it will sound sus but disable real time protection in your windows settings then run nemesis. Then enable real time protection.. it's sounds stressful but hey- nothing is truly that easy when it comes to modding :P
jeez lol i suppose its not hard but ♥♥♥♥♥♥♥♥ its so complicated for someone who don't mod that much >.>

NGL also the nemesis nexus isn't clear about where to install the files there's not just the nemesis folder but it says put it in the data folder but says nothing else about the other folders in the damn download ffs.
Last edited by V; Nov 29, 2022 @ 3:16pm
Vlad 254 Nov 29, 2022 @ 3:16pm 
Originally posted by Hannah Dune:
Originally posted by FEAR:

it's not hard to set it up. Only major downside to it- it will crash when installing the animations. You have to keep re-launching it until it actually does it's thing. It doesn't use creature animations, fnis does. So if want to use creature animations- use fnis + fnis creature pack. Then disable fnis and use nemesis to run nemesis animations.

If you get somekind of error message from Nemesis... it will sound sus but disable real time protection in your windows settings then run nemesis. Then enable real time protection.. it's sounds stressful but hey- nothing is truly that easy when it comes to modding :P
jeez lol i suppose its not hard but ♥♥♥♥♥♥♥♥ its so complicated for someone who don't mod that much >.>
Here you go.

1. First
Make sure your Windows System Locale is set to English (Start - Windows System - Control Panel - Region - Administrative - Change System Locale - English [United States]), not in another language, or it apparently modifies handling of file names and file paths, which causes Nemesis to gain errors when using it. Nemesis was built to be compatible in an English-based System Locale only (for now).

2. Install Nemesis
Project New Reign - Nemesis Unlimited Behavior Engine[www.nexusmods.com] Install with Mod Manager.

3. Now from the top left side of Vortex select "Dashboard" then in the "Tools" section select the plus sign (+) that says "Add Tool" (same area we added SKSE), name it "Nemesis", then select "Target", navigate to your Skyrim Special Edition folder/ Data/ Nemesis_Engine/ and find "Nemesis Unlimited Behavior Engine.exe", select it then select "open", select Save.

4. Run Nemesis
Now open Nemesis from that dashboard shortcut (up top) and once it opens select "Update Engine" you'll get some warnings because we have not yet installed animation mods so this is normal, dismiss the warnings and let the update run. Now select "Launch Nemesis Behavior Engine" and let it run then close Nemesis (x).

5. Now select the "Mods" tab on the left side of Vortex and use the "Deploy Mods" function at the top of Vortex.

The Nemesis Engine is installed and setup.

Important Reminder
Much like FINIS when we add animation mods we must run Nemesis in the same manner (as steps 4 & 5 above) after the installation of each animation mod that relies on Nemesis, the only difference is that we will be checking the appropriate box for whatever animation mod we are adding at that time (and we won't have the language step).
V Nov 29, 2022 @ 3:19pm 
Originally posted by Vlad 254:
Originally posted by Hannah Dune:
jeez lol i suppose its not hard but ♥♥♥♥♥♥♥♥ its so complicated for someone who don't mod that much >.>
Here you go.

1. First
Make sure your Windows System Locale is set to English (Start - Windows System - Control Panel - Region - Administrative - Change System Locale - English [United States]), not in another language, or it apparently modifies handling of file names and file paths, which causes Nemesis to gain errors when using it. Nemesis was built to be compatible in an English-based System Locale only (for now).

2. Install Nemesis
Project New Reign - Nemesis Unlimited Behavior Engine[www.nexusmods.com] Install with Mod Manager.

3. Now from the top left side of Vortex select "Dashboard" then in the "Tools" section select the plus sign (+) that says "Add Tool" (same area we added SKSE), name it "Nemesis", then select "Target", navigate to your Skyrim Special Edition folder/ Data/ Nemesis_Engine/ and find "Nemesis Unlimited Behavior Engine.exe", select it then select "open", select Save.

4. Run Nemesis
Now open Nemesis from that dashboard shortcut (up top) and once it opens select "Update Engine" you'll get some warnings because we have not yet installed animation mods so this is normal, dismiss the warnings and let the update run. Now select "Launch Nemesis Behavior Engine" and let it run then close Nemesis (x).

5. Now select the "Mods" tab on the left side of Vortex and use the "Deploy Mods" function at the top of Vortex.

The Nemesis Engine is installed and setup.

Important Reminder
Much like FINIS when we add animation mods we must run Nemesis in the same manner (as steps 4 & 5 above) after the installation of each animation mod that relies on Nemesis, the only difference is that we will be checking the appropriate box for whatever animation mod we are adding at that time (and we won't have the language step).
thank you i wish the damn modder would have made something like this ill get on this now.
Vlad 254 Nov 29, 2022 @ 3:43pm 
You're welcome Hannah, btw - there is one mod you can add to Nemesis without having to actually install the mod itself.

You can simply tick the box for "Retimed Hit Frames" But you still have to go thru steps 4 and 5 as outlined above.

This is something the mod author himself suggests on the web page for his mod "Retimed Hit Frames"
https://www.nexusmods.com/skyrimspecialedition/mods/26876

if you end up doing so I'd still manually download his mod and then endorse it.
Last edited by Vlad 254; Nov 29, 2022 @ 3:44pm
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Date Posted: Nov 29, 2022 @ 9:05am
Posts: 9