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报告翻译问题
Would be nice if there was a drag and drop feature to move them manually up and down the chain, if only to at least be able to organise it the way you want.
One quick question. The big audio mod. It says in your guide to install it before everything else. I assume that it's too late to install now? Or will Vortex move it up to where it needs to be to work?
Here's what they say on the mod page
"UHDAP's audio needs to override vanilla files, and be overridden by all other mods (including USSEP). As such, the UHDAP is packed as .bsa files as this is the best way to ensure a correct load order.
The load order of the .esp files MUST be as follows in order to avoid conflicts with other mods:
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
UHDAP - MusicHQ.esp OR UHDAP - MusicUHQ.esp
UHDAP - en0.esp // replace en0 as necessary with respective language
UHDAP - enX.esp // replace X with the rest of the language .esp
... // Any other mods that the authors state should be above USSEP
Unofficial Skyrim Special Edition Patch.esp
... // Rest of your load order"
Also, I'm thinking to install a good chunk of these mods: https://www.youtube.com/watch?v=JC_EwTKXeWo
Most aren't listed in your list. I assume when I reach the ENB part, that I pretty much just pick which environment mod i like best. I'll be adding that Road upgrade mod for sure.
It's not that MM's won't work but it makes the distant LOD much better.
As for that video, I'm using most of his shrines in the new guide I'm working on. Excellent work by the mod author. Yeah they'll work just fine.
Yeah, i'm almost 40, so modding isn't new to me at all. Just this way of modding is. I'm used to just piling everything in, and at most, the loader that it uses lets you drag things around so it loads in the right order (i think the only time i needed that was in Fallout maybe. ).
So i'll grab the SE patch as well then. Let me know if i should remove it (though I'm guessing Vortex or the game will let me know).
I'll keep going through your mod list though and filling my game with goodies, adding the youtube content in there as I go.
Edit: looks like the actor limit mod also has the same issue. Do you recommend using the downgrade patch, or no? I assume ti would screw up a bunch of the mods installed already.
Here's the thing, unless you have a mod or mods that will increase the number of actors to more than 128 in a cell you'll be fine without it. You can always add it once it gets updated if by then you have mods that alter the number of actors in a cell beyond 128.