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great story and quests its like a history book u can just watch hours of lore about this game on youtube, Odyssey sucks in this too
really enjoying for me to talk to NPCs and doing quests and hearing tales
and realy love the level up system
and the game looks so alive
If you like factions then you need to play Oblivion, every faction has better quests than the ones Skyrim got. I have more interesting memories of exploring in Cyrodiil than I do in Skyrim, I'll never forget getting mauled by an Invisible troll in the Jerall mountains.
I'd have to partially disagree; the Thieves Guild is (for the most part) far better in Skyrim than it is in Oblivion. However, nothing in Skyrim's counterpart questline can ever come close to the final heist for the Gray Fox in Oblivion. There are also parts of The Companion questline that I prefer over that of the Fighters' Guild. But when it comes to Dark Brotherhood and Mages questline, hands down Oblivion beats the Skyrim equivalent factions.
2) story and questlines in Skyrim are mostly average to mediocre, literally the only good questlines are Dawnguard and Dragonborn DLC's.
3) Oblivion had far better dialogue with more advanced AI. Skyrim uses the same AI system but dumbed it down for some reason.
4) levelling system is ok and would've been better had they not removed attributes, major and minor skills, and extra skills like athletics, acrobatics, unarmed, armory, and mysticism; the legendary thing just defeats the point of proper levelling.
5) that's your last argument? the cities and settlements are so small, empty, and boring, with the exception of Riverwood, Whiterun, Riften, and Solitude. although i do admit that Makarth and Windhelm make good honorable exceptions.
I honestly really liked the Thieves Guild in Oblvion, the Grey Fox is such a cool concept, the mask warps reality to suit the user. And while sure the base quest-line might not be interesting as Skyrim once you start doing the Grey Fox's missions up to stealing an Elder Scroll makes it win out for me. The cowl is also a really fun item to use.
The companions only fail because they made 90% of the quest-line fighting the Silver Hand, it could have been a lot better and more varied. I do like werewolf from though.
Fighting against the Blackwood Company from the inside was great, even if you end up slaughtering a ton of innocent people while high off Hist Sap. Which I guess explains the effects of the Sleeping tree sap since it is a type of Hist.
Its a good open-world sandbox game though.
Thieves Guild in Oblivion served a purpose, you had to steal to advance in the guild..... Thieves Guild in Skyrim, you can do the whole questline and only steal the deeds from the honey farm (first quest after joining properly). The Boots of Springheel Jack also give you an insight into the history of the guild... Thieves guild in skyrim is the best of the Skyrim guilds, but not better than the guild quests in Oblivion.
It's not like the terms FPS (first person shooter) or RTS have changed that much in the same time.... And is an indicator that in twenty years time people probably won't consider our RPGs to be real RPGs..... not that anyone has EVER considered Skyrim to be a real RPG.
If your concept of an RPG is a virtual version of Dungeons and Dragons with all but animated dice rolling on screen - Skyrim isn’t a good RPG.
If your concept of an RPG is a game that features deep, branching dialogue, 18 different ways to complete a quest, and a story where your choices are aplenty and those choices make tangible impacts on the gameworld, characters, and story - Skyrim isn’t a good RPG.
If your concept of an RPG is a game where you can select your race/gender, make your character a sneaky archer or a fire bombing mage or a great axe-wielding warrior, have an expansive world to run around and explore, and have the freedom to be what you want, do what you want, go where you want (within the confines of the game’s world, features, and mechanics) - Skyrim is a fantastic game.
Personally, I like all kinds of RPGs and it’s one of my favorite genres. I don’t try and gatekeep like I’m seeing people here do.
It’s a fantastically fun game, even with all its technical issues,
But the OP is disregarding what had made it the cultural phenomenon it’s become: modding.
Skyrim would’ve just been a fun action/adventure RPG that would’ve faded into obscurity after a couple years if it hadn’t been for Bethesda’s willingness to allow their game to be modded to the extent that it can be (and provide the tools to do so), and the community’s hard work, dedication, imagination, and skill.
With mods, you can damn near turn your Skyrim into the hardcore RPG experience you wanted, a fast-paced hack and slash experience in the vein of God of War, a medieval fantasy farming simulator, an in-depth hunting and fishing game, or a Japanese waifu hardcore sex simulator.
That’s why Skyrim is still being bought and played by many people, that’s why we’re still here discussing it and making threads about it - near 11 years later.
Does that make it the “best RPG” ever? To some - yes, to others - no. But it cannot be denied that the game is one hell of a game and I doubt we’ll see anything like it again for a long time in regards to its impact, staying power, and community.
And it’s all because of mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2857401003
https://steamcommunity.com/sharedfiles/filedetails/?id=2850469925
one of things i quited playing Oblivion was its oblivion portals that really sucked; u had to close the portals I think and they were just carrying u to a big random generated map which was really empty and felt so bad
You only had to close like 3, you could largely ignore them for the most part if you really wanted to. The Best way to play Oblvion in my opinion is holding off of doing the Kvatch mission (which activates the Gates) until you're good an ready to the main quest. Then just go though it quickly. After the main quest completes any open gates will close and they never open again. You can then play anything else you wanted to do without worrying about the gates.