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Yes, all you need is smithing, the armor bonus perks are useless, just get the first 20% boost to unlock the others, like no carry weight for heavy armor.
Edit: They can be useful, if you go for a no smithing run. Daedric armor, all armor boosts, lord stone, stone skin, you will reach like 570
And BTW the armor cap is 667 with no armor pieces, 642 with one armor piece, 617 with two, 592 with three, 567 with four and 542 with five i.e. with four and a shield.
At the moment I´m Level 7 and have 116 armor. My consideration at first was not to spend any points in heavy armor and to reach the armor cap with smithing and daedric armor. Since I´m getting very much damage at the moment I´m thinking about investing in juggernaut though. I could get the perks back when heavy armor is at 100 and i make the skill legendary. What do you think?
Do you mean the game only recognizes 567, because I have have hit a armor rating of well over 1500 when I use the workbench and potions while boosting up armors. Having a score of 100 and all perks in the light armor tree also helps.
So, anything above that is effectively useless.
That is how i understand it anyway
Only works if you are playing without USSEP.