Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Over land it would of course be much shorter distance, plus you have Imperial legionnaires all over Skyrim. Ambush near Pale Pass could be a factor. Cyrodiil is just the next-door neighbor though, and the Imperial City can be seen from the top of The Throat of the World.
I think the deciding factor would be comfort. Mede's quarters on board ship are quite nice compared to sleeping in a tent in the snowy mountains. The ship is also very well defended with more troops than the population of Solitude.
But, if you played Oblivion, there was no way for a ship or even a rowboat to get past Leyawiin.
Anvil is directly on the Coast, I would assume the Ship would be docked there. There is also the waterway that goes from the Imperial city to the south but that might be to narrow or shallow at spots and would take even longer.
I guess comfort makes sense, according to Vittoria she and Titus are not super close so he may not be in an actual rush to get there.
https://steamcommunity.com/sharedfiles/filedetails/?id=1970665119
As can be seen, there is no way to sail past Leyawiin.
The game worlds are abstractions, not literal. It's mentioned in TES5 lore that Lake Rumare is supposed to be big enough for full-scaled naval battles to occur. This is just what Bethesda's technology can do right now.
No Pirate would ever dare attack the Emperor's ship.
If the time discrepancy bugs you so much, just sleep or wait for a few weeks before the script that makes the Katariah spawn is run.
Put onto the scale of Daggerfall, I am sure there would be a way for ships to get through there.
But then we'd have a completely forgettable world of copy/paste dungeons and lifeless landscape.
Skyrim makes no sense, and there's no way to make it make sense. You just have to live with it.
As for the Emperor, what about the fact that he comes to Skyrim even if the Stormcloaks win? Or that he chooses to enter a country that's trying to defect from his empire after one of his relatives was just murdered? And the fact that he doesn't seem to be too upset when you show up? And yes, I've seen that one conspiracy theory video about that. Oh, and there's also the fact that his ship never leaves once it arrives.
In Daggerfall, yeah.
???
I can still find my house in Alik'ra (sp?)(main city in the A'likr Desert). I can probley move without heisitation through most of the major if not ancillary dungeons.
Daggerfall was many things (Buggy, repetitive; simplistic), but not forgettable.
You could click on the cloak in Paperdoll and put the hood up; down; off the shoulders; on the shoulders. Lets see you do that in Destiny 2 or Assasines creed or Red Dead Redemption.
Show some ♥♥♥♥♥♥♥ respect!
On the maps they had, the river (The Niben I think) split off and went both to the south and to the west, these were huge highways (or what ever the term for large navigable rivers is) and should have reached the sea.
Now I'm not saying that that's a practical way out, given that the Aldmeri Dominion controls the land to the South of Cyrodiil (not sure about to the west).
Also in Oblivion there was a quest to clear out a ghost ship docked in Leyawiin, which had sailed past a lighthouse on the coast, and irritated the keeper enough to slip on board and slaughter the crew. So clearly the devs thought of it being reachable from the coast.
Why does the watermill in Riverwood produce smoke?
Like does this have any reason at all?