The Elder Scrolls V: Skyrim Special Edition

The Elder Scrolls V: Skyrim Special Edition

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How to reduce crashes?
I have a decently modded Skyrim, 88 mods enabled and in good working order with Engine fixes and the Unofficial patch installed. I have the game at a point where it runs good, crashes about an hour later, any advice to reduce crashes
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You can't 100% prevent crashes. But if the crashes happen frequently, then there's a mod causing it and you need to isolate it.
You can prevent crashes 100% by not modding.
Αναρτήθηκε αρχικά από Evil Eyes:
You can prevent crashes 100% by not modding.


Since when? 😂
Some mods are known to cause crashes. Probably the most infamous of these is 'Moon and Star'. If you want to play with that mod, you'll have to do a small edit through SSEdit.

Often times you can look in the posts/bugs section for mods to see if people are constantly posting warnings about the mod causing crashes or not.

Of course, this game has always been unstable out of the box, so the game's going to crash regularly regardless of what you do. There's some mods that try to mitigate this (such as the unofficial patch), but there's nothing you can do to completely eliminate it. All you can really do is save often. Oh, and you'll get crashes far more often if you load from an auto-save, so try to avoid doing that.
Αναρτήθηκε αρχικά από Evil Eyes:
You can prevent crashes 100% by not modding.
Worse advice/opinion I've seen in these forums to date.


Edit: couple of questions. Have you ever uninstalled any mods at all? and which mod manager do you use?
Τελευταία επεξεργασία από Vlad 254; 18 Ιαν 2020, 14:23
yep im at the same point where it will randomly crash , sometimes after hours , sometimes after 10 min... some mods just dont work with others.
Τελευταία επεξεργασία από Jee\o/Pee; 18 Ιαν 2020, 13:22
Αναρτήθηκε αρχικά από Vlad 254:
Αναρτήθηκε αρχικά από Evil Eyes:
You can prevent crashes 100% by not modding.
Worse advice/opinion I've seen in these forums to date.


Edit: couple of questions. Have you ever uninstalled any mods at all? and which mod manager do you use?

I use Mod Organizer 2 and i use LOOT as well
I can understand why some mods can crash the game, i have texture mods and i have them at around 1k to 2k textures, and my game acts fine for a bit, an hour later, it crashes.
Αναρτήθηκε αρχικά από flying_Pieee:
yep i'm at the same point where it will randomly crash , sometimes after hours , sometimes after 10 min... some mods just dont work with others.
Really, i want to try to see about what mods make the game crash, i know it could be overhauls, Textures, Patches, etc. I want to see what types of mods affect other mods. But yes, i agree with you - try to slowly crackdown on the culprits, that is helping me to some degree
Something else you should do is disable all the auto-save options, Menu, Wait, Travel ect. And remember to do manual saves often.

I always do that now in the old Skyrim and this one or any version I play. They can cause random crashes also.

Long time ago I had old skyrim stable with lots of mods and it would crash randomly sometimes. After turning all those options off, it eliminated pretty much all the CTD, I would get one very rarely but could go weeks without one.
Any mod that edits scripts in Bethesda games can and will cause crashes. This is why Script Extender exclusive mods are extremely crash-happy, though constant work is done to improve them.

Crashing is also done for safety reasons, as weird as that sounds. The Windows OS will crash an app or program instead of risk damaging memory by a bad write, so when memory exceptions are detected, especially if these exceptions are in protected memory, the app will force close. These kinds of crashes happen even more frequently now with the Spectre and Meltdown exploits, as many of the Windows exploit mitigations in place now immediately crash an app to dump memory if suspected side-channel attack activity is detected. Like anything in cybersecurity, 99.9999% of these emergency crashes are a response to a false positive event.

But the long and short of all this is that, you should at most have around 1 crash for every 18 hours of play time. That's what's rated as an expected error rate. Anything greater, particularly when you exit the margins of error (So let's just say 1 in every 10 hours you crash) then you should investigate your end. Mods first, then hardware. Bethesda games also do not handle GPU overclocks well. Sometimes even aggressive factory overclocks can cause many CTD. So if you already have an app that you can adjust core clocks on the fly, try dropping your base clock to slightly negative and see if that improves things.
Τελευταία επεξεργασία από Hobo Misanthropus; 18 Ιαν 2020, 15:20
Αναρτήθηκε αρχικά από Tim Diabetes:
Αναρτήθηκε αρχικά από Vlad 254:
Worse advice/opinion I've seen in these forums to date.


Edit: couple of questions. Have you ever uninstalled any mods at all? and which mod manager do you use?

I use Mod Organizer 2 and i use LOOT as well
How long was your current load order reasonably stable, if ever, before your current issue?
Did you ever remove mods in this playthrough or in a previous playthrough?
i removed some, heard some mods mainly scripted are the ones who cause the most crashes
Yes, it's a problem on many levels as in how problems get embedded in your save files or what they call "baked in". This effects everything sometimes and somethings almost all of the time. The list of possibilities is long, everything from, but not limited to, timescale, map marker data, facegen data, positions of objects, havok, the list is long. Because of this it's not recommended to remove many types of mods mid-playthrough but problems are not limited to that particular playthrough as it can also spill over to your next playthrough. When this happens the best remedy is to do what they call a clean vanilla install or words to that effect. I wish everyone to be aware of that. I'm no master modder and I don't claim to know 100% how it works but I do know that once I familiarized myself even the slightest with the process my load orders play so much better. I just wanted to mention that as you troubleshoot your problem. I'm not necessarily saying stop everything and start over right this minute but it's something you may have to consider. The process is something I've had to do in the past more than once and if there's one thing I learned it saves a ton of time and aggravation in the long run. Modding Skyrim might be the ultimate "role" playing game in the sense that our decisions start before we ever even hit play. Does an unmodded Skyrim crash? you bet! Can mods help reduce that problem? absolutely.
Yeah, having too many script-heavy mods can lead to all kinds of issues, including crashes I think. When you have too many scripts running, you see things like quest npcs failing to spawn in, animals dropping from the sky, you get the idea. In my case, installing a massive animation mod did cause my game to crash far more frequently than usual. I removed it and most of my other animations mods and my game suddenly ran much smoother.

Mods often warn you if they're really script-heavy. You really should read mod descriptions, along with the posts and bug sections, before you decide to install. Some mods can even cause crashes just from being in the same load order together! You should always check for compatibility before you install a mod if you already have others installed. Most are obvious (like having multiple city mods, or multiple perk overhauls, aka mods that do the same thing), if it isn't obvious, someone either in the posts or mod description should have pointed it out already.
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